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CSCSegAlgoST Class Reference

#include <CSCSegAlgoST.h>

Inheritance diagram for CSCSegAlgoST:
CSCSegmentAlgorithm

Public Types

typedef std::deque< bool > BoolContainer
 
typedef std::vector< const CSCRecHit2D * > ChamberHitContainer
 Typedefs. More...
 
typedef std::vector< std::vector< const CSCRecHit2D * > > Segments
 

Public Member Functions

std::vector< CSCSegmentbuildSegments (const ChamberHitContainer &rechits)
 
std::vector< CSCSegmentbuildSegments2 (const ChamberHitContainer &rechits)
 
std::vector< std::vector< const CSCRecHit2D * > > chainHits (const CSCChamber *aChamber, const ChamberHitContainer &rechits)
 
std::vector< std::vector< const CSCRecHit2D * > > clusterHits (const CSCChamber *aChamber, const ChamberHitContainer &rechits)
 
 CSCSegAlgoST (const edm::ParameterSet &ps)
 Constructor. More...
 
std::vector< CSCSegmentprune_bad_hits (const CSCChamber *aChamber, std::vector< CSCSegment > &segments)
 
std::vector< CSCSegmentrun (const CSCChamber *aChamber, const ChamberHitContainer &rechits) override
 
 ~CSCSegAlgoST () override
 Destructor. More...
 
- Public Member Functions inherited from CSCSegmentAlgorithm
 CSCSegmentAlgorithm (const edm::ParameterSet &)
 Constructor. More...
 
virtual std::vector< CSCSegmentrun (const CSCChamber *chamber, const std::vector< const CSCRecHit2D *> &rechits)=0
 
virtual ~CSCSegmentAlgorithm ()
 Destructor. More...
 

Private Member Functions

bool adjustCovariance (void)
 
const CSCChamberchamber () const
 
void ChooseSegments (void)
 
void ChooseSegments2 (int best_seg)
 
void ChooseSegments2a (std::vector< ChamberHitContainer > &best_segments, int best_seg)
 
void ChooseSegments3 (int best_seg)
 
void ChooseSegments3 (std::vector< ChamberHitContainer > &best_segments, std::vector< float > &best_weight, int best_seg)
 
void dumpSegment (const CSCSegment &seg) const
 
void findDuplicates (std::vector< CSCSegment > &segments)
 
bool isGoodToMerge (bool isME11a, ChamberHitContainer &newChain, ChamberHitContainer &oldChain)
 
const edm::ParameterSetpset (void) const
 
double theWeight (double coordinate_1, double coordinate_2, double coordinate_3, float layer_1, float layer_2, float layer_3)
 Utility functions. More...
 

Private Attributes

float a_yweightPenaltyThreshold [5][5]
 
bool adjustCovariance_
 
double BPMinImprovement
 
bool BrutePruning
 
double chi2Norm_3D_
 
std::vector< ChamberHitContainerchosen_Psegments
 
std::vector< float > chosen_weight_A
 
bool condpass1
 Flag whether to 'improve' covariance matrix. More...
 
bool condpass2
 
std::vector< float > curv_A
 
std::vector< float > curv_noL1_A
 
std::vector< float > curv_noL2_A
 
std::vector< float > curv_noL3_A
 
std::vector< float > curv_noL4_A
 
std::vector< float > curv_noL5_A
 
std::vector< float > curv_noL6_A
 
double curvePenalty
 
double curvePenaltyThreshold
 
bool debug
 
double dXclusBoxMax
 
double dYclusBoxMax
 
Segments GoodSegments
 
double hitDropLimit4Hits
 
double hitDropLimit5Hits
 
double hitDropLimit6Hits
 
int maxRecHitsInCluster
 
int minHitsPerSegment
 
const std::string myName_
 
bool onlyBestSegment
 
ChamberHitContainer PAhits_onLayer [6]
 
bool preClustering
 
bool preClustering_useChaining
 
bool prePrun_
 Chi^2 normalization for the initial fit. More...
 
double prePrunLimit_
 
ChamberHitContainer protoSegment
 
bool Pruning
 
const edm::ParameterSet ps_
 
std::vector< ChamberHitContainerPsegments
 
ChamberHitContainer Psegments_hits
 
std::vector< ChamberHitContainerPsegments_noL1
 
std::vector< ChamberHitContainerPsegments_noL2
 
std::vector< ChamberHitContainerPsegments_noL3
 
std::vector< ChamberHitContainerPsegments_noL4
 
std::vector< ChamberHitContainerPsegments_noL5
 
std::vector< ChamberHitContainerPsegments_noL6
 
std::vector< ChamberHitContainerPsegments_noLx
 
CSCSegAlgoShoweringshowering_
 
const CSCChambertheChamber
 
bool useShowering
 
std::vector< float > weight_A
 
std::vector< float > weight_B
 
std::vector< float > weight_noL1_A
 
std::vector< float > weight_noL1_B
 
std::vector< float > weight_noL2_A
 
std::vector< float > weight_noL2_B
 
std::vector< float > weight_noL3_A
 
std::vector< float > weight_noL3_B
 
std::vector< float > weight_noL4_A
 
std::vector< float > weight_noL4_B
 
std::vector< float > weight_noL5_A
 
std::vector< float > weight_noL5_B
 
std::vector< float > weight_noL6_A
 
std::vector< float > weight_noL6_B
 
std::vector< float > weight_noLx_A
 
double yweightPenalty
 
double yweightPenaltyThreshold
 

Detailed Description

This algorithm is based on the Minimum Spanning Tree (ST) approach for building endcap muon track segments out of the rechit's in a CSCChamber.

A CSCSegment is a RecSegment4D, and is built from CSCRecHit2D objects, each of which is a RecHit2DLocalPos.

This builds segments consisting of at least 3 hits. Segments can share a common rechit, but only one.

Authors
S. Stoynev - NWU I. Bloch - FNAL E. James - FNAL A. Sakharov - WSU (extensive revision to handle weird segments) ... ... ... T. Cox - UC Davis (struggling to handle this monster)

Definition at line 32 of file CSCSegAlgoST.h.

Member Typedef Documentation

◆ BoolContainer

typedef std::deque<bool> CSCSegAlgoST::BoolContainer

Definition at line 38 of file CSCSegAlgoST.h.

◆ ChamberHitContainer

typedef std::vector<const CSCRecHit2D*> CSCSegAlgoST::ChamberHitContainer

Typedefs.

Definition at line 36 of file CSCSegAlgoST.h.

◆ Segments

typedef std::vector<std::vector<const CSCRecHit2D*> > CSCSegAlgoST::Segments

Definition at line 37 of file CSCSegAlgoST.h.

Constructor & Destructor Documentation

◆ CSCSegAlgoST()

CSCSegAlgoST::CSCSegAlgoST ( const edm::ParameterSet ps)
explicit

Constructor.

CSCSegAlgoST.cc

Authors
: S. Stoynev - NU I. Bloch - FNAL E. James - FNAL A. Sakharov - WSU T. Cox - UC Davis - segment fit factored out of entangled code - Jan 2015

Improve the covariance matrix?

Definition at line 32 of file CSCSegAlgoST.cc.

References adjustCovariance_, BPMinImprovement, BrutePruning, chi2Norm_3D_, curvePenalty, curvePenaltyThreshold, debug, dXclusBoxMax, dYclusBoxMax, edm::ParameterSet::getParameter(), edm::ParameterSet::getUntrackedParameter(), hitDropLimit4Hits, hitDropLimit5Hits, hitDropLimit6Hits, maxRecHitsInCluster, minHitsPerSegment, onlyBestSegment, preClustering, preClustering_useChaining, prePrun_, prePrunLimit_, Pruning, showering_, useShowering, yweightPenalty, and yweightPenaltyThreshold.

33  : CSCSegmentAlgorithm(ps), myName_("CSCSegAlgoST"), ps_(ps), showering_(nullptr) {
34  debug = ps.getUntrackedParameter<bool>("CSCDebug");
35  // minLayersApart = ps.getParameter<int>("minLayersApart");
36  // nSigmaFromSegment = ps.getParameter<double>("nSigmaFromSegment");
37  minHitsPerSegment = ps.getParameter<int>("minHitsPerSegment");
38  // muonsPerChamberMax = ps.getParameter<int>("CSCSegmentPerChamberMax");
39  // chi2Max = ps.getParameter<double>("chi2Max");
40  dXclusBoxMax = ps.getParameter<double>("dXclusBoxMax");
41  dYclusBoxMax = ps.getParameter<double>("dYclusBoxMax");
42  preClustering = ps.getParameter<bool>("preClustering");
43  preClustering_useChaining = ps.getParameter<bool>("preClusteringUseChaining");
44  Pruning = ps.getParameter<bool>("Pruning");
45  BrutePruning = ps.getParameter<bool>("BrutePruning");
46  BPMinImprovement = ps.getParameter<double>("BPMinImprovement");
47  // maxRecHitsInCluster is the maximal number of hits in a precluster that is being processed
48  // This cut is intended to remove messy events. Currently nothing is returned if there are
49  // more that maxRecHitsInCluster hits. It could be useful to return an estimate of the
50  // cluster position, which is available.
51  maxRecHitsInCluster = ps.getParameter<int>("maxRecHitsInCluster");
52  onlyBestSegment = ps.getParameter<bool>("onlyBestSegment");
53 
54  hitDropLimit4Hits = ps.getParameter<double>("hitDropLimit4Hits");
55  hitDropLimit5Hits = ps.getParameter<double>("hitDropLimit5Hits");
56  hitDropLimit6Hits = ps.getParameter<double>("hitDropLimit6Hits");
57 
58  yweightPenaltyThreshold = ps.getParameter<double>("yweightPenaltyThreshold");
59  yweightPenalty = ps.getParameter<double>("yweightPenalty");
60 
61  curvePenaltyThreshold = ps.getParameter<double>("curvePenaltyThreshold");
62  curvePenalty = ps.getParameter<double>("curvePenalty");
63 
64  useShowering = ps.getParameter<bool>("useShowering");
65  if (useShowering)
67 
69  adjustCovariance_ = ps.getParameter<bool>("CorrectTheErrors");
70 
71  chi2Norm_3D_ = ps.getParameter<double>("NormChi2Cut3D");
72  prePrun_ = ps.getParameter<bool>("prePrun");
73  prePrunLimit_ = ps.getParameter<double>("prePrunLimit");
74 
75  if (debug)
76  edm::LogVerbatim("CSCSegment") << "CSCSegAlgoST: with factored conditioned segment fit";
77 }
double yweightPenaltyThreshold
Definition: CSCSegAlgoST.h:181
Log< level::Info, true > LogVerbatim
T getParameter(std::string const &) const
Definition: ParameterSet.h:303
bool preClustering_useChaining
Definition: CSCSegAlgoST.h:168
double dXclusBoxMax
Definition: CSCSegAlgoST.h:164
CSCSegmentAlgorithm(const edm::ParameterSet &)
Constructor.
double hitDropLimit4Hits
Definition: CSCSegAlgoST.h:175
T getUntrackedParameter(std::string const &, T const &) const
bool adjustCovariance_
Definition: CSCSegAlgoST.h:187
CSCSegAlgoShowering * showering_
Definition: CSCSegAlgoST.h:114
double BPMinImprovement
Definition: CSCSegAlgoST.h:171
double curvePenaltyThreshold
Definition: CSCSegAlgoST.h:184
double hitDropLimit6Hits
Definition: CSCSegAlgoST.h:177
bool onlyBestSegment
Definition: CSCSegAlgoST.h:172
int minHitsPerSegment
Definition: CSCSegAlgoST.h:161
double dYclusBoxMax
Definition: CSCSegAlgoST.h:165
double curvePenalty
Definition: CSCSegAlgoST.h:185
bool prePrun_
Chi^2 normalization for the initial fit.
Definition: CSCSegAlgoST.h:193
bool preClustering
Definition: CSCSegAlgoST.h:167
double yweightPenalty
Definition: CSCSegAlgoST.h:182
int maxRecHitsInCluster
Definition: CSCSegAlgoST.h:166
double hitDropLimit5Hits
Definition: CSCSegAlgoST.h:176
const edm::ParameterSet ps_
Definition: CSCSegAlgoST.h:113
const std::string myName_
Definition: CSCSegAlgoST.h:112
double chi2Norm_3D_
Definition: CSCSegAlgoST.h:191
double prePrunLimit_
Definition: CSCSegAlgoST.h:195

