CMS 3D CMS Logo

FWHFView.cc
Go to the documentation of this file.
1 // -*- C++ -*-
2 //
3 // Package: Core
4 // Class : FWHFView
5 //
6 // Implementation:
7 // [Notes on implementation]
8 //
9 // Original Author:
10 // Created: Mon May 31 13:42:13 CEST 2010
11 //
12 
13 // system include files
14 
15 // user include files
16 #include "TEveCalo.h"
17 #include "TEveCaloData.h"
18 #include "TEveTrans.h"
19 
23 
25 
26 //
27 // constants, enums and typedefs
28 //
29 
30 //
31 // static data member definitions
32 //
33 
34 //
35 // constructors and destructor
36 //
37 FWHFView::FWHFView(TEveWindowSlot* slot, FWViewType::EType typeId) : FWLegoViewBase(slot, typeId) {}
38 
39 // FWHFView::FWHFView(const FWHFView& rhs)
40 // {
41 // // do actual copying here;
42 // }
43 
45 
46 //
47 // assignment operators
48 //
49 // const FWHFView& FWHFView::operator=(const FWHFView& rhs)
50 // {
51 // //An exception safe implementation is
52 // FWHFView temp(rhs);
53 // swap(rhs);
54 //
55 // return *this;
56 // }
57 
58 //
59 // member functions
60 //
61 
62 //
63 // const member functions
64 //
65 
66 //
67 // static member functions
68 //
69 
72 
73  // phi bins center shifted for 10 degres
74  m_lego->RefMainTrans().SetPos(0, -TMath::DegToRad() * 10, 0);
75 }
FWHFView(TEveWindowSlot *, FWViewType::EType)
Definition: FWHFView.cc:37
TEveCaloLego * m_lego
void setContext(const fireworks::Context &) override
Definition: FWHFView.cc:70
void setContext(const fireworks::Context &) override
const fireworks::Context & context()
Definition: FWEveView.h:64
~FWHFView() override
Definition: FWHFView.cc:44