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FlatRandomEGunProducer.h
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1 #ifndef FlatRandomEGunProducer_H
2 #define FlatRandomEGunProducer_H
3 
11 
12 namespace edm {
13 
15  public:
17  ~FlatRandomEGunProducer() override;
18 
19  void produce(Event& e, const EventSetup& es) override;
20 
21  private:
22  // data members
23 
24  double fMinE;
25  double fMaxE;
26  };
27 } // namespace edm
28 
29 #endif
FlatRandomEGunProducer(const ParameterSet &pset)
HLT enums.
void produce(Event &e, const EventSetup &es) override