1 #ifndef TrajectoryStateClosestToPointBuilder_H 2 #define TrajectoryStateClosestToPointBuilder_H
static TrajectoryStateClosestToPoint constructTSCP(const FTS &originalFTS, const GlobalPoint &referencePoint)
static bool positionEqual(const GlobalPoint &ptB, const GlobalPoint &ptA)
virtual ~TrajectoryStateClosestToPointBuilder()
virtual TrajectoryStateClosestToPoint operator()(const FTS &originalFTS, const GlobalPoint &referencePoint) const =0
TrajectoryStateOnSurface TSOS