◆ ~CSCSegAlgoST()

CSCSegAlgoST::~CSCSegAlgoST ( )
override

Destructor.

Definition at line 82 of file CSCSegAlgoST.cc.

References showering_.

82 { delete showering_; }
CSCSegAlgoShowering * showering_
Definition: CSCSegAlgoST.h:114

Member Function Documentation

◆ adjustCovariance()

bool CSCSegAlgoST::adjustCovariance ( void  )
inlineprivate

Definition at line 85 of file CSCSegAlgoST.h.

References adjustCovariance_.

Referenced by buildSegments(), and prune_bad_hits().

85 { return adjustCovariance_; }
bool adjustCovariance_
Definition: CSCSegAlgoST.h:187

◆ buildSegments()

std::vector< CSCSegment > CSCSegAlgoST::buildSegments ( const ChamberHitContainer rechits)

Build track segments in this chamber (this is where the actual segment-building algorithm hides.)

Definition at line 656 of file CSCSegAlgoST.cc.

References a_yweightPenaltyThreshold, adjustCovariance(), chamber(), CSCSegment::chi2(), CSCSegFit::chi2(), chi2Norm_3D_, ChooseSegments2a(), ChooseSegments3(), chosen_Psegments, chosen_weight_A, condpass1, condpass2, CSCSegFit::covarianceMatrix(), curv_A, curv_noL1_A, curv_noL2_A, curv_noL3_A, curv_noL4_A, curv_noL5_A, curv_noL6_A, curvePenalty, curvePenaltyThreshold, debug, dumpSegment(), relativeConstraints::empty, mps_fire::end, CSCCondSegFit::fit(), GoodSegments, hitDropLimit4Hits, hitDropLimit5Hits, hitDropLimit6Hits, mps_fire::i, triggerObjects_cff::id, createfilelist::int, CSCSegFit::intercept(), phase1PixelTopology::layer, CSCSegFit::localdir(), LogTrace, maxRecHitsInCluster, minHitsPerSegment, CSCSegFit::ndof(), CSCSegFit::nhits(), CSCSegment::nRecHits(), onlyBestSegment, PAhits_onLayer, prePrun_, prePrunLimit_, protoSegment, Psegments, Psegments_hits, Psegments_noL1, Psegments_noL2, Psegments_noL3, Psegments_noL4, Psegments_noL5, Psegments_noL6, Psegments_noLx, pset(), HI_PhotonSkim_cff::rechits, CSCSegFit::scaleXError(), CSCSegFit::setScaleXError(), showering_, CSCSegAlgoShowering::showerSeg(), findQualityFiles::size, mathSSE::sqrt(), groupFilesInBlocks::temp, theChamber, theWeight(), useShowering, weight_A, weight_B, weight_noL1_A, weight_noL1_B, weight_noL2_A, weight_noL2_B, weight_noL3_A, weight_noL3_B, weight_noL4_A, weight_noL4_B, weight_noL5_A, weight_noL5_B, weight_noL6_A, weight_noL6_B, weight_noLx_A, CSCCondSegFit::worstHit(), x, y, and yweightPenalty.

Referenced by run().

