void select(int iEntryIndex, const FWModelId &id, int iX, int iY) override
const FWViewContextMenuHandlerGL & operator=(const FWViewContextMenuHandlerGL &)=delete
~FWViewContextMenuHandlerGL() override
FWViewContextMenuHandlerGL(FWEveView *v)
void init(FWViewContextMenuHandlerBase::MenuEntryAdder &, const FWModelId &id) override
Called when have to add entries to the context menu.