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Sum.h
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1 #ifndef PhysicsTools_Utilities_Sum_h
2 #define PhysicsTools_Utilities_Sum_h
4 
5 namespace funct {
6  template <typename A, typename B>
7  struct SumStruct {
8  SumStruct(const A& a, const B& b) : _1(a), _2(b) {}
9  double operator()() const { return _1() + _2(); }
10  operator double() const { return _1() + _2(); }
11  double operator()(double x) const { return _1(x) + _2(x); }
12  double operator()(double x, double y) const { return _1(x, y) + _2(x, y); }
13  A _1;
14  B _2;
15  };
16 
17  template <typename A, typename B>
18  struct Sum {
20  static type combine(const A& a, const B& b) { return type(a, b); }
21  };
22 
23  template <typename A, typename B>
24  inline typename Sum<A, B>::type operator+(const A& a, const B& b) {
25  return Sum<A, B>::combine(a, b);
26  }
27 
28 } // namespace funct
29 
30 #endif
Sum< A, B >::type operator+(const A &a, const B &b)
Definition: Sum.h:24
Definition: Abs.h:5
double operator()(double x) const
Definition: Sum.h:11
TEMPL(T2) struct Divides B
Definition: Factorize.h:24
SumStruct(const A &a, const B &b)
Definition: Sum.h:8
static type combine(const A &a, const B &b)
Definition: Sum.h:20
double operator()() const
Definition: Sum.h:9
double operator()(double x, double y) const
Definition: Sum.h:12
SumStruct< A, B > type
Definition: Sum.h:19
double b
Definition: hdecay.h:120
double a
Definition: hdecay.h:121
Definition: Sum.h:18
float x