656  {
657  // Clear buffer for segment vector
658  std::vector<CSCSegment> segmentInChamber;
659  segmentInChamber.clear(); // list of final segments
660 
661  // CSC Ring;
662  unsigned int thering = 999;
663  unsigned int thestation = 999;
664  //unsigned int thecham = 999;
665 
666  std::vector<int> hits_onLayerNumber(6);
667 
668  unsigned int UpperLimit = maxRecHitsInCluster;
669  if (int(rechits.size()) < minHitsPerSegment)
670  return segmentInChamber;
671 
672  for (int iarray = 0; iarray < 6; ++iarray) { // magic number 6: number of layers in CSC chamber - not gonna change :)
673  PAhits_onLayer[iarray].clear();
674  hits_onLayerNumber[iarray] = 0;
675  }
676 
677  chosen_Psegments.clear();
678  chosen_weight_A.clear();
679 
680  Psegments.clear();
681  Psegments_noLx.clear();
682  Psegments_noL1.clear();
683  Psegments_noL2.clear();
684  Psegments_noL3.clear();
685  Psegments_noL4.clear();
686  Psegments_noL5.clear();
687  Psegments_noL6.clear();
688 
689  Psegments_hits.clear();
690 
691  weight_A.clear();
692  weight_noLx_A.clear();
693  weight_noL1_A.clear();
694  weight_noL2_A.clear();
695  weight_noL3_A.clear();
696  weight_noL4_A.clear();
697  weight_noL5_A.clear();
698  weight_noL6_A.clear();
699 
700  weight_B.clear();
701  weight_noL1_B.clear();
702  weight_noL2_B.clear();
703  weight_noL3_B.clear();
704  weight_noL4_B.clear();
705  weight_noL5_B.clear();
706  weight_noL6_B.clear();
707 
708  curv_A.clear();
709  curv_noL1_A.clear();
710  curv_noL2_A.clear();
711  curv_noL3_A.clear();
712  curv_noL4_A.clear();
713  curv_noL5_A.clear();
714  curv_noL6_A.clear();
715 
716  // definition of middle layer for n-hit segment
717  int midlayer_pointer[6] = {0, 0, 2, 3, 3, 4};
718 
719  // int n_layers_missed_tot = 0;
720  int n_layers_occupied_tot = 0;
721  int n_layers_processed = 0;
722 
723  float min_weight_A = 99999.9;
724  float min_weight_noLx_A = 99999.9;
725 
726  //float best_weight_B = -1.;
727  //float best_weight_noLx_B = -1.;
728 
729  //float best_curv_A = -1.;
730  //float best_curv_noLx_A = -1.;
731 
732  int best_pseg = -1;
733  int best_noLx_pseg = -1;
734  int best_Layer_noLx = -1;
735 
736  //************************************************************************;
737  //*** Start segment building *****************************************;
738  //************************************************************************;
739 
740  // Determine how many layers with hits we have
741  // Fill all hits into the layer hit container:
742 
743  // Have 2 standard arrays: one giving the number of hits per layer.
744  // The other the corresponding hits.
745 
746  // Loop all available hits, count hits per layer and fill the hits into array by layer
747  for (size_t M = 0; M < rechits.size(); ++M) {
748  // add hits to array per layer and count hits per layer:
749  hits_onLayerNumber[rechits[M]->cscDetId().layer() - 1] += 1;
750  if (hits_onLayerNumber[rechits[M]->cscDetId().layer() - 1] == 1)
751  n_layers_occupied_tot += 1;
752  // add hits to vector in array
753  PAhits_onLayer[rechits[M]->cscDetId().layer() - 1].push_back(rechits[M]);
754  }
755 
756  // We have now counted the hits per layer and filled pointers to the hits into an array
757 
758  int tothits = 0;
759  int maxhits = 0;
760  int nexthits = 0;
761  int maxlayer = -1;
762  int nextlayer = -1;
763 
764  for (size_t i = 0; i < hits_onLayerNumber.size(); ++i) {
765  //std::cout<<"We have "<<hits_onLayerNumber[i]<<" hits on layer "<<i+1<<std::endl;
766  tothits += hits_onLayerNumber[i];
767  if (hits_onLayerNumber[i] > maxhits) {
768  nextlayer = maxlayer;
769  nexthits = maxhits;
770  maxlayer = i;
771  maxhits = hits_onLayerNumber[i];
772  } else if (hits_onLayerNumber[i] > nexthits) {
773  nextlayer = i;
774  nexthits = hits_onLayerNumber[i];
775  }
776  }
777 
778  if (tothits > (int)UpperLimit) {
779  if (n_layers_occupied_tot > 4) {
780  tothits = tothits - hits_onLayerNumber[maxlayer];
781  n_layers_occupied_tot = n_layers_occupied_tot - 1;
782  PAhits_onLayer[maxlayer].clear();
783  hits_onLayerNumber[maxlayer] = 0;
784  }
785  }
786 
787  if (tothits > (int)UpperLimit) {
788  if (n_layers_occupied_tot > 4) {
789  tothits = tothits - hits_onLayerNumber[nextlayer];
790  n_layers_occupied_tot = n_layers_occupied_tot - 1;
791  PAhits_onLayer[nextlayer].clear();
792  hits_onLayerNumber[nextlayer] = 0;
793  }
794  }
795 
796  if (tothits > (int)UpperLimit) {
797  //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
798  // Showering muon - returns nothing if chi2 == -1 (see comment in SegAlgoShowering)
799  //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
800  if (useShowering) {
802  if (debug)
803  dumpSegment(segShower);
804  // Make sure have at least 3 hits...
805  if (segShower.nRecHits() < 3)
806  return segmentInChamber;
807  if (segShower.chi2() == -1)
808  return segmentInChamber;
809  segmentInChamber.push_back(segShower);
810  return segmentInChamber;
811  } else {
812  // LogTrace("CSCSegment|CSC") << "[CSCSegAlgoST::buildSegments] No. of rechits in the cluster/chamber > "
813  // << UpperLimit << " ... Segment finding in the cluster/chamber canceled!";
814  CSCDetId id = rechits[0]->cscDetId();
815  edm::LogVerbatim("CSCSegment|CSC") << "[CSCSegAlgoST::buildSegments] No. of rechits in the cluster/chamber > "
816  << UpperLimit << " ... Segment finding canceled in CSC" << id;
817  return segmentInChamber;
818  }
819  }
820 
821  // Find out which station, ring and chamber we are in
822  // Used to choose station/ring dependant y-weight cuts
823 
824  if (!rechits.empty()) {
825  thering = rechits[0]->cscDetId().ring();
826  thestation = rechits[0]->cscDetId().station();
827  //thecham = rechits[0]->cscDetId().chamber();
828  }
829 
830  // std::cout<<"We are in Station/ring/chamber: "<<thestation <<" "<< thering<<" "<< thecham<<std::endl;
831 
832  // Cut-off parameter - don't reconstruct segments with less than X hits
833  if (n_layers_occupied_tot < minHitsPerSegment) {
834  return segmentInChamber;
835  }
836 
837  // Start building all possible hit combinations:
838 
839  // loop over the six chamber layers and form segment candidates from the available hits:
840 
841  for (int layer = 0; layer < 6; ++layer) {
842  // *****************************************************************
843  // *** Set missed layer counter here (not currently implemented) ***
844  // *****************************************************************
845  // if( PAhits_onLayer[layer].size() == 0 ) {
846  // n_layers_missed_tot += 1;
847  // }
848 
849  if (!PAhits_onLayer[layer].empty()) {
850  n_layers_processed += 1;
851  }
852 
853  // Save the size of the protosegment before hits were added on the current layer
854  int orig_number_of_psegs = Psegments.size();
855  int orig_number_of_noL1_psegs = Psegments_noL1.size();
856  int orig_number_of_noL2_psegs = Psegments_noL2.size();
857  int orig_number_of_noL3_psegs = Psegments_noL3.size();
858  int orig_number_of_noL4_psegs = Psegments_noL4.size();
859  int orig_number_of_noL5_psegs = Psegments_noL5.size();
860  int orig_number_of_noL6_psegs = Psegments_noL6.size();
861 
862  // loop over the hits on the layer and initiate protosegments or add hits to protosegments
863  for (int hit = 0; hit < int(PAhits_onLayer[layer].size()); ++hit) { // loop all hits on the Layer number "layer"
864 
865  // create protosegments from all hits on the first layer with hits
866  if (orig_number_of_psegs == 0) { // would be faster to turn this around - ask for "orig_number_of_psegs != 0"
867 
868  Psegments_hits.push_back(PAhits_onLayer[layer][hit]);
869 
870  Psegments.push_back(Psegments_hits);
871  Psegments_noL6.push_back(Psegments_hits);
872  Psegments_noL5.push_back(Psegments_hits);
873  Psegments_noL4.push_back(Psegments_hits);
874  Psegments_noL3.push_back(Psegments_hits);
875  Psegments_noL2.push_back(Psegments_hits);
876 
877  // Initialize weights corresponding to this segment for first hit (with 0)
878 
879  curv_A.push_back(0.0);
880  curv_noL6_A.push_back(0.0);
881  curv_noL5_A.push_back(0.0);
882  curv_noL4_A.push_back(0.0);
883  curv_noL3_A.push_back(0.0);
884  curv_noL2_A.push_back(0.0);
885 
886  weight_A.push_back(0.0);
887  weight_noL6_A.push_back(0.0);
888  weight_noL5_A.push_back(0.0);
889  weight_noL4_A.push_back(0.0);
890  weight_noL3_A.push_back(0.0);
891  weight_noL2_A.push_back(0.0);
892 
893  weight_B.push_back(0.0);
894  weight_noL6_B.push_back(0.0);
895  weight_noL5_B.push_back(0.0);
896  weight_noL4_B.push_back(0.0);
897  weight_noL3_B.push_back(0.0);
898  weight_noL2_B.push_back(0.0);
899 
900  // reset array for next hit on next layer
901  Psegments_hits.clear();
902  } else {
903  if (orig_number_of_noL1_psegs == 0) {
904  Psegments_hits.push_back(PAhits_onLayer[layer][hit]);
905 
906  Psegments_noL1.push_back(Psegments_hits);
907 
908  // Initialize weight corresponding to this segment for first hit (with 0)
909 
910  curv_noL1_A.push_back(0.0);
911 
912  weight_noL1_A.push_back(0.0);
913 
914  weight_noL1_B.push_back(0.0);
915 
916  // reset array for next hit on next layer
917  Psegments_hits.clear();
918  }
919 
920  // loop over the protosegments and create a new protosegments for each hit-1 on this layer
921 
922  for (int pseg = 0; pseg < orig_number_of_psegs; ++pseg) {
923  int pseg_pos = (pseg) + ((hit)*orig_number_of_psegs);
924  int pseg_noL1_pos = (pseg) + ((hit)*orig_number_of_noL1_psegs);
925  int pseg_noL2_pos = (pseg) + ((hit)*orig_number_of_noL2_psegs);
926  int pseg_noL3_pos = (pseg) + ((hit)*orig_number_of_noL3_psegs);
927  int pseg_noL4_pos = (pseg) + ((hit)*orig_number_of_noL4_psegs);
928  int pseg_noL5_pos = (pseg) + ((hit)*orig_number_of_noL5_psegs);
929  int pseg_noL6_pos = (pseg) + ((hit)*orig_number_of_noL6_psegs);
930 
931  // - Loop all psegs.
932  // - If not last hit, clone existing protosegments (PAhits_onLayer[layer].size()-1) times
933  // - then add the new hits
934 
