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getCrossUnitVector() | GflashTrajectoryPoint | [inline] |
getMomentum() | GflashTrajectoryPoint | [inline] |
getOrthogonalUnitVector() | GflashTrajectoryPoint | [inline] |
getPathLength() | GflashTrajectoryPoint | [inline] |
getPosition() | GflashTrajectoryPoint | [inline] |
GflashTrajectoryPoint() | GflashTrajectoryPoint | |
GflashTrajectoryPoint(G4ThreeVector &position, G4ThreeVector &momentum, double pathLength) | GflashTrajectoryPoint | |
setMomentum(const G4ThreeVector &momentum) | GflashTrajectoryPoint | [inline] |
setPathLength(double pathLength) | GflashTrajectoryPoint | [inline] |
setPosition(const G4ThreeVector &position) | GflashTrajectoryPoint | [inline] |
theMomentum | GflashTrajectoryPoint | [private] |
thePathLength | GflashTrajectoryPoint | [private] |
thePosition | GflashTrajectoryPoint | [private] |
~GflashTrajectoryPoint() | GflashTrajectoryPoint |