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RPCPacMuon.h
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1 #ifndef L1Trigger_RPCPacMuon_h
2 #define L1Trigger_RPCPacMuon_h
3 
13 //------------------------------------------------------------------------------
14 
15 class RPCPacMuon : public RPCMuon {
16 public:
17  RPCPacMuon();
18 
19  RPCPacMuon(const RPCPattern& pattern, int quality, unsigned short firedPlanes);
20 
21  void setAll(const RPCPattern& pattern, int quality, unsigned short firedPlanes);
22 
23  void setPatternNum(int patternNum);
24 
25  bool operator<(const RPCPacMuon& pacMuon) const;
26 
27  bool operator>(const RPCPacMuon& pacMuon) const;
28 
29  bool operator==(const RPCPacMuon& pacMuon) const;
30 
31 private:
32 };
33 #endif
void setAll(const RPCPattern &pattern, int quality, unsigned short firedPlanes)
Definition: RPCPacMuon.cc:16
string quality
bool operator>(const RPCPacMuon &pacMuon) const
Definition: RPCPacMuon.cc:46
void setPatternNum(int patternNum)
Definition: RPCPacMuon.cc:24
RPCPacMuon()
Default constructor. No muon.
Definition: RPCPacMuon.cc:10
bool operator==(const RPCPacMuon &pacMuon) const
Definition: RPCPacMuon.cc:64
bool operator<(const RPCPacMuon &pacMuon) const
Definition: RPCPacMuon.cc:26