CMS 3D CMS Logo

FileRandomMultiParticlePGunProducer.h
Go to the documentation of this file.
1 #ifndef IOMC_ParticleGuns_FileRandomMultiParticlePGunProducer_H
2 #define IOMC_ParticleGuns_FileRandomMultiParticlePGunProducer_H
3 
4 #include <vector>
6 
7 namespace edm {
8 
10  public:
13 
14  void produce(Event& e, const EventSetup& es) override;
15 
16  private:
17  // data members
18  int fPBin_;
19  int fEtaBin_;
20  std::vector<double> fP_;
21  std::map<int, std::vector<double> > fProbParticle_;
22  double fEtaMin_;
23  double fEtaBinWidth_;
24  double fMinP_;
25  double fMaxP_;
26  };
27 } // namespace edm
28 #endif
void produce(Event &e, const EventSetup &es) override
std::map< int, std::vector< double > > fProbParticle_
HLT enums.