13 int theLevelPart = muonConstants.
getValue(
"level");
int getValue(const std::string &name) const
~MuonRPCFrameRotation() override
MuonG4Numbering * g4numbering
MuonRPCFrameRotation(const MuonGeometryConstants &constants, const MuonOffsetMap *offMap, bool dd4hep)
MuonBaseNumber PhysicalVolumeToBaseNumber(const G4Step *aStep)
Local3DPoint transformPoint(const Local3DPoint &, const G4Step *) const override
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
Point3DBase< float, LocalTag > Local3DPoint