src
Fireworks
Core
interface
FWModelChangeManager.h
Go to the documentation of this file.
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#ifndef Fireworks_Core_FWModelChangeManager_h
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#define Fireworks_Core_FWModelChangeManager_h
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// -*- C++ -*-
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//
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// Package: Core
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// Class : FWModelChangeManager
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//
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//
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// Original Author: Chris Jones
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// Created: Thu Jan 17 17:37:49 EST 2008
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//
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// system include files
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#include "sigc++/signal.h"
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#include <set>
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// user include files
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#include "
Fireworks/Core/interface/FWModelId.h
"
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#include "
Fireworks/Core/interface/FWModelChangeSignal.h
"
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#include "
Fireworks/Core/interface/FWItemChangeSignal.h
"
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// forward declarations
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class
FWEventItem
;
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class
FWModelChangeManager
{
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public
:
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FWModelChangeManager
();
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virtual
~FWModelChangeManager
();
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// ---------- const member functions ---------------------
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// ---------- static member functions --------------------
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// ---------- member functions ---------------------------
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void
beginChanges
();
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void
changed
(
const
FWModelId
&);
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void
changed
(
const
FWEventItem
*);
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void
endChanges
();
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sigc::signal<void()>
changeSignalsAreComing_
;
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sigc::signal<void()>
changeSignalsAreDone_
;
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void
newItemSlot
(
FWEventItem
*);
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void
itemsGoingToBeClearedSlot
(
void
);
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FWModelChangeManager
(
const
FWModelChangeManager
&) =
delete
;
// stop default
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const
FWModelChangeManager
&
operator=
(
const
FWModelChangeManager
&) =
delete
;
// stop default
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private
:
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// ---------- member data --------------------------------
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unsigned
int
m_depth
;
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std::vector<FWModelIds>
m_changes
;
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std::set<const FWEventItem*>
m_itemChanges
;
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std::vector<FWModelChangeSignal>
m_changeSignals
;
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std::vector<FWItemChangeSignal>
m_itemChangeSignals
;
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};
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class
FWChangeSentry
{
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public
:
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FWChangeSentry
(
FWModelChangeManager
& iM) :
m_manager
(&iM) {
m_manager
->
beginChanges
(); }
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~FWChangeSentry
() {
m_manager
->
endChanges
(); }
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private
:
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FWModelChangeManager
*
m_manager
;
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};
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#endif
FWModelChangeSignal.h
FWModelChangeManager::FWModelChangeManager
FWModelChangeManager()
Definition:
FWModelChangeManager.cc:35
FWModelChangeManager::m_changeSignals
std::vector< FWModelChangeSignal > m_changeSignals
Definition:
FWModelChangeManager.h:64
FWModelChangeManager::itemsGoingToBeClearedSlot
void itemsGoingToBeClearedSlot(void)
Definition:
FWModelChangeManager.cc:160
FWModelChangeManager::m_changes
std::vector< FWModelIds > m_changes
Definition:
FWModelChangeManager.h:62
FWModelId
Definition:
FWModelId.h:28
FWModelChangeManager::m_itemChanges
std::set< const FWEventItem * > m_itemChanges
Definition:
FWModelChangeManager.h:63
FWModelChangeManager::newItemSlot
void newItemSlot(FWEventItem *)
Definition:
FWModelChangeManager.cc:145
FWModelChangeManager::beginChanges
void beginChanges()
Definition:
FWModelChangeManager.cc:59
FWChangeSentry::~FWChangeSentry
~FWChangeSentry()
Definition:
FWModelChangeManager.h:71
FWModelId.h
FWModelChangeManager::changeSignalsAreDone_
sigc::signal< void()> changeSignalsAreDone_
Definition:
FWModelChangeManager.h:50
FWModelChangeManager::m_depth
unsigned int m_depth
Definition:
FWModelChangeManager.h:61
FWChangeSentry::m_manager
FWModelChangeManager * m_manager
Definition:
FWModelChangeManager.h:74
FWEventItem
Definition:
FWEventItem.h:56
FWModelChangeManager::changed
void changed(const FWModelId &)
Definition:
FWModelChangeManager.cc:61
FWModelChangeManager::endChanges
void endChanges()
Definition:
FWModelChangeManager.cc:83
FWModelChangeManager
Definition:
FWModelChangeManager.h:33
FWModelChangeManager::m_itemChangeSignals
std::vector< FWItemChangeSignal > m_itemChangeSignals
Definition:
FWModelChangeManager.h:65
FWItemChangeSignal.h
FWModelChangeManager::operator=
const FWModelChangeManager & operator=(const FWModelChangeManager &)=delete
FWModelChangeManager::~FWModelChangeManager
virtual ~FWModelChangeManager()
Definition:
FWModelChangeManager.cc:42
FWModelChangeManager::changeSignalsAreComing_
sigc::signal< void()> changeSignalsAreComing_
Definition:
FWModelChangeManager.h:49
FWChangeSentry::FWChangeSentry
FWChangeSentry(FWModelChangeManager &iM)
Definition:
FWModelChangeManager.h:70
FWChangeSentry
Definition:
FWModelChangeManager.h:68
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