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DTT0FillChamberFromDB.h
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1 #ifndef CalibMuon_DTT0FillChamberFromDB_H
2 #define CalibMuon_DTT0FillChamberFromDB_H
3 
17 
18 #include <string>
19 
20 namespace edm {
21  class ParameterSet;
22 }
23 
24 class DTT0;
25 
26 namespace dtCalibration {
27 
29  public:
30  // Constructor
32 
33  // Destructor
34  ~DTT0FillChamberFromDB() override;
35 
36  void setES(const edm::EventSetup &setup) override;
37  DTT0Data correction(const DTWireId &) override;
38 
39  private:
41 
43 
44  const DTT0 *t0MapRef_;
45  const DTT0 *t0Map_;
48  };
49 
50 } // namespace dtCalibration
51 #endif
edm::ESGetToken< DTT0, DTT0Rcd > t0Token_
DTT0Data correction(const DTWireId &) override
uint32_t cc[maxCellsPerHit]
Definition: gpuFishbone.h:49
Definition: DTT0.h:48
DTT0FillChamberFromDB(const edm::ParameterSet &, edm::ConsumesCollector cc)
edm::ESGetToken< DTT0, DTT0Rcd > t0RefToken_
HLT enums.
void setES(const edm::EventSetup &setup) override