935  if (!(hit == int(PAhits_onLayer[layer].size() -
936  1))) { // not the last hit - prepare (copy) new protosegments for the following hits
937  // clone psegs (to add next hits or last hit on layer):
938 
939  Psegments.push_back(Psegments[pseg_pos]);
940  if (n_layers_processed != 2 && pseg < orig_number_of_noL1_psegs)
941  Psegments_noL1.push_back(Psegments_noL1[pseg_noL1_pos]);
942  if (n_layers_processed != 2 && pseg < orig_number_of_noL2_psegs)
943  Psegments_noL2.push_back(Psegments_noL2[pseg_noL2_pos]);
944  if (n_layers_processed != 3 && pseg < orig_number_of_noL3_psegs)
945  Psegments_noL3.push_back(Psegments_noL3[pseg_noL3_pos]);
946  if (n_layers_processed != 4 && pseg < orig_number_of_noL4_psegs)
947  Psegments_noL4.push_back(Psegments_noL4[pseg_noL4_pos]);
948  if (n_layers_processed != 5 && pseg < orig_number_of_noL5_psegs)
949  Psegments_noL5.push_back(Psegments_noL5[pseg_noL5_pos]);
950  if (n_layers_processed != 6 && pseg < orig_number_of_noL6_psegs)
951  Psegments_noL6.push_back(Psegments_noL6[pseg_noL6_pos]);
952  // clone weight corresponding to this segment too
953  weight_A.push_back(weight_A[pseg_pos]);
954  if (n_layers_processed != 2 && pseg < orig_number_of_noL1_psegs)
955  weight_noL1_A.push_back(weight_noL1_A[pseg_noL1_pos]);
956  if (n_layers_processed != 2 && pseg < orig_number_of_noL2_psegs)
957  weight_noL2_A.push_back(weight_noL2_A[pseg_noL2_pos]);
958  if (n_layers_processed != 3 && pseg < orig_number_of_noL3_psegs)
959  weight_noL3_A.push_back(weight_noL3_A[pseg_noL3_pos]);
960  if (n_layers_processed != 4 && pseg < orig_number_of_noL4_psegs)
961  weight_noL4_A.push_back(weight_noL4_A[pseg_noL4_pos]);
962  if (n_layers_processed != 5 && pseg < orig_number_of_noL5_psegs)
963  weight_noL5_A.push_back(weight_noL5_A[pseg_noL5_pos]);
964  if (n_layers_processed != 6 && pseg < orig_number_of_noL6_psegs)
965  weight_noL6_A.push_back(weight_noL6_A[pseg_noL6_pos]);
966  // clone curvature variable corresponding to this segment too
967  curv_A.push_back(curv_A[pseg_pos]);
968  if (n_layers_processed != 2 && pseg < orig_number_of_noL1_psegs)
969  curv_noL1_A.push_back(curv_noL1_A[pseg_noL1_pos]);
970  if (n_layers_processed != 2 && pseg < orig_number_of_noL2_psegs)
971  curv_noL2_A.push_back(curv_noL2_A[pseg_noL2_pos]);
972  if (n_layers_processed != 3 && pseg < orig_number_of_noL3_psegs)
973  curv_noL3_A.push_back(curv_noL3_A[pseg_noL3_pos]);
974  if (n_layers_processed != 4 && pseg < orig_number_of_noL4_psegs)
975  curv_noL4_A.push_back(curv_noL4_A[pseg_noL4_pos]);
976  if (n_layers_processed != 5 && pseg < orig_number_of_noL5_psegs)
977  curv_noL5_A.push_back(curv_noL5_A[pseg_noL5_pos]);
978  if (n_layers_processed != 6 && pseg < orig_number_of_noL6_psegs)
979  curv_noL6_A.push_back(curv_noL6_A[pseg_noL6_pos]);
980  // clone "y"-weight corresponding to this segment too
981  weight_B.push_back(weight_B[pseg_pos]);
982  if (n_layers_processed != 2 && pseg < orig_number_of_noL1_psegs)
983  weight_noL1_B.push_back(weight_noL1_B[pseg_noL1_pos]);
984  if (n_layers_processed != 2 && pseg < orig_number_of_noL2_psegs)
985  weight_noL2_B.push_back(weight_noL2_B[pseg_noL2_pos]);
986  if (n_layers_processed != 3 && pseg < orig_number_of_noL3_psegs)
987  weight_noL3_B.push_back(weight_noL3_B[pseg_noL3_pos]);
988  if (n_layers_processed != 4 && pseg < orig_number_of_noL4_psegs)
989  weight_noL4_B.push_back(weight_noL4_B[pseg_noL4_pos]);
990  if (n_layers_processed != 5 && pseg < orig_number_of_noL5_psegs)
991  weight_noL5_B.push_back(weight_noL5_B[pseg_noL5_pos]);
992  if (n_layers_processed != 6 && pseg < orig_number_of_noL6_psegs)
993  weight_noL6_B.push_back(weight_noL6_B[pseg_noL6_pos]);
994  }
995  // add hits to original pseg:
996  Psegments[pseg_pos].push_back(PAhits_onLayer[layer][hit]);
997  if (n_layers_processed != 2 && pseg < orig_number_of_noL1_psegs)
998  Psegments_noL1[pseg_noL1_pos].push_back(PAhits_onLayer[layer][hit]);
999  if (n_layers_processed != 2 && pseg < orig_number_of_noL2_psegs)
1000  Psegments_noL2[pseg_noL2_pos].push_back(PAhits_onLayer[layer][hit]);
1001  if (n_layers_processed != 3 && pseg < orig_number_of_noL3_psegs)
1002  Psegments_noL3[pseg_noL3_pos].push_back(PAhits_onLayer[layer][hit]);
1003  if (n_layers_processed != 4 && pseg < orig_number_of_noL4_psegs)
1004  Psegments_noL4[pseg_noL4_pos].push_back(PAhits_onLayer[layer][hit]);
1005  if (n_layers_processed != 5 && pseg < orig_number_of_noL5_psegs)
1006  Psegments_noL5[pseg_noL5_pos].push_back(PAhits_onLayer[layer][hit]);
1007  if (n_layers_processed != 6 && pseg < orig_number_of_noL6_psegs)
1008  Psegments_noL6[pseg_noL6_pos].push_back(PAhits_onLayer[layer][hit]);
1009 
1010  // calculate/update the weight (only for >2 hits on psegment):
1011 
1012  if (Psegments[pseg_pos].size() > 2) {
1013  // looks more exciting than it is. Here the weight is calculated. It is the difference in x of the last two and one but the last two hits,
1014  // divided by the distance of the corresponding hits. Please refer to twiki page XXXX or CMS Note YYY (and use layer_distance)
1015 
1016  weight_A[pseg_pos] += theWeight((*(Psegments[pseg_pos].end() - 1))->localPosition().x(),
1017  (*(Psegments[pseg_pos].end() - 2))->localPosition().x(),
1018  (*(Psegments[pseg_pos].end() - 3))->localPosition().x(),
1019  float((*(Psegments[pseg_pos].end() - 1))->cscDetId().layer()),
1020  float((*(Psegments[pseg_pos].end() - 2))->cscDetId().layer()),
1021  float((*(Psegments[pseg_pos].end() - 3))->cscDetId().layer()));
1022 
1023  weight_B[pseg_pos] += theWeight((*(Psegments[pseg_pos].end() - 1))->localPosition().y(),
1024  (*(Psegments[pseg_pos].end() - 2))->localPosition().y(),
1025  (*(Psegments[pseg_pos].end() - 3))->localPosition().y(),
1026  float((*(Psegments[pseg_pos].end() - 1))->cscDetId().layer()),
1027  float((*(Psegments[pseg_pos].end() - 2))->cscDetId().layer()),
1028  float((*(Psegments[pseg_pos].end() - 3))->cscDetId().layer()));
1029 
1030  // if we have picked up the last hit go looking for pseg with the lowest (and second lowest?) weight
1031 
1032  if (int(Psegments[pseg_pos].size()) == n_layers_occupied_tot) {
1033  curv_A[pseg_pos] += theWeight(
1034  (*(Psegments[pseg_pos].end() - 1))->localPosition().x(),
1035  (*(Psegments[pseg_pos].end() - midlayer_pointer[n_layers_occupied_tot - 1]))->localPosition().x(),
1036  (*(Psegments[pseg_pos].end() - n_layers_occupied_tot))->localPosition().x(),
1037  float((*(Psegments[pseg_pos].end() - 1))->cscDetId().layer()),
1038  float(
1039  (*(Psegments[pseg_pos].end() - midlayer_pointer[n_layers_occupied_tot - 1]))->cscDetId().layer()),
1040  float((*(Psegments[pseg_pos].end() - n_layers_occupied_tot))->cscDetId().layer()));
1041 
1042  if (curv_A[pseg_pos] > curvePenaltyThreshold)
1043  weight_A[pseg_pos] = weight_A[pseg_pos] * curvePenalty;
1044 
1045  if (weight_B[pseg_pos] > a_yweightPenaltyThreshold[thestation][thering])
1046  weight_A[pseg_pos] = weight_A[pseg_pos] * yweightPenalty;
1047 
1048  if (weight_A[pseg_pos] < min_weight_A) {
1049  min_weight_A = weight_A[pseg_pos];
1050  //best_weight_B = weight_B[ pseg_pos ];
1051  //best_curv_A = curv_A[ pseg_pos ];
1052  best_pseg = pseg_pos;
1053  }
1054  }
1055 
1056  // alternative: fill map with weight and pseg (which is already ordered)? Seems a very good tool to go looking for segments from.
1057  // As I understand, the segments would be inserted according to their weight, so the list would "automatically" be sorted.
1058  }
1059 
1060  if (n_layers_occupied_tot > 3) {
1061  if (pseg < orig_number_of_noL1_psegs && (n_layers_processed != 2)) {
1062  if ((Psegments_noL1[pseg_noL1_pos].size() > 2)) {
1063  // looks more exciting than it is. Here the weight is calculated. It is the difference in x of the last two and one but the last two hits,
1064  // divided by the distance of the corresponding hits. Please refer to twiki page XXXX or CMS Note YYY (and use layer_distance)
1065 
1066  weight_noL1_A[pseg_noL1_pos] +=
1067  theWeight((*(Psegments_noL1[pseg_noL1_pos].end() - 1))->localPosition().x(),
1068  (*(Psegments_noL1[pseg_noL1_pos].end() - 2))->localPosition().x(),
1069  (*(Psegments_noL1[pseg_noL1_pos].end() - 3))->localPosition().x(),
1070  float((*(Psegments_noL1[pseg_noL1_pos].end() - 1))->cscDetId().layer()),
1071  float((*(Psegments_noL1[pseg_noL1_pos].end() - 2))->cscDetId().layer()),
1072  float((*(Psegments_noL1[pseg_noL1_pos].end() - 3))->cscDetId().layer()));
1073 
1074  weight_noL1_B[pseg_noL1_pos] +=
1075  theWeight((*(Psegments_noL1[pseg_noL1_pos].end() - 1))->localPosition().y(),
1076  (*(Psegments_noL1[pseg_noL1_pos].end() - 2))->localPosition().y(),
1077  (*(Psegments_noL1[pseg_noL1_pos].end() - 3))->localPosition().y(),
1078  float((*(Psegments_noL1[pseg_noL1_pos].end() - 1))->cscDetId().layer()),
1079  float((*(Psegments_noL1[pseg_noL1_pos].end() - 2))->cscDetId().layer()),
1080  float((*(Psegments_noL1[pseg_noL1_pos].end() - 3))->cscDetId().layer()));
1081 
1082  //if we have picked up the last hit go looking for pseg with the lowest (and second lowest?) weight
1083 
1084  if (int(Psegments_noL1[pseg_noL1_pos].size()) == n_layers_occupied_tot - 1) {
1085  curv_noL1_A[pseg_noL1_pos] += theWeight(
1086  (*(Psegments_noL1[pseg_noL1_pos].end() - 1))->localPosition().x(),
1087  (*(Psegments_noL1[pseg_noL1_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1088  ->localPosition()
1089  .x(),
1090  (*(Psegments_noL1[pseg_noL1_pos].end() - (n_layers_occupied_tot - 1)))->localPosition().x(),
1091  float((*(Psegments_noL1[pseg_noL1_pos].end() - 1))->cscDetId().layer()),
1092  float((*(Psegments_noL1[pseg_noL1_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1093  ->cscDetId()
1094  .layer()),
1095  float(
1096  (*(Psegments_noL1[pseg_noL1_pos].end() - (n_layers_occupied_tot - 1)))->cscDetId().layer()));
1097 
1098  if (curv_noL1_A[pseg_noL1_pos] > curvePenaltyThreshold)
1099  weight_noL1_A[pseg_noL1_pos] = weight_noL1_A[pseg_noL1_pos] * curvePenalty;
1100 
