1 #ifndef LowEnergyFastSimParam_h 2 #define LowEnergyFastSimParam_h 5 #include "Randomize.hh" 25 return std::sqrt(r0 / G4UniformRand() - r0);
31 return -G4Log(G4UniformRand()) *
alpha +
t;
G4double GetInPointEnergyFraction(G4double energy) const
static constexpr float a0
G4double GetRadius(G4double energy) const