25 template <
typename T,
typename U>
std::bitset< TTBV::S_ > Frame
Point3DBase< Scalar, LocalTag > LocalPoint
static GloballyPositioned< T > toFrame(const GloballyPositioned< T > &plane, const GloballyPositioned< U > &frame)
static Plane transformPlane(const Plane &plane, const GloballyPositioned< T > &frame)
const PositionType & position() const
const RotationType & rotation() const