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L1THLTTauMatching.h
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1 #ifndef L1THLTTauMatching_H
2 #define L1THLTTauMatching_H
3 
4 // user include files
12 
13 #include <map>
14 #include <vector>
16 public:
17  explicit L1THLTTauMatching(const edm::ParameterSet&);
18  ~L1THLTTauMatching() override = default;
19  void produce(edm::StreamID, edm::Event&, const edm::EventSetup&) const override;
20  static void fillDescriptions(edm::ConfigurationDescriptions& descriptions);
21 
22 private:
25  const double mEt_Min;
26  const bool reduceTauContent;
27  const bool keepOriginalVertex;
28 };
29 #endif
const edm::EDGetTokenT< reco::PFTauCollection > jetSrc
L1THLTTauMatching(const edm::ParameterSet &)
const bool keepOriginalVertex
static void fillDescriptions(edm::ConfigurationDescriptions &descriptions)
const edm::EDGetTokenT< trigger::TriggerFilterObjectWithRefs > tauTrigger
const double mEt_Min
~L1THLTTauMatching() override=default
void produce(edm::StreamID, edm::Event &, const edm::EventSetup &) const override
const bool reduceTauContent