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DoubleCrystalBallGenerator.h
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1 #ifndef DoubleCrystalBallGenerator_H
2 #define DoubleCrystalBallGenerator_H
3 
11 
13 public:
14  //constructor
16  //destructor
18 
19  //functions
20  double shoot(
21  double mu, double sigma, double aL, double nL, double aR, double nR, RandomEngineAndDistribution const* random);
22 };
23 #endif
double shoot(double mu, double sigma, double aL, double nL, double aR, double nR, RandomEngineAndDistribution const *random)