1 #ifndef SequentialVertexFitter_H 2 #define SequentialVertexFitter_H 33 template <
unsigned int N>
202 bool withPrior)
const;
bool hasNan(const GlobalPoint &point) const
const AbstractLTSFactory< N > * linearizedTrackStateFactory() const
const bool insideTrackerBounds(const GlobalPoint &point) const
LinearizationPointFinder * theLinP
SequentialVertexFitter * clone() const override
constexpr bool isNotFinite(T x)
CachingVertex< N > fit(const std::vector< RefCountedVertexTrack > &tracks, const VertexState priorVertex, bool withPrior) const
const int maxStep() const
VertexUpdator< N > * theUpdator
VertexTrackFactory< N > theVTrackFactory
~SequentialVertexFitter() override
const AbstractLTSFactory< N > * theLTrackFactory
std::vector< RefCountedVertexTrack > reLinearizeTracks(const std::vector< RefCountedVertexTrack > &tracks, const VertexState state) const
const VertexSmoother< N > * vertexSmoother() const
const edm::ParameterSet parameterSet() const
float trackerBoundsHalfLength
CachingVertex< N > vertex(const std::vector< reco::TransientTrack > &tracks) const override
const LinearizationPointFinder * linearizationPointFinder() const
ReferenceCountingPointer< RefittedTrackState< N > > RefCountedRefittedTrackState
ReferenceCountingPointer< VertexTrack< N > > RefCountedVertexTrack
void setMaximumNumberOfIterations(int maxIterations)
float trackerBoundsRadius
Abs< T >::type abs(const T &t)
edm::ParameterSet thePSet
std::vector< RefCountedVertexTrack > linearizeTracks(const std::vector< reco::TransientTrack > &tracks, const VertexState state) const
void setTrackerBounds(float radius, float halfLength)
const float maxShift() const
void setDefaultParameters()
const VertexUpdator< N > * vertexUpdator() const
ReferenceCountingPointer< LinearizedTrackState< N > > RefCountedLinearizedTrackState
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
VertexSmoother< N > * theSmoother
void setMaximumDistance(float maxShift)