1 #ifndef PerpendicularBoundPlaneBuilder_H 2 #define PerpendicularBoundPlaneBuilder_H
Vector3DBase< float, GlobalTag > GlobalVector
BoundPlane * operator()(const Surface::GlobalPoint &origin, const Surface::GlobalVector &perp) const
T perp() const
Magnitude of transverse component.
Point3DBase< float, GlobalTag > GlobalPoint