add(Ig3DBaseRep *rep) | Ig3DBaseModel | [virtual] |
attachPoint(void) const | Ig3DBaseModel | [virtual] |
change(Ig3DBaseRep *rep) | Ig3DBaseModel | [virtual] |
changed(void) | Ig3DBaseModel | [virtual] |
decode(const std::string &name) | Ig3DBaseModel | [static] |
decode(const SbName &name) | Ig3DBaseModel | [static] |
encode(const std::string &name) | Ig3DBaseModel | [static] |
EventType enum name | Ig3DBaseModel | |
Ig3DBaseModel(IgState *state) | Ig3DBaseModel | |
IgSpareModel(IgState *state) | IgSpareModel | |
listen(EventType event, const Listener &listener) | Ig3DBaseModel | [virtual] |
Listener typedef | Ig3DBaseModel | |
lookup(SoGroup *node) const | Ig3DBaseModel | [virtual] |
ModelChanged enum value | Ig3DBaseModel | |
remove(Ig3DBaseRep *rep, bool search=false) | Ig3DBaseModel | [virtual] |
sceneGraph(void) const | Ig3DBaseModel | [virtual] |
state(void) const | Ig3DBaseModel | [virtual] |
unlisten(EventType event, const Listener &listener) | Ig3DBaseModel | [virtual] |
~Ig3DBaseModel(void) | Ig3DBaseModel | |
~IgModel(void) | IgModel | [virtual] |