RecoVertex
KinematicFitPrimitives
src
TransientTrackKinematicStateBuilder.cc
Go to the documentation of this file.
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#include "
RecoVertex/KinematicFitPrimitives/interface/TransientTrackKinematicStateBuilder.h
"
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using namespace
reco
;
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KinematicState
TransientTrackKinematicStateBuilder::operator()
(
const
TransientTrack
&
track
,
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const
ParticleMass
&
m
,
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float
m_sigma)
const
{
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// FreeTrajectoryState * recState = track.impactPointState().freeState();
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return
buildState(*(
track
.impactPointState().freeState()),
m
, m_sigma);
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}
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//KinematicState
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//TransientTrackKinematicStateBuilder::operator()(const KinematicParameters& par,
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// const KinematicParametersError& er, const TrackCharge& ch,
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// const MagneticField* field) const
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//{
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// return KinematicState(par, er, ch, field);
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//}
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KinematicState
TransientTrackKinematicStateBuilder::operator()
(
const
TransientTrack
&
track
,
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const
GlobalPoint
&
point
,
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const
ParticleMass
&
m
,
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float
m_sigma)
const
{
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// FreeTrajectoryState recState = track.trajectoryStateClosestToPoint(point).theState();
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return
buildState(
track
.trajectoryStateClosestToPoint(
point
).theState(),
m
, m_sigma);
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}
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KinematicState
TransientTrackKinematicStateBuilder::operator()
(
const
FreeTrajectoryState
&
state
,
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const
ParticleMass
&
mass
,
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float
m_sigma)
const
{
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//building initial kinematic state
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return
buildState(
state
,
mass
, m_sigma);
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}
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KinematicState
TransientTrackKinematicStateBuilder::operator()
(
const
FreeTrajectoryState
&
state
,
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const
ParticleMass
&
mass
,
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float
m_sigma,
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const
GlobalPoint
&
point
)
const
{
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//building initial kinematic state
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KinematicState
res
= buildState(
state
,
mass
, m_sigma);
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//and propagating it to given point if needed
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GlobalPoint
inPos =
state
.position();
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if
((inPos.
x
() !=
point
.x()) || (inPos.
y
() !=
point
.y()) || (inPos.
z
() !=
point
.z())) {
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res
=
propagator
.propagateToTheTransversePCA(
res
,
point
);
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}
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return
res
;
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}
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PerigeeKinematicState
TransientTrackKinematicStateBuilder::operator()
(
const
KinematicState
&
state
,
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const
GlobalPoint
&
point
)
const
{
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KinematicState
nState
=
propagator
.propagateToTheTransversePCA(
state
,
point
);
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return
PerigeeKinematicState
(
nState
,
point
);
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}
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KinematicState
TransientTrackKinematicStateBuilder::buildState
(
const
FreeTrajectoryState
&
state
,
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const
ParticleMass
&
mass
,
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float
m_sigma)
const
{
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return
KinematicState
(
state
,
mass
, m_sigma);
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}
hcaldqm::flag::nState
Definition:
Flag.h:21
PV3DBase::z
T z() const
Definition:
PV3DBase.h:61
TrackCandidateProducer_cfi.propagator
propagator
Definition:
TrackCandidateProducer_cfi.py:17
ParticleMass
double ParticleMass
Definition:
ParticleMass.h:4
TransientTrackKinematicStateBuilder.h
res
Definition:
Electron.h:6
PV3DBase::x
T x() const
Definition:
PV3DBase.h:59
PV3DBase::y
T y() const
Definition:
PV3DBase.h:60
FreeTrajectoryState
Definition:
FreeTrajectoryState.h:27
visualization-live-secondInstance_cfg.m
m
Definition:
visualization-live-secondInstance_cfg.py:80
TransientTrackKinematicStateBuilder::buildState
KinematicState buildState(const FreeTrajectoryState &state, const ParticleMass &mass, float m_sigma) const
Definition:
TransientTrackKinematicStateBuilder.cc:56
RunInfoPI::state
state
Definition:
RunInfoPayloadInspectoHelper.h:21
reco::TransientTrack
Definition:
TransientTrack.h:19
EgHLTOffHistBins_cfi.mass
mass
Definition:
EgHLTOffHistBins_cfi.py:34
KinematicState
Definition:
KinematicState.h:17
Point3DBase< float, GlobalTag >
reco
fixed size matrix
Definition:
AlignmentAlgorithmBase.h:46
HLT_2022v15_cff.track
track
Definition:
HLT_2022v15_cff.py:9650
point
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
Definition:
invegas.h:5
PerigeeKinematicState
Definition:
PerigeeKinematicState.h:21
TransientTrackKinematicStateBuilder::operator()
KinematicState operator()(const reco::TransientTrack &track, const ParticleMass &m, float m_sigma) const
Definition:
TransientTrackKinematicStateBuilder.cc:5
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