1101  if (weight_noL1_B[pseg_noL1_pos] > a_yweightPenaltyThreshold[thestation][thering])
1102  weight_noL1_A[pseg_noL1_pos] = weight_noL1_A[pseg_noL1_pos] * yweightPenalty;
1103 
1104  if (weight_noL1_A[pseg_noL1_pos] < min_weight_noLx_A) {
1105  min_weight_noLx_A = weight_noL1_A[pseg_noL1_pos];
1106  //best_weight_noLx_B = weight_noL1_B[ pseg_noL1_pos ];
1107  //best_curv_noLx_A = curv_noL1_A[ pseg_noL1_pos ];
1108  best_noLx_pseg = pseg_noL1_pos;
1109  best_Layer_noLx = 1;
1110  }
1111  }
1112 
1113  // alternative: fill map with weight and pseg (which is already ordered)? Seems a very good tool to go looking for segments from.
1114  // As I understand, the segments would be inserted according to their weight, so the list would "automatically" be sorted.
1115  }
1116  }
1117  }
1118 
1119  if (n_layers_occupied_tot > 3) {
1120  if (pseg < orig_number_of_noL2_psegs && (n_layers_processed != 2)) {
1121  if ((Psegments_noL2[pseg_noL2_pos].size() > 2)) {
1122  // looks more exciting than it is. Here the weight is calculated. It is the difference in x of the last two and one but the last two hits,
1123  // divided by the distance of the corresponding hits. Please refer to twiki page XXXX or CMS Note YYY (and use layer_distance)
1124 
1125  weight_noL2_A[pseg_noL2_pos] +=
1126  theWeight((*(Psegments_noL2[pseg_noL2_pos].end() - 1))->localPosition().x(),
1127  (*(Psegments_noL2[pseg_noL2_pos].end() - 2))->localPosition().x(),
1128  (*(Psegments_noL2[pseg_noL2_pos].end() - 3))->localPosition().x(),
1129  float((*(Psegments_noL2[pseg_noL2_pos].end() - 1))->cscDetId().layer()),
1130  float((*(Psegments_noL2[pseg_noL2_pos].end() - 2))->cscDetId().layer()),
1131  float((*(Psegments_noL2[pseg_noL2_pos].end() - 3))->cscDetId().layer()));
1132 
1133  weight_noL2_B[pseg_noL2_pos] +=
1134  theWeight((*(Psegments_noL2[pseg_noL2_pos].end() - 1))->localPosition().y(),
1135  (*(Psegments_noL2[pseg_noL2_pos].end() - 2))->localPosition().y(),
1136  (*(Psegments_noL2[pseg_noL2_pos].end() - 3))->localPosition().y(),
1137  float((*(Psegments_noL2[pseg_noL2_pos].end() - 1))->cscDetId().layer()),
1138  float((*(Psegments_noL2[pseg_noL2_pos].end() - 2))->cscDetId().layer()),
1139  float((*(Psegments_noL2[pseg_noL2_pos].end() - 3))->cscDetId().layer()));
1140 
1141  //if we have picked up the last hit go looking for pseg with the lowest (and second lowest?) weight
1142 
1143  if (int(Psegments_noL2[pseg_noL2_pos].size()) == n_layers_occupied_tot - 1) {
1144  curv_noL2_A[pseg_noL2_pos] += theWeight(
1145  (*(Psegments_noL2[pseg_noL2_pos].end() - 1))->localPosition().x(),
1146  (*(Psegments_noL2[pseg_noL2_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1147  ->localPosition()
1148  .x(),
1149  (*(Psegments_noL2[pseg_noL2_pos].end() - (n_layers_occupied_tot - 1)))->localPosition().x(),
1150  float((*(Psegments_noL2[pseg_noL2_pos].end() - 1))->cscDetId().layer()),
1151  float((*(Psegments_noL2[pseg_noL2_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1152  ->cscDetId()
1153  .layer()),
1154  float(
1155  (*(Psegments_noL2[pseg_noL2_pos].end() - (n_layers_occupied_tot - 1)))->cscDetId().layer()));
1156 
1157  if (curv_noL2_A[pseg_noL2_pos] > curvePenaltyThreshold)
1158  weight_noL2_A[pseg_noL2_pos] = weight_noL2_A[pseg_noL2_pos] * curvePenalty;
1159 
1160  if (weight_noL2_B[pseg_noL2_pos] > a_yweightPenaltyThreshold[thestation][thering])
1161  weight_noL2_A[pseg_noL2_pos] = weight_noL2_A[pseg_noL2_pos] * yweightPenalty;
1162 
1163  if (weight_noL2_A[pseg_noL2_pos] < min_weight_noLx_A) {
1164  min_weight_noLx_A = weight_noL2_A[pseg_noL2_pos];
1165  //best_weight_noLx_B = weight_noL2_B[ pseg_noL2_pos ];
1166  //best_curv_noLx_A = curv_noL2_A[ pseg_noL2_pos ];
1167  best_noLx_pseg = pseg_noL2_pos;
1168  best_Layer_noLx = 2;
1169  }
1170  }
1171 
1172  // alternative: fill map with weight and pseg (which is already ordered)? Seems a very good tool to go looking for segments from.
1173  // As I understand, the segments would be inserted according to their weight, so the list would "automatically" be sorted.
1174  }
1175  }
1176  }
1177 
1178  if (n_layers_occupied_tot > 3) {
1179  if (pseg < orig_number_of_noL3_psegs && (n_layers_processed != 3)) {
1180  if ((Psegments_noL3[pseg_noL3_pos].size() > 2)) {
1181  // looks more exciting than it is. Here the weight is calculated. It is the difference in x of the last two and one but the last two hits,
1182  // divided by the distance of the corresponding hits. Please refer to twiki page XXXX or CMS Note YYY (and use layer_distance)
1183 
1184  weight_noL3_A[pseg_noL3_pos] +=
1185  theWeight((*(Psegments_noL3[pseg_noL3_pos].end() - 1))->localPosition().x(),
1186  (*(Psegments_noL3[pseg_noL3_pos].end() - 2))->localPosition().x(),
1187  (*(Psegments_noL3[pseg_noL3_pos].end() - 3))->localPosition().x(),
1188  float((*(Psegments_noL3[pseg_noL3_pos].end() - 1))->cscDetId().layer()),
1189  float((*(Psegments_noL3[pseg_noL3_pos].end() - 2))->cscDetId().layer()),
1190  float((*(Psegments_noL3[pseg_noL3_pos].end() - 3))->cscDetId().layer()));
1191 
1192  weight_noL3_B[pseg_noL3_pos] +=
1193  theWeight((*(Psegments_noL3[pseg_noL3_pos].end() - 1))->localPosition().y(),
1194  (*(Psegments_noL3[pseg_noL3_pos].end() - 2))->localPosition().y(),
1195  (*(Psegments_noL3[pseg_noL3_pos].end() - 3))->localPosition().y(),
1196  float((*(Psegments_noL3[pseg_noL3_pos].end() - 1))->cscDetId().layer()),
1197  float((*(Psegments_noL3[pseg_noL3_pos].end() - 2))->cscDetId().layer()),
1198  float((*(Psegments_noL3[pseg_noL3_pos].end() - 3))->cscDetId().layer()));
1199 
1200  //if we have picked up the last hit go looking for pseg with the lowest (and second lowest?) weight
1201 
1202  if (int(Psegments_noL3[pseg_noL3_pos].size()) == n_layers_occupied_tot - 1) {
1203  curv_noL3_A[pseg_noL3_pos] += theWeight(
1204  (*(Psegments_noL3[pseg_noL3_pos].end() - 1))->localPosition().x(),
1205  (*(Psegments_noL3[pseg_noL3_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1206  ->localPosition()
1207  .x(),
1208  (*(Psegments_noL3[pseg_noL3_pos].end() - (n_layers_occupied_tot - 1)))->localPosition().x(),
1209  float((*(Psegments_noL3[pseg_noL3_pos].end() - 1))->cscDetId().layer()),
1210  float((*(Psegments_noL3[pseg_noL3_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1211  ->cscDetId()
1212  .layer()),
1213  float(
1214  (*(Psegments_noL3[pseg_noL3_pos].end() - (n_layers_occupied_tot - 1)))->cscDetId().layer()));
1215 
1216  if (curv_noL3_A[pseg_noL3_pos] > curvePenaltyThreshold)
1217  weight_noL3_A[pseg_noL3_pos] = weight_noL3_A[pseg_noL3_pos] * curvePenalty;
1218 
1219  if (weight_noL3_B[pseg_noL3_pos] > a_yweightPenaltyThreshold[thestation][thering])
1220  weight_noL3_A[pseg_noL3_pos] = weight_noL3_A[pseg_noL3_pos] * yweightPenalty;
1221 
1222  if (weight_noL3_A[pseg_noL3_pos] < min_weight_noLx_A) {
1223  min_weight_noLx_A = weight_noL3_A[pseg_noL3_pos];
1224  //best_weight_noLx_B = weight_noL3_B[ pseg_noL3_pos ];
1225  //best_curv_noLx_A = curv_noL3_A[ pseg_noL3_pos ];
1226  best_noLx_pseg = pseg_noL3_pos;
1227  best_Layer_noLx = 3;
1228  }
1229  }
1230 
1231  // alternative: fill map with weight and pseg (which is already ordered)? Seems a very good tool to go looking for segments from.
1232  // As I understand, the segments would be inserted according to their weight, so the list would "automatically" be sorted.
1233  }
1234  }
1235  }
1236 
1237  if (n_layers_occupied_tot > 3) {
1238  if (pseg < orig_number_of_noL4_psegs && (n_layers_processed != 4)) {
1239  if ((Psegments_noL4[pseg_noL4_pos].size() > 2)) {
1240  // looks more exciting than it is. Here the weight is calculated. It is the difference in x of the last two and one but the last two hits,
1241  // divided by the distance of the corresponding hits. Please refer to twiki page XXXX or CMS Note YYY (and use layer_distance)
1242 
1243  weight_noL4_A[pseg_noL4_pos] +=
1244  theWeight((*(Psegments_noL4[pseg_noL4_pos].end() - 1))->localPosition().x(),
1245  (*(Psegments_noL4[pseg_noL4_pos].end() - 2))->localPosition().x(),
1246  (*(Psegments_noL4[pseg_noL4_pos].end() - 3))->localPosition().x(),
1247  float((*(Psegments_noL4[pseg_noL4_pos].end() - 1))->cscDetId().layer()),
1248  float((*(Psegments_noL4[pseg_noL4_pos].end() - 2))->cscDetId().layer()),
1249  float((*(Psegments_noL4[pseg_noL4_pos].end() - 3))->cscDetId().layer()));
1250 
1251  weight_noL4_B[pseg_noL4_pos] +=
1252  theWeight((*(Psegments_noL4[pseg_noL4_pos].end() - 1))->localPosition().y(),
1253  (*(Psegments_noL4[pseg_noL4_pos].end() - 2))->localPosition().y(),
1254  (*(Psegments_noL4[pseg_noL4_pos].end() - 3))->localPosition().y(),
1255  float((*(Psegments_noL4[pseg_noL4_pos].end() - 1))->cscDetId().layer()),
1256  float((*(Psegments_noL4[pseg_noL4_pos].end() - 2))->cscDetId().layer()),
1257  float((*(Psegments_noL4[pseg_noL4_pos].end() - 3))->cscDetId().layer()));
1258 
1259  //if we have picked up the last hit go looking for pseg with the lowest (and second lowest?) weight
1260 
1261  if (int(Psegments_noL4[pseg_noL4_pos].size()) == n_layers_occupied_tot - 1) {
1262  curv_noL4_A[pseg_noL4_pos] += theWeight(
1263  (*(Psegments_noL4[pseg_noL4_pos].end() - 1))->localPosition().x(),
1264  (*(Psegments_noL4[pseg_noL4_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1265  ->localPosition()
1266  .x(),
1267  (*(Psegments_noL4[pseg_noL4_pos].end() - (n_layers_occupied_tot - 1)))->localPosition().x(),
1268  float((*(Psegments_noL4[pseg_noL4_pos].end() - 1))->cscDetId().layer()),
1269  float((*(Psegments_noL4[pseg_noL4_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1270  ->cscDetId()
1271  .layer()),
1272  float(
1273  (*(Psegments_noL4[pseg_noL4_pos].end() - (n_layers_occupied_tot - 1)))->cscDetId().layer()));
1274 
1275  if (curv_noL4_A[pseg_noL4_pos] > curvePenaltyThreshold)
1276  weight_noL4_A[pseg_noL4_pos] = weight_noL4_A[pseg_noL4_pos] * curvePenalty;
1277 
1278  if (weight_noL4_B[pseg_noL4_pos] > a_yweightPenaltyThreshold[thestation][thering])
