VertexDistance * theDistance
float distanceToBeam(const reco::Vertex &) const
GlobalErrorBase< double, ErrorMatrixTag > GlobalError
virtual ~VertexCompatibleWithBeam()
virtual bool operator()(const reco::Vertex &) const
VertexCompatibleWithBeam(const VertexDistance &dist, float cut)
Measurement1D distance(const reco::Vertex &, const reco::Vertex &) const
void setBeamSpot(const reco::BeamSpot &beamSpot)
TEveGeoShape * clone(const TEveElement *element, TEveElement *parent)
VertexCompatibleWithBeam & operator=(const VertexCompatibleWithBeam &other)