1 #ifndef BaseFlatGunProducer_H 2 #define BaseFlatGunProducer_H 11 #include "HepPDT/defs.h" 12 #include "HepPDT/TableBuilder.hh" 13 #include "HepPDT/ParticleDataTable.hh" 15 #include "HepMC/GenEvent.h"
~BaseFlatGunProducer() override
void endRun(edm::Run const &r, const edm::EventSetup &) override
BaseFlatGunProducer(const ParameterSet &)
void endRunProduce(edm::Run &r, const edm::EventSetup &) override
const ESGetToken< HepPDT::ParticleDataTable, edm::DefaultRecord > fPDGTableToken
ESHandle< HepPDT::ParticleDataTable > fPDGTable
void beginRun(const edm::Run &r, const edm::EventSetup &) override
std::vector< int > fPartIDs