1279  weight_noL4_A[pseg_noL4_pos] = weight_noL4_A[pseg_noL4_pos] * yweightPenalty;
1280 
1281  if (weight_noL4_A[pseg_noL4_pos] < min_weight_noLx_A) {
1282  min_weight_noLx_A = weight_noL4_A[pseg_noL4_pos];
1283  //best_weight_noLx_B = weight_noL4_B[ pseg_noL4_pos ];
1284  //best_curv_noLx_A = curv_noL4_A[ pseg_noL4_pos ];
1285  best_noLx_pseg = pseg_noL4_pos;
1286  best_Layer_noLx = 4;
1287  }
1288  }
1289 
1290  // alternative: fill map with weight and pseg (which is already ordered)? Seems a very good tool to go looking for segments from.
1291  // As I understand, the segments would be inserted according to their weight, so the list would "automatically" be sorted.
1292  }
1293  }
1294  }
1295 
1296  if (n_layers_occupied_tot > 4) {
1297  if (pseg < orig_number_of_noL5_psegs && (n_layers_processed != 5)) {
1298  if ((Psegments_noL5[pseg_noL5_pos].size() > 2)) {
1299  // looks more exciting than it is. Here the weight is calculated. It is the difference in x of the last two and one but the last two hits,
1300  // divided by the distance of the corresponding hits. Please refer to twiki page XXXX or CMS Note YYY (and use layer_distance)
1301 
1302  weight_noL5_A[pseg_noL5_pos] +=
1303  theWeight((*(Psegments_noL5[pseg_noL5_pos].end() - 1))->localPosition().x(),
1304  (*(Psegments_noL5[pseg_noL5_pos].end() - 2))->localPosition().x(),
1305  (*(Psegments_noL5[pseg_noL5_pos].end() - 3))->localPosition().x(),
1306  float((*(Psegments_noL5[pseg_noL5_pos].end() - 1))->cscDetId().layer()),
1307  float((*(Psegments_noL5[pseg_noL5_pos].end() - 2))->cscDetId().layer()),
1308  float((*(Psegments_noL5[pseg_noL5_pos].end() - 3))->cscDetId().layer()));
1309 
1310  weight_noL5_B[pseg_noL5_pos] +=
1311  theWeight((*(Psegments_noL5[pseg_noL5_pos].end() - 1))->localPosition().y(),
1312  (*(Psegments_noL5[pseg_noL5_pos].end() - 2))->localPosition().y(),
1313  (*(Psegments_noL5[pseg_noL5_pos].end() - 3))->localPosition().y(),
1314  float((*(Psegments_noL5[pseg_noL5_pos].end() - 1))->cscDetId().layer()),
1315  float((*(Psegments_noL5[pseg_noL5_pos].end() - 2))->cscDetId().layer()),
1316  float((*(Psegments_noL5[pseg_noL5_pos].end() - 3))->cscDetId().layer()));
1317 
1318  //if we have picked up the last hit go looking for pseg with the lowest (and second lowest?) weight
1319 
1320  if (int(Psegments_noL5[pseg_noL5_pos].size()) == n_layers_occupied_tot - 1) {
1321  curv_noL5_A[pseg_noL5_pos] += theWeight(
1322  (*(Psegments_noL5[pseg_noL5_pos].end() - 1))->localPosition().x(),
1323  (*(Psegments_noL5[pseg_noL5_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1324  ->localPosition()
1325  .x(),
1326  (*(Psegments_noL5[pseg_noL5_pos].end() - (n_layers_occupied_tot - 1)))->localPosition().x(),
1327  float((*(Psegments_noL5[pseg_noL5_pos].end() - 1))->cscDetId().layer()),
1328  float((*(Psegments_noL5[pseg_noL5_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1329  ->cscDetId()
1330  .layer()),
1331  float(
1332  (*(Psegments_noL5[pseg_noL5_pos].end() - (n_layers_occupied_tot - 1)))->cscDetId().layer()));
1333 
1334  if (curv_noL5_A[pseg_noL5_pos] > curvePenaltyThreshold)
1335  weight_noL5_A[pseg_noL5_pos] = weight_noL5_A[pseg_noL5_pos] * curvePenalty;
1336 
1337  if (weight_noL5_B[pseg_noL5_pos] > a_yweightPenaltyThreshold[thestation][thering])
1338  weight_noL5_A[pseg_noL5_pos] = weight_noL5_A[pseg_noL5_pos] * yweightPenalty;
1339 
1340  if (weight_noL5_A[pseg_noL5_pos] < min_weight_noLx_A) {
1341  min_weight_noLx_A = weight_noL5_A[pseg_noL5_pos];
1342  //best_weight_noLx_B = weight_noL5_B[ pseg_noL5_pos ];
1343  //best_curv_noLx_A = curv_noL5_A[ pseg_noL5_pos ];
1344  best_noLx_pseg = pseg_noL5_pos;
1345  best_Layer_noLx = 5;
1346  }
1347  }
1348 
1349  // alternative: fill map with weight and pseg (which is already ordered)? Seems a very good tool to go looking for segments from.
1350  // As I understand, the segments would be inserted according to their weight, so the list would "automatically" be sorted.
1351  }
1352  }
1353  }
1354 
1355  if (n_layers_occupied_tot > 5) {
1356  if (pseg < orig_number_of_noL6_psegs && (n_layers_processed != 6)) {
1357  if ((Psegments_noL6[pseg_noL6_pos].size() > 2)) {
1358  // looks more exciting than it is. Here the weight is calculated. It is the difference in x of the last two and one but the last two hits,
1359  // divided by the distance of the corresponding hits. Please refer to twiki page XXXX or CMS Note YYY (and use layer_distance)
1360 
1361  weight_noL6_A[pseg_noL6_pos] +=
1362  theWeight((*(Psegments_noL6[pseg_noL6_pos].end() - 1))->localPosition().x(),
1363  (*(Psegments_noL6[pseg_noL6_pos].end() - 2))->localPosition().x(),
1364  (*(Psegments_noL6[pseg_noL6_pos].end() - 3))->localPosition().x(),
1365  float((*(Psegments_noL6[pseg_noL6_pos].end() - 1))->cscDetId().layer()),
1366  float((*(Psegments_noL6[pseg_noL6_pos].end() - 2))->cscDetId().layer()),
1367  float((*(Psegments_noL6[pseg_noL6_pos].end() - 3))->cscDetId().layer()));
1368 
1369  weight_noL6_B[pseg_noL6_pos] +=
1370  theWeight((*(Psegments_noL6[pseg_noL6_pos].end() - 1))->localPosition().y(),
1371  (*(Psegments_noL6[pseg_noL6_pos].end() - 2))->localPosition().y(),
1372  (*(Psegments_noL6[pseg_noL6_pos].end() - 3))->localPosition().y(),
1373  float((*(Psegments_noL6[pseg_noL6_pos].end() - 1))->cscDetId().layer()),
1374  float((*(Psegments_noL6[pseg_noL6_pos].end() - 2))->cscDetId().layer()),
1375  float((*(Psegments_noL6[pseg_noL6_pos].end() - 3))->cscDetId().layer()));
1376 
1377  //if we have picked up the last hit go looking for pseg with the lowest (and second lowest?) weight
1378 
1379  if (int(Psegments_noL6[pseg_noL6_pos].size()) == n_layers_occupied_tot - 1) {
1380  curv_noL6_A[pseg_noL6_pos] += theWeight(
1381  (*(Psegments_noL6[pseg_noL6_pos].end() - 1))->localPosition().x(),
1382  (*(Psegments_noL6[pseg_noL6_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1383  ->localPosition()
1384  .x(),
1385  (*(Psegments_noL6[pseg_noL6_pos].end() - (n_layers_occupied_tot - 1)))->localPosition().x(),
1386  float((*(Psegments_noL6[pseg_noL6_pos].end() - 1))->cscDetId().layer()),
1387  float((*(Psegments_noL6[pseg_noL6_pos].end() - midlayer_pointer[n_layers_occupied_tot - 2]))
1388  ->cscDetId()
1389  .layer()),
1390  float(
1391  (*(Psegments_noL6[pseg_noL6_pos].end() - (n_layers_occupied_tot - 1)))->cscDetId().layer()));
1392 
1393  if (curv_noL6_A[pseg_noL6_pos] > curvePenaltyThreshold)
1394  weight_noL6_A[pseg_noL6_pos] = weight_noL6_A[pseg_noL6_pos] * curvePenalty;
1395 
1396  if (weight_noL6_B[pseg_noL6_pos] > a_yweightPenaltyThreshold[thestation][thering])
1397  weight_noL6_A[pseg_noL6_pos] = weight_noL6_A[pseg_noL6_pos] * yweightPenalty;
1398 
1399  if (weight_noL6_A[pseg_noL6_pos] < min_weight_noLx_A) {
1400  min_weight_noLx_A = weight_noL6_A[pseg_noL6_pos];
1401  //best_weight_noLx_B = weight_noL6_B[ pseg_noL6_pos ];
1402  //best_curv_noLx_A = curv_noL6_A[ pseg_noL6_pos ];
1403  best_noLx_pseg = pseg_noL6_pos;
1404  best_Layer_noLx = 6;
1405  }
1406  }
1407 
1408  // alternative: fill map with weight and pseg (which is already ordered)? Seems a very good tool to go looking for segments from.
1409  // As I understand, the segments would be inserted according to their weight, so the list would "automatically" be sorted.
1410  }
1411  }
1412  }
1413  }
1414  }
1415  }
1416  }
1417 
1418  //************************************************************************;
1419  //*** End segment building *******************************************;
1420  //************************************************************************;
1421 
1422  // Important part! Here segment(s) are actually chosen. All the good segments
1423  // could be chosen or some (best) ones only (in order to save time).
1424 
1425  // Check if there is a segment with n-1 hits that has a signifcantly better
1426  // weight than the best n hit segment
1427 
1428  // IBL 070828: implicit assumption here is that there will always only be one segment per
1429  // cluster - if there are >1 we will need to find out which segment the alternative n-1 hit
1430  // protosegment belongs to!
1431 
1432  //float chosen_weight = min_weight_A;
1433  //float chosen_ywgt = best_weight_B;
1434  //float chosen_curv = best_curv_A;
1435  //int chosen_nlayers = n_layers_occupied_tot;
1436  int chosen_pseg = best_pseg;
1437  if (best_pseg < 0) {
1438  return segmentInChamber;
1439  }
1442 
1443  float hit_drop_limit = -999999.999;
1444 
1445  // define different weight improvement requirements depending on how many layers are in the segment candidate
1446  switch (n_layers_processed) {
1447  case 1:
1448  // do nothing;
1449  break;
1450  case 2:
1451  // do nothing;
1452  break;
1453  case 3:
1454  // do nothing;
1455  break;
1456  case 4:
1457  hit_drop_limit = hitDropLimit6Hits * (1. / 2.) * hitDropLimit4Hits;
1458  if ((best_Layer_noLx < 1) || (best_Layer_noLx > 4)) {
1459  // std::cout<<"CSCSegAlgoST: For four layers, best_Layer_noLx = "<< best_Layer_noLx << std::endl;
1460  }
1461  if ((best_Layer_noLx == 2) || (best_Layer_noLx == 3))
1462  hit_drop_limit = hit_drop_limit * (1. / 2.);
1463  break;
1464  case 5:
1465  hit_drop_limit = hitDropLimit6Hits * (2. / 3.) * hitDropLimit5Hits;
1466  if ((best_Layer_noLx < 1) || (best_Layer_noLx > 5)) {
1467  // std::cout<<"CSCSegAlgoST: For five layers, best_Layer_noLx = "<< best_Layer_noLx << std::endl;
1468  }
1469  if ((best_Layer_noLx == 2) || (best_Layer_noLx == 4))
1470  hit_drop_limit = hit_drop_limit * (1. / 2.);
1471  if (best_Layer_noLx == 3)
1472  hit_drop_limit = hit_drop_limit * (1. / 3.);
1473  break;
1474  case 6:
1475  hit_drop_limit = hitDropLimit6Hits * (3. / 4.);
1476  if ((best_Layer_noLx < 1) || (best_Layer_noLx > 6)) {
1477  // std::cout<<"CSCSegAlgoST: For six layers, best_Layer_noLx = "<< best_Layer_noLx << std::endl;
1478  }
1479  if ((best_Layer_noLx == 2) || (best_Layer_noLx == 5))
1480  hit_drop_limit = hit_drop_limit * (1. / 2.);
1481  if ((best_Layer_noLx == 3) || (best_Layer_noLx == 4))
