1 #ifndef Fireworks_Core_FWRepresentationInfo_h 2 #define Fireworks_Core_FWRepresentationInfo_h 31 unsigned int iProximity,
32 unsigned int iBitPackedViews,
33 bool iRepresentsSubPart,
bool representsSubPart() const
unsigned int bitPackedViews() const
FWRepresentationInfo(const std::string &iPurpose, unsigned int iProximity, unsigned int iBitPackedViews, bool iRepresentsSubPart, bool iRequiresFF)
unsigned int m_bitPackedViews
const std::string & purpose() const
unsigned int proximity() const
measures how 'close' this representation is to the type in question, the large the number the farther...