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HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer Struct Reference

Public Member Functions

void clear ()
 
void shrink_to_fit ()
 

Public Attributes

std::vector< int > clusterIndex
 
std::vector< float > delta
 
std::vector< DetIddetid
 
std::vector< float > dim1
 
std::vector< float > dim2
 
std::vector< std::vector< int > > followers
 
std::vector< bool > isSeed
 
std::vector< int > nearestHigher
 
std::vector< float > rho
 
std::vector< float > sigmaNoise
 
std::vector< float > weight
 

Detailed Description

template<typename TILE, typename STRATEGY>
struct HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer

Definition at line 148 of file HGCalCLUEAlgo.h.

Member Function Documentation

◆ clear()

template<typename TILE , typename STRATEGY >
void HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::clear ( void  )
inline

Definition at line 163 of file HGCalCLUEAlgo.h.

References HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::clusterIndex, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::delta, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::detid, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::dim1, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::dim2, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::followers, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::isSeed, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::nearestHigher, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::rho, and HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::sigmaNoise.

163  {
164  detid.clear();
165  dim1.clear();
166  dim2.clear();
167  weight.clear();
168  rho.clear();
169  delta.clear();
170  nearestHigher.clear();
171  clusterIndex.clear();
172  sigmaNoise.clear();
173  followers.clear();
174  isSeed.clear();
175  }
Definition: weight.py:1
std::vector< int > clusterIndex
std::vector< std::vector< int > > followers
std::vector< int > nearestHigher
std::vector< bool > isSeed
std::vector< float > delta
std::vector< DetId > detid
std::vector< float > dim1
std::vector< float > rho
std::vector< float > sigmaNoise
std::vector< float > dim2

◆ shrink_to_fit()

template<typename TILE , typename STRATEGY >
void HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::shrink_to_fit ( )
inline

Definition at line 177 of file HGCalCLUEAlgo.h.

References HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::clusterIndex, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::delta, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::detid, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::dim1, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::dim2, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::followers, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::isSeed, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::nearestHigher, HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::rho, and HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::sigmaNoise.

177  {
178  detid.shrink_to_fit();
179  dim1.shrink_to_fit();
180  dim2.shrink_to_fit();
181  weight.shrink_to_fit();
182  rho.shrink_to_fit();
183  delta.shrink_to_fit();
184  nearestHigher.shrink_to_fit();
185  clusterIndex.shrink_to_fit();
186  sigmaNoise.shrink_to_fit();
187  followers.shrink_to_fit();
188  isSeed.shrink_to_fit();
189  }
Definition: weight.py:1
std::vector< int > clusterIndex
std::vector< std::vector< int > > followers
std::vector< int > nearestHigher
std::vector< bool > isSeed
std::vector< float > delta
std::vector< DetId > detid
std::vector< float > dim1
std::vector< float > rho
std::vector< float > sigmaNoise
std::vector< float > dim2

Member Data Documentation

◆ clusterIndex

template<typename TILE , typename STRATEGY >
std::vector<int> HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::clusterIndex

◆ delta

template<typename TILE , typename STRATEGY >
std::vector<float> HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::delta

◆ detid

template<typename TILE , typename STRATEGY >
std::vector<DetId> HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::detid

◆ dim1

template<typename TILE , typename STRATEGY >
std::vector<float> HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::dim1

◆ dim2

template<typename TILE , typename STRATEGY >
std::vector<float> HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::dim2

◆ followers

template<typename TILE , typename STRATEGY >
std::vector<std::vector<int> > HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::followers

◆ isSeed

template<typename TILE , typename STRATEGY >
std::vector<bool> HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::isSeed

◆ nearestHigher

template<typename TILE , typename STRATEGY >
std::vector<int> HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::nearestHigher

◆ rho

template<typename TILE , typename STRATEGY >
std::vector<float> HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::rho

◆ sigmaNoise

template<typename TILE , typename STRATEGY >
std::vector<float> HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::sigmaNoise

◆ weight

template<typename TILE , typename STRATEGY >
std::vector<float> HGCalCLUEAlgoT< TILE, STRATEGY >::CellsOnLayer::weight