1482  hit_drop_limit = hit_drop_limit * (1. / 3.);
1483  break;
1484 
1485  default:
1486  // Fallback - should never occur.
1487  LogTrace("CSCSegment|CSC")
1488  << "[CSCSegAlgoST::buildSegments] Unexpected number of layers with hits - please inform CSC DPG.";
1489  hit_drop_limit = 0.1;
1490  }
1491 
1492  // choose the NoLx collection (the one that contains the best N-1 candidate)
1493  switch (best_Layer_noLx) {
1494  case 1:
1495  Psegments_noLx.clear();
1497  weight_noLx_A.clear();
1499  break;
1500  case 2:
1501  Psegments_noLx.clear();
1503  weight_noLx_A.clear();
1505  break;
1506  case 3:
1507  Psegments_noLx.clear();
1509  weight_noLx_A.clear();
1511  break;
1512  case 4:
1513  Psegments_noLx.clear();
1515  weight_noLx_A.clear();
1517  break;
1518  case 5:
1519  Psegments_noLx.clear();
1521  weight_noLx_A.clear();
1523  break;
1524  case 6:
1525  Psegments_noLx.clear();
1527  weight_noLx_A.clear();
1529  break;
1530 
1531  default:
1532  // Fallback - should occur only for preclusters with only 3 layers with hits.
1533  Psegments_noLx.clear();
1534  weight_noLx_A.clear();
1535  }
1536 
1537  if (min_weight_A > 0.) {
1538  if (min_weight_noLx_A / min_weight_A < hit_drop_limit) {
1539  //chosen_weight = min_weight_noLx_A;
1540  //chosen_ywgt = best_weight_noLx_B;
1541  //chosen_curv = best_curv_noLx_A;
1542  //chosen_nlayers = n_layers_occupied_tot-1;
1543  chosen_pseg = best_noLx_pseg;
1544  chosen_Psegments.clear();
1545  chosen_weight_A.clear();
1548  }
1549  }
1550 
1551  if (onlyBestSegment) {
1552  ChooseSegments2a(chosen_Psegments, chosen_pseg);
1553  } else {
1555  }
1556 
1557  for (unsigned int iSegment = 0; iSegment < GoodSegments.size(); ++iSegment) {
1558  protoSegment = GoodSegments[iSegment];
1559 
1560  // Create new fitter object
1561  CSCCondSegFit* segfit = new CSCCondSegFit(pset(), chamber(), protoSegment);
1562  condpass1 = false;
1563  condpass2 = false;
1564  segfit->setScaleXError(1.0);
1565  segfit->fit(condpass1, condpass2);
1566 
1567  // Attempt to handle numerical instability of the fit.
1568  // (Any segment with chi2/dof > chi2Norm_3D_ is considered
1569  // as potentially suffering from numerical instability in fit.)
1570  if (adjustCovariance()) {
1571  // Call the fit with prefitting option:
1572  // First fit a straight line to X-Z coordinates and calculate chi2
1573  // This is done in CSCCondSegFit::correctTheCovX()
1574  // Scale up errors in X if this chi2 is too big (default 'too big' is >20);
1575  // Then refit XY-Z with the scaled-up X errors
1576  if (segfit->chi2() / segfit->ndof() > chi2Norm_3D_) {
1577  condpass1 = true;
1578  segfit->fit(condpass1, condpass2);
1579  }
1580  if (segfit->scaleXError() < 1.00005) {
1581  LogTrace("CSCWeirdSegment") << "[CSCSegAlgoST::buildSegments] Segment ErrXX scaled and refit " << std::endl;
1582  if (segfit->chi2() / segfit->ndof() > chi2Norm_3D_) {
1583  // Call the fit with direct adjustment of condition number;
1584  // If the attempt to improve fit by scaling up X error fails
1585  // call the procedure to make the condition number of M compatible with
1586  // the precision of X and Y measurements;
1587  // Achieved by decreasing abs value of the Covariance
1588  LogTrace("CSCWeirdSegment")
1589  << "[CSCSegAlgoST::buildSegments] Segment ErrXY changed to match cond. number and refit " << std::endl;
1590  condpass2 = true;
1591  segfit->fit(condpass1, condpass2);
1592  }
1593  }
1594  // Call the pre-pruning procedure;
1595  // If the attempt to improve fit by scaling up X error is successfull,
1596  // while scale factor for X errors is too big.
1597  // Prune the recHit inducing the biggest contribution into X-Z chi^2
1598  // and refit;
1599  if (prePrun_ && (sqrt(segfit->scaleXError()) > prePrunLimit_) && (segfit->nhits() > 3)) {
1600  LogTrace("CSCWeirdSegment")
1601  << "[CSCSegAlgoST::buildSegments] Scale factor chi2uCorrection too big, pre-Prune and refit " << std::endl;
1602  protoSegment.erase(protoSegment.begin() + segfit->worstHit(), protoSegment.begin() + segfit->worstHit() + 1);
1603 
1604  // Need to create new fitter object to repeat fit with fewer hits
1605  // Original code maintained current values of condpass1, condpass2, scaleXError - calc in CorrectTheCovX()
1606  //@@ DO THE SAME THING HERE, BUT IS THAT CORRECT?! It does make a difference.
1607  double tempcorr = segfit->scaleXError(); // save current value
1608  delete segfit;
1609  segfit = new CSCCondSegFit(pset(), chamber(), protoSegment);
1610  segfit->setScaleXError(tempcorr); // reset to previous value (rather than init to 1)
1611  segfit->fit(condpass1, condpass2);
1612  }
1613  }
1614 
1615  // calculate covariance matrix
1616  // AlgebraicSymMatrix temp2 = segfit->covarianceMatrix();
1617 
1618  // build an actual CSC segment
1619  CSCSegment temp(protoSegment, segfit->intercept(), segfit->localdir(), segfit->covarianceMatrix(), segfit->chi2());
1620  delete segfit;
1621 
1622  if (debug)
1623  dumpSegment(temp);
1624 
1625  segmentInChamber.push_back(temp);
1626  }
1627  return segmentInChamber;
1628 }
size
Write out results.
std::vector< float > curv_noL1_A
Definition: CSCSegAlgoST.h:141
Log< level::Info, true > LogVerbatim
std::vector< float > curv_noL4_A
Definition: CSCSegAlgoST.h:144
double chi2(void) const
Definition: CSCSegFit.h:82
std::vector< float > weight_noL1_B
Definition: CSCSegAlgoST.h:148
bool condpass1
Flag whether to &#39;improve&#39; covariance matrix.
Definition: CSCSegAlgoST.h:189
CSCSegment showerSeg(const CSCChamber *aChamber, const ChamberHitContainer &rechits)
const CSCChamber * theChamber
Definition: CSCSegAlgoST.h:116
std::vector< float > weight_A
Definition: CSCSegAlgoST.h:131
std::vector< float > weight_noL5_B
Definition: CSCSegAlgoST.h:152
void ChooseSegments3(int best_seg)
LocalPoint intercept() const
Definition: CSCSegFit.h:84
int worstHit(void)
Definition: CSCCondSegFit.h:36
std::vector< ChamberHitContainer > Psegments_noL2
Definition: CSCSegAlgoST.h:125
int ndof(void) const
Definition: CSCSegFit.h:83
const edm::ParameterSet & pset(void) const
Definition: CSCSegAlgoST.h:82
std::vector< float > weight_noL6_B
Definition: CSCSegAlgoST.h:153
std::vector< ChamberHitContainer > Psegments_noL3
Definition: CSCSegAlgoST.h:126
ChamberHitContainer protoSegment
Definition: CSCSegAlgoST.h:155
std::vector< float > curv_noL2_A
Definition: CSCSegAlgoST.h:142
std::vector< float > weight_noL1_A
Definition: CSCSegAlgoST.h:133
double chi2() const override
Chi2 of the segment fit.
Definition: CSCSegment.h:58
std::vector< float > curv_noL5_A
Definition: CSCSegAlgoST.h:145
#define LogTrace(id)
double hitDropLimit4Hits
Definition: CSCSegAlgoST.h:175
constexpr std::array< uint8_t, layerIndexSize > layer
std::vector< float > weight_B
Definition: CSCSegAlgoST.h:147
CSCSegAlgoShowering * showering_
Definition: CSCSegAlgoST.h:114
std::vector< float > weight_noL3_B
Definition: CSCSegAlgoST.h:150
std::vector< float > curv_noL6_A
Definition: CSCSegAlgoST.h:146
T sqrt(T t)
Definition: SSEVec.h:19
const CSCChamber * chamber() const
Definition: CSCSegAlgoST.h:109
double curvePenaltyThreshold
Definition: CSCSegAlgoST.h:184
double hitDropLimit6Hits
Definition: CSCSegAlgoST.h:177
std::vector< float > weight_noL3_A
Definition: CSCSegAlgoST.h:135
std::vector< float > chosen_weight_A
Definition: CSCSegAlgoST.h:139
int nRecHits() const
Definition: CSCSegment.h:68
std::vector< float > weight_noL4_A
Definition: CSCSegAlgoST.h:136
std::vector< ChamberHitContainer > Psegments_noLx
Definition: CSCSegAlgoST.h:123
bool onlyBestSegment
Definition: CSCSegAlgoST.h:172
std::vector< ChamberHitContainer > Psegments_noL6
Definition: CSCSegAlgoST.h:129
std::vector< float > weight_noL4_B
Definition: CSCSegAlgoST.h:151
Segments GoodSegments
Definition: CSCSegAlgoST.h:117
bool adjustCovariance(void)
Definition: CSCSegAlgoST.h:85
std::vector< float > curv_A
Definition: CSCSegAlgoST.h:140
int minHitsPerSegment
Definition: CSCSegAlgoST.h:161
std::vector< float > curv_noL3_A
Definition: CSCSegAlgoST.h:143
ChamberHitContainer Psegments_hits
Definition: CSCSegAlgoST.h:120
AlgebraicSymMatrix covarianceMatrix(void)
Definition: CSCSegFit.cc:352
std::vector< ChamberHitContainer > Psegments_noL5
Definition: CSCSegAlgoST.h:128
std::vector< ChamberHitContainer > Psegments
Definition: CSCSegAlgoST.h:122
void setScaleXError(double factor)
Definition: CSCSegFit.h:67
double theWeight(double coordinate_1, double coordinate_2, double coordinate_3, float layer_1, float layer_2, float layer_3)
Utility functions.
std::vector< float > weight_noL5_A
Definition: CSCSegAlgoST.h:137
double curvePenalty
Definition: CSCSegAlgoST.h:185
std::vector< ChamberHitContainer > Psegments_noL1
Definition: CSCSegAlgoST.h:124
std::vector< float > weight_noL6_A
Definition: CSCSegAlgoST.h:138
bool prePrun_
Chi^2 normalization for the initial fit.
Definition: CSCSegAlgoST.h:193
double yweightPenalty
Definition: CSCSegAlgoST.h:182
LocalVector localdir() const
Definition: CSCSegFit.h:85
float a_yweightPenaltyThreshold[5][5]
Definition: CSCSegAlgoST.h:179
void ChooseSegments2a(std::vector< ChamberHitContainer > &best_segments, int best_seg)
int maxRecHitsInCluster
Definition: CSCSegAlgoST.h:166
void dumpSegment(const CSCSegment &seg) const
std::vector< ChamberHitContainer > Psegments_noL4
Definition: CSCSegAlgoST.h:127
double hitDropLimit5Hits
Definition: CSCSegAlgoST.h:176
size_t nhits(void) const
Definition: CSCSegFit.h:81
double scaleXError(void) const
Definition: CSCSegFit.h:80
std::vector< float > weight_noL2_A
Definition: CSCSegAlgoST.h:134
std::vector< ChamberHitContainer > chosen_Psegments
Definition: CSCSegAlgoST.h:130
void fit(bool condpass1=false, bool condpass2=false)
std::vector< float > weight_noLx_A
Definition: CSCSegAlgoST.h:132
ChamberHitContainer PAhits_onLayer[6]
Definition: CSCSegAlgoST.h:119
double chi2Norm_3D_
Definition: CSCSegAlgoST.h:191
std::vector< float > weight_noL2_B
Definition: CSCSegAlgoST.h:149
double prePrunLimit_
Definition: CSCSegAlgoST.h:195

