35 if (ch->id().layer() == isl)
54 const float centerOfChamber = this->
position().
z();
58 extrap(
position, direction, (centerOfChamber < 0 ? -1.0 : 1.0) * (endOfChamber - centerOfChamber));
60 extrap(
position, direction, (centerOfChamber < 0 ? -1.0 : 1.0) * (beginOfChamber - centerOfChamber));
63 return globHigh.phi() - globLow.phi();
Point3DBase< Scalar, LocalTag > LocalPoint
constexpr int chamber() const
int nChambers() const
Return numbers of chambers.
~GEMSuperChamber() override
destructor
const GeomDet * component(DetId id) const override
Return the sub-component (chamber) with a given id in this super chamber.
std::vector< const GeomDet * > components() const override
Return the chambers in the super chamber.
void add(const GEMChamber *ch)
Add chamber to the super chamber which takes ownership.
GlobalPoint toGlobal(const Local2DPoint &lp) const
Conversion to the global R.F. from the R.F. of the GeomDet.
GEMDetId id() const
Return the GEMDetId of this super chamber.
bool operator==(const GEMSuperChamber &sch) const
equal if the id is the same
const Surface::PositionType & position() const
The position (origin of the R.F.)
float computeDeltaPhi(const LocalPoint &position, const LocalVector &direction) const
static int position[264][3]
const GEMChamber * chamber(GEMDetId id) const
Return the chamber corresponding to the given id.
GEMSuperChamber(GEMDetId id, const ReferenceCountingPointer< BoundPlane > &plane)
constructor
const std::vector< const GEMChamber * > & chambers() const
Return the chambers in the super chamber.
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
std::vector< const GEMChamber * > chambers_