22 #ifndef PPS_TotemRPG4Hit_h 23 #define PPS_TotemRPG4Hit_h 1 26 #include "G4ThreeVector.hh" 39 void Print()
override;
42 G4ThreeVector
entry()
const;
44 G4ThreeVector
exit()
const;
45 void setExit(G4ThreeVector xyz);
48 void setLocalExit(
const G4ThreeVector &theLocalExitPoint);
142 #endif //PPS_TotemRPG4Hit_h void setEntry(G4ThreeVector xyz)
int operator==(const TotemRPG4Hit &)
G4ThreeVector localExit() const
G4ThreeVector localEntry() const
G4ThreeVector exit() const
void setIncidentEnergy(double e)
G4ThreeVector entry() const
std::ostream & operator<<(std::ostream &, const TotemRPG4Hit &)
double energyLoss() const
G4ThreeVector local_exit_
double thetaAtEntry() const
double phiAtEntry() const
double theIncidentEnergy_
void setLocalEntry(const G4ThreeVector &theLocalEntryPoint)
void addEnergyLoss(double e)
G4ThreeVector theEntryPoint_
void setExit(G4ThreeVector xyz)
const TotemRPG4Hit & operator=(const TotemRPG4Hit &right)
void setLocalExit(const G4ThreeVector &theLocalExitPoint)
void setThetaAtEntry(double t)
void setUnitID(unsigned int i)
void setPhiAtEntry(double f)
G4ThreeVector local_entry_
G4ThreeVector theExitPoint_
double incidentEnergy() const
~TotemRPG4Hit() override=default
void setParticleType(short i)
void setEnergyLoss(double e)
unsigned int trackID() const
void setTimeSlice(double d)