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CombinedMaterialEffectsUpdator.h
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1 #ifndef _CR_COMBINEDMATERIALEFFECTSUPDATOR_H_
2 #define _CR_COMBINEDMATERIALEFFECTSUPDATOR_H_
3 
17 
19 public:
20  CombinedMaterialEffectsUpdator* clone() const override { return new CombinedMaterialEffectsUpdator(*this); }
21 
22 public:
29 
30  // here comes the actual computation of the values
31  void compute(const TrajectoryStateOnSurface&, const PropagationDirection, Effect& effect) const override;
32 
33 private:
34  // objects used for calculations of multiple scattering and energy loss
37 };
38 
39 #endif
materialEffect::Effect Effect
constexpr float ptMin
PropagationDirection
void compute(const TrajectoryStateOnSurface &, const PropagationDirection, Effect &effect) const override
CombinedMaterialEffectsUpdator * clone() const override
CombinedMaterialEffectsUpdator(float mass, float ptMin=-1.)