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ExtrudedPolygon.h
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1 #ifndef DDI_ExtrudedPolygon_h
2 #define DDI_ExtrudedPolygon_h
3 
4 #include <iosfwd>
5 #include <vector>
6 
7 #include "Solid.h"
8 
9 namespace DDI {
10 
11  class ExtrudedPolygon : public Solid {
12  public:
13  /* G4ExtrudedSolid(const G4String& pName, */
14  /* std::vector<G4TwoVector> polygon, */
15  /* std::vector<ZSection> zsections) */
16  ExtrudedPolygon(const std::vector<double>& x,
17  const std::vector<double>& y,
18  const std::vector<double>& z,
19  const std::vector<double>& zx,
20  const std::vector<double>& zy,
21  const std::vector<double>& zscale);
22 
23  double volume() const override;
24  void stream(std::ostream&) const override;
25  };
26 } // namespace DDI
27 #endif // DDI_ExtrudedPolygon_h
void stream(std::ostream &) const override
ExtrudedPolygon(const std::vector< double > &x, const std::vector< double > &y, const std::vector< double > &z, const std::vector< double > &zx, const std::vector< double > &zy, const std::vector< double > &zscale)
double volume() const override
Definition: Assembly.h:7
float x