#include "DataFormats/Common/interface/DetSet.h"
#include "DataFormats/Common/interface/DetSetVector.h"
#include "DataFormats/CTPPSReco/interface/TotemRPRecHit.h"
Go to the source code of this file.
Classes | |
class | TotemRPUVPattern |
A linear pattern in U or V projection. The intercept b is taken at the middle of a RP: (geometry->GetRPDevice(RPId)->translation().z()) The global coordinate system is used (wrt. the beam). This is the same convention as for the 1-RP track fits. More... | |
Functions | |
bool | operator< (const TotemRPUVPattern &l, const TotemRPUVPattern &r) |
bool operator< | ( | const TotemRPUVPattern & | l, |
const TotemRPUVPattern & | r | ||
) |
Definition at line 13 of file TotemRPUVPattern.cc.
References MainPageGenerator::l, and alignCSCRings::r.