1 #ifndef ECAL_PULSESHAPES_HANDLER_H 2 #define ECAL_PULSESHAPES_HANDLER_H std::vector< double > m_EBPulseShapeTemplate
const EcalPulseShapes * mypulseshapes
EcalPulseShapesHandler(edm::ParameterSet const &)
void getNewObjects() override
bool checkPulseShape(EcalPulseShapes::Item *item)
std::vector< double > m_EEPulseShapeTemplate
void fillSimPulseShape(EcalPulseShapes::Item *item, bool isbarrel)
std::string id() const override
~EcalPulseShapesHandler() override