CMS 3D CMS Logo

PYR.cc
Go to the documentation of this file.
1 #include "CLHEP/Random/RandomEngine.h"
2 
3 CLHEP::HepRandomEngine* _BeamHalo_randomEngine;
4 
5 extern "C" {
6 float bhgpyr_(int* idummy) { return (float)_BeamHalo_randomEngine->flat(); }
7 }
CLHEP::HepRandomEngine * _BeamHalo_randomEngine
Definition: PYR.cc:3
float bhgpyr_(int *idummy)
Definition: PYR.cc:6