src
SimG4CMS
Tracker
src
TrackerFrameRotation.cc
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1
#include "
SimG4CMS/Tracker/interface/TrackerFrameRotation.h
"
2
3
Local3DPoint
TrackerFrameRotation::transformPoint
(
const
Local3DPoint
&
point
,
const
G4VPhysicalVolume*)
const
{
4
return
Local3DPoint
(
point
.x() *
invcm
,
point
.y() *
invcm
,
point
.z() *
invcm
);
5
}
FrameRotation::invcm
static constexpr double invcm
Definition:
FrameRotation.h:11
TrackerFrameRotation.h
TrackerFrameRotation::transformPoint
Local3DPoint transformPoint(const Local3DPoint &, const G4VPhysicalVolume *v=nullptr) const final
Definition:
TrackerFrameRotation.cc:3
Point3DBase< float, LocalTag >
point
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
Definition:
invegas.h:5
Local3DPoint
Point3DBase< float, LocalTag > Local3DPoint
Definition:
LocalPoint.h:9
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