12 #include "G4ParticleTable.hh" 13 #include "G4ProcessManager.hh" 15 #include "G4Cerenkov.hh" 16 #include "G4OpAbsorption.hh" 17 #include "G4OpBoundaryProcess.hh" 18 #include "G4OpRayleigh.hh" 19 #include "G4Scintillation.hh" 22 : G4VPhysicsConstructor(
name),
26 theAbsorptionProcess(),
27 theRayleighScattering(),
31 std::cout <<
"<LaserOpticalPhysicsList::LaserOpticalPhysicsList(...)> " 32 "entering constructor ..." 38 std::cout <<
"<LaserOpticalPhysicsList::~LaserOpticalPhysicsList()> " 39 "entering destructor ... " 41 std::cout <<
" deleting the processes ... ";
59 G4cout <<
" done " << G4endl;
64 G4cout <<
"<LaserOpticalPhysicsList::ConstructParticle()>: constructing " 65 "the optical photon ... " 69 G4OpticalPhoton::OpticalPhotonDefinition();
74 G4cout <<
"<LaserOpticalPhysicsList::ConstructProcess()>: constructing " 88 G4ProcessManager *pManager =
nullptr;
90 pManager = G4OpticalPhoton::OpticalPhoton()->GetProcessManager();
98 G4ParticleTable *
table = G4ParticleTable::GetParticleTable();
102 pManager = particle->GetProcessManager();
~LaserOpticalPhysicsList() override
destructor
void ConstructParticle() override
construct Optical Photons
G4OpRayleigh * theRayleighScattering
LaserOpticalPhysicsList(const G4String &name="optical")
constructor
G4OpBoundaryProcess * theBoundaryProcess
G4Scintillation * theScintProcess
void ConstructProcess() override
construct Optical Processes
const std::vector< G4String > & PartNames() const
G4OpAbsorption * theAbsorptionProcess