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SignalPoint.h
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1 #ifndef Tracker_SignalPoint_H
2 #define Tracker_SignalPoint_H
3 
6 
11 class SignalPoint {
12 public:
13  SignalPoint() : _pos(0, 0), _sigma(0), _amplitude(0) {}
14 
15  SignalPoint(float x, float y, float s, float a = 1.0) : _pos(x, y), _sigma(s), _amplitude(a) {}
16 
17  const LocalPoint& position() const { return _pos; }
18  float x() const { return _pos.x(); }
19  float y() const { return _pos.y(); }
20  float sigma() const { return _sigma; }
21  float amplitude() const { return _amplitude; }
22  SignalPoint& set_amplitude(float amp) {
23  _amplitude = amp;
24  return *this;
25  }
26 
27 private:
29  float _sigma;
30  float _amplitude;
31 };
32 #endif
LocalPoint _pos
Definition: SignalPoint.h:28
float _amplitude
Definition: SignalPoint.h:30
float sigma() const
Definition: SignalPoint.h:20
SignalPoint(float x, float y, float s, float a=1.0)
Definition: SignalPoint.h:15
SignalPoint & set_amplitude(float amp)
Definition: SignalPoint.h:22
T x() const
Definition: PV3DBase.h:59
T y() const
Definition: PV3DBase.h:60
float x() const
Definition: SignalPoint.h:18
double a
Definition: hdecay.h:119
float amplitude() const
Definition: SignalPoint.h:21
const LocalPoint & position() const
Definition: SignalPoint.h:17
float y() const
Definition: SignalPoint.h:19
float _sigma
Definition: SignalPoint.h:29