1 #ifndef GEOMETRY_CALOTOPOLOGY_ECALBARRELTOPOLOGY_H 2 #define GEOMETRY_CALOTOPOLOGY_ECALBARRELTOPOLOGY_H 1 28 std::vector<DetId>
north(
const DetId&
id)
const override {
30 std::vector<DetId> vNeighborsDetId;
32 vNeighborsDetId.emplace_back(
DetId(nextId.
rawId()));
33 return vNeighborsDetId;
38 std::vector<DetId>
south(
const DetId&
id)
const override {
40 std::vector<DetId> vNeighborsDetId;
42 vNeighborsDetId.emplace_back(
DetId(nextId.
rawId()));
43 return vNeighborsDetId;
48 std::vector<DetId>
east(
const DetId&
id)
const override {
50 std::vector<DetId> vNeighborsDetId;
52 vNeighborsDetId.emplace_back(
DetId(nextId.
rawId()));
53 return vNeighborsDetId;
58 std::vector<DetId>
west(
const DetId&
id)
const override {
60 std::vector<DetId> vNeighborsDetId;
62 vNeighborsDetId.emplace_back(
DetId(nextId.
rawId()));
63 return vNeighborsDetId;
66 std::vector<DetId>
up(
const DetId& )
const override {
67 edm::LogVerbatim(
"CaloTopology") <<
"EcalBarrelTopology::up() not yet implemented";
68 std::vector<DetId> vNeighborsDetId;
69 return vNeighborsDetId;
72 std::vector<DetId>
down(
const DetId& )
const override {
73 edm::LogVerbatim(
"CaloTopology") <<
"EcalBarrelTopology::down() not yet implemented";
74 std::vector<DetId> vNeighborsDetId;
75 return vNeighborsDetId;
EBDetId incrementIeta(const EBDetId &) const
move the nagivator to larger ieta (more positive z) (stops at end of barrel and returns null) ...
Log< level::Info, true > LogVerbatim
DetId goEast(const DetId &id) const override
move the Topology east (negative ieta)
DetId goWest(const DetId &id) const override
move the Topology west (positive ieta)
std::vector< DetId > south(const DetId &id) const override
std::vector< DetId > up(const DetId &) const override
DetId goSouth(const DetId &id) const override
move the Topology south (decrement iphi)
~EcalBarrelTopology() override
virtual destructor
std::vector< DetId > down(const DetId &) const override
const CaloSubdetectorGeometry * theGeom_
std::vector< DetId > east(const DetId &id) const override
constexpr uint32_t rawId() const
get the raw id
std::vector< DetId > west(const DetId &id) const override
EBDetId decrementIphi(const EBDetId &) const
move the nagivator to smaller iphi (wraps around the barrel)
EBDetId decrementIeta(const EBDetId &) const
move the nagivator to smaller ieta (more negative z) (stops at end of barrel and returns null) ...
EcalBarrelTopology(CaloGeometry const &theGeom)
create a new Topology from geometry
std::vector< DetId > north(const DetId &id) const override
EBDetId incrementIphi(const EBDetId &) const
move the nagivator to larger iphi (wraps around the barrel)
DetId goNorth(const DetId &id) const override
move the Topology north (increment iphi)
const CaloSubdetectorGeometry * getSubdetectorGeometry(const DetId &id) const
access the subdetector geometry for the given subdetector directly
EcalBarrelTopology()
create a new Topology