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MagneticFieldMapESProducer.h
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1 #ifndef FastSimulation_ParticlePropagator_MagneticFieldMapESProducer_H
2 #define FastSimulation_ParticlePropagator_MagneticFieldMapESProducer_H
3 
10 #include <string>
11 
13 public:
15  ~MagneticFieldMapESProducer() override = default;
16  std::unique_ptr<MagneticFieldMap> produce(const MagneticFieldMapRecord &);
17 
18 private:
22 };
23 
24 #endif
edm::ESGetToken< TrackerInteractionGeometry, TrackerInteractionGeometryRecord > tokenGeom_
~MagneticFieldMapESProducer() override=default
edm::ESGetToken< MagneticField, IdealMagneticFieldRecord > tokenBField_
MagneticFieldMapESProducer(const edm::ParameterSet &p)
std::unique_ptr< MagneticFieldMap > produce(const MagneticFieldMapRecord &)