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FWMuonDetailView.h
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1 // -*- C++ -*-
2 #ifndef Fireworks_Electrons_FWMuonDetailView_h
3 #define Fireworks_Electrons_FWMuonDetailView_h
4 
5 //
6 // Package: Electrons
7 // Class : FWMuonDetailView
8 //
9 
10 // user include files
12 
14 class TEveCaloData;
15 namespace reco {
16  class Muon;
17 }
18 
19 class FWMuonDetailView : public FWDetailViewGL<reco::Muon> {
20 public:
22  ~FWMuonDetailView() override;
23 
24  FWMuonDetailView(const FWMuonDetailView&) = delete; // stop default
25  const FWMuonDetailView& operator=(const FWMuonDetailView&) = delete; // stop default
26 
27 private:
28  void build(const FWModelId& id, const reco::Muon*) override;
29  void setTextInfo(const FWModelId&, const reco::Muon*) override;
30 
31  void addSceneInfo(const reco::Muon* i, TEveElementList* tList);
32 
33  TEveCaloData* m_data;
35 };
36 
37 #endif
TEveCaloData * m_data
~FWMuonDetailView() override
void setTextInfo(const FWModelId &, const reco::Muon *) override
Definition: Muon.py:1
void addSceneInfo(const reco::Muon *i, TEveElementList *tList)
FWECALDetailViewBuilder * m_builder
void build(const FWModelId &id, const reco::Muon *) override
fixed size matrix
const FWMuonDetailView & operator=(const FWMuonDetailView &)=delete