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L1HLTTauMatching.h
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1 #ifndef L1HLTTAUMATCHING_H
2 #define L1HLTTAUMATCHING_H
3 
4 // user include files
13 
14 #include <map>
15 #include <vector>
17 public:
18  explicit L1HLTTauMatching(const edm::ParameterSet&);
19  ~L1HLTTauMatching() override = default;
20  void produce(edm::StreamID, edm::Event&, const edm::EventSetup&) const override;
21  static void fillDescriptions(edm::ConfigurationDescriptions& descriptions);
22 
23 private:
26  const double mEt_Min;
27 };
28 #endif
L1HLTTauMatching(const edm::ParameterSet &)
const edm::EDGetTokenT< trigger::TriggerFilterObjectWithRefs > tauTrigger
const edm::EDGetTokenT< reco::PFTauCollection > jetSrc
~L1HLTTauMatching() override=default
static void fillDescriptions(edm::ConfigurationDescriptions &descriptions)
const double mEt_Min
void produce(edm::StreamID, edm::Event &, const edm::EventSetup &) const override