◆ buildSegments2()

std::vector<CSCSegment> CSCSegAlgoST::buildSegments2 ( const ChamberHitContainer rechits)

Build track segments in this chamber (this is where the actual segment-building algorithm hides.)

◆ chainHits()

std::vector< std::vector< const CSCRecHit2D * > > CSCSegAlgoST::chainHits ( const CSCChamber aChamber,
const ChamberHitContainer rechits 
)

Definition at line 504 of file CSCSegAlgoST.cc.

References CSCChamberSpecs::chamberTypeName(), mps_fire::end, L1TCSCTF_cfi::gangedME11a, CSCChamberSpecs::gangedStrips(), mps_fire::i, isGoodToMerge(), HI_PhotonSkim_cff::rechits, DetachedQuadStep_cff::seeds, CSCChamber::specs(), and groupFilesInBlocks::temp.

Referenced by run().

505  {
506  std::vector<ChamberHitContainer> rechits_chains; // this is a collection of groups of rechits
507 
508  std::vector<const CSCRecHit2D*> temp;
509 
510  std::vector<ChamberHitContainer> seeds;
511 
512  std::vector<bool> usedCluster;
513 
514  // split rechits into subvectors and return vector of vectors:
515  // Loop over rechits
516  // Create one seed per hit
517  //std::cout<<" rechits.size() = "<<rechits.size()<<std::endl;
518  for (unsigned int i = 0; i < rechits.size(); ++i) {
519  temp.clear();
520  temp.push_back(rechits[i]);
521  seeds.push_back(temp);
522  usedCluster.push_back(false);
523  }
524  // Only ME1/1A can have ganged strips so no need to test name
525  bool gangedME11a = false;
526  if (("ME1/a" == aChamber->specs()->chamberTypeName()) && aChamber->specs()->gangedStrips()) {
527  // if ( aChamber->specs()->gangedStrips() ){
528  gangedME11a = true;
529  }
530  // merge chains that are too close ("touch" each other)
531  for (size_t NNN = 0; NNN < seeds.size(); ++NNN) {
532  for (size_t MMM = NNN + 1; MMM < seeds.size(); ++MMM) {
533  if (usedCluster[MMM] || usedCluster[NNN]) {
534  continue;
535  }
536  // all is in the way we define "good";
537  // try not to "cluster" the hits but to "chain" them;
538  // it does the clustering but also does a better job
539  // for inclined tracks (not clustering them together;
540  // crossed tracks would be still clustered together)
541  // 22.12.09: In fact it is not much more different
542  // than the "clustering", we just introduce another
543  // variable in the game - Z. And it makes sense
544  // to re-introduce Y (or actually wire group mumber)
545  // in a similar way as for the strip number - see
546  // the code below.
547  bool goodToMerge = isGoodToMerge(gangedME11a, seeds[NNN], seeds[MMM]);
548  if (goodToMerge) {
549  // merge chains!
550  // merge by adding seed NNN to seed MMM and erasing seed NNN
551 
552  // add seed NNN to MMM (lower to larger number)
553  seeds[MMM].insert(seeds[MMM].end(), seeds[NNN].begin(), seeds[NNN].end());
554 
555  // mark seed NNN as used
556  usedCluster[NNN] = true;
557  // we have merged a seed (NNN) to the highter seed (MMM) - need to contimue to
558  // next seed (NNN+1)
559  break;
560  }
561  }
562  }
563 
564  // hand over the final seeds to the output
565  // would be more elegant if we could do the above step with
566  // erasing the merged ones, rather than the
567 
568  for (size_t NNN = 0; NNN < seeds.size(); ++NNN) {
569  if (usedCluster[NNN])
570  continue; //skip seeds that have been marked as used up in merging
571  rechits_chains.push_back(seeds[NNN]);
572  }
573 
574  //***************************************************************
575 
576  return rechits_chains;
577 }
bool isGoodToMerge(bool isME11a, ChamberHitContainer &newChain, ChamberHitContainer &oldChain)
std::string chamberTypeName() const
bool gangedStrips() const
const CSCChamberSpecs * specs() const
Definition: CSCChamber.h:39

◆ chamber()

const CSCChamber* CSCSegAlgoST::chamber ( ) const
inlineprivate

Definition at line 109 of file CSCSegAlgoST.h.

References theChamber.

Referenced by buildSegments(), dumpSegment(), geometryXMLparser.CSCAlignable::index(), and prune_bad_hits().

109 { return theChamber; }
const CSCChamber * theChamber
Definition: CSCSegAlgoST.h:116

◆ ChooseSegments()

void CSCSegAlgoST::ChooseSegments ( void  )
private

◆ ChooseSegments2()

void CSCSegAlgoST::ChooseSegments2 ( int  best_seg)
private

Definition at line 1690 of file CSCSegAlgoST.cc.

References GoodSegments, createfilelist::int, LogTrace, Psegments, findQualityFiles::size, and weight_A.

1690  {
1691  // std::vector <int> CommonHits(6); // nice concept :)
1692  std::vector<unsigned int> BadCandidate;
1693  int SumCommonHits = 0;
1694  GoodSegments.clear();
1695  BadCandidate.clear();
1696  for (unsigned int iCand = 0; iCand < Psegments.size(); ++iCand) {
1697  // skip here if segment was marked bad
1698  for (unsigned int iiCand = iCand + 1; iiCand < Psegments.size(); ++iiCand) {
1699  // skip here too if segment was marked bad
1700  SumCommonHits = 0;
1701  if (Psegments[iCand].size() != Psegments[iiCand].size()) {
1702  LogTrace("CSCSegment|CSC")
1703  << "[CSCSegAlgoST::ChooseSegments2] ALARM!! Should not happen - please inform CSC DPG";
1704  } else {
1705  for (int ihits = 0; ihits < int(Psegments[iCand].size());
1706  ++ihits) { // iCand and iiCand NEED to have same nr of hits! (alsways have by construction)
1707  if (Psegments[iCand][ihits] == Psegments[iiCand][ihits]) {
1708  ++SumCommonHits;
1709  }
1710  }
1711  }
1712  if (SumCommonHits > 1) {
1713  if (weight_A[iCand] > weight_A[iiCand]) { // use weight_A here
1714  BadCandidate.push_back(iCand);
1715  // rather mark segment bad by an array which is in sync with protosegments!! e.g. set weight = weight*1000 or have an addidional array or set it to weight *= -1
1716  } else {
1717  BadCandidate.push_back(iiCand);
1718  // rather mark segment bad by an array which is in sync with protosegments!! e.g. set weight = weight*1000 or have an addidional array or set it to weight *= -1
1719  }
1720  }
1721  }
1722  }
1723  bool discard;
1724  for (unsigned int isegm = 0; isegm < Psegments.size(); ++isegm) {
1725  // For best results another iteration/comparison over Psegments
1726  //should be applied here... It would make the program much slower.
1727  discard = false;
1728  for (unsigned int ibad = 0; ibad < BadCandidate.size(); ++ibad) {
1729  // can save this loop if we used an array in sync with Psegments!!!!
1730  if (isegm == BadCandidate[ibad]) {
1731  discard = true;
1732  }
1733  }
1734  if (!discard) {
1735  GoodSegments.push_back(Psegments[isegm]);
1736  }
1737  }
1738 }
size
Write out results.
std::vector< float > weight_A
Definition: CSCSegAlgoST.h:131
#define LogTrace(id)
Segments GoodSegments
Definition: CSCSegAlgoST.h:117
std::vector< ChamberHitContainer > Psegments
Definition: CSCSegAlgoST.h:122

◆ ChooseSegments2a()

void CSCSegAlgoST::ChooseSegments2a ( std::vector< ChamberHitContainer > &  best_segments,
int  best_seg 
)
private

Definition at line 1630 of file CSCSegAlgoST.cc.

References GoodSegments.

Referenced by buildSegments().

1630  {
1631  // just return best segment
1632  GoodSegments.clear();
1633  GoodSegments.push_back(chosen_segments[chosen_seg]);
1634 }
Segments GoodSegments
Definition: CSCSegAlgoST.h:117

◆ ChooseSegments3() [1/2]

void CSCSegAlgoST::ChooseSegments3 ( int  best_seg)
private

Referenced by buildSegments().

◆ ChooseSegments3() [2/2]

void CSCSegAlgoST::ChooseSegments3 ( std::vector< ChamberHitContainer > &  best_segments,
std::vector< float > &  best_weight,
int  best_seg 
)
private

Definition at line 1636 of file CSCSegAlgoST.cc.

References GoodSegments, createfilelist::int, and findQualityFiles::size.

1638  {
1639  int SumCommonHits = 0;
1640  GoodSegments.clear();
1641  int nr_remaining_candidates;
1642  unsigned int nr_of_segment_candidates;
1643 
1644  nr_remaining_candidates = nr_of_segment_candidates = chosen_segments.size();
1645 
1646  // always select and return best protosegment:
1647  GoodSegments.push_back(chosen_segments[chosen_seg]);
1648 
1649  float chosen_weight_temp = 999999.;
1650  int chosen_seg_temp = -1;
1651 
1652  // try to find further segment candidates:
1653  while (nr_remaining_candidates > 0) {
1654  for (unsigned int iCand = 0; iCand < nr_of_segment_candidates; ++iCand) {
1655  //only compare current best to psegs that have not been marked bad:
1656  if (chosen_weight[iCand] < 0.)
1657  continue;
1658  SumCommonHits = 0;
1659 
1660  for (int ihits = 0; ihits < int(chosen_segments[iCand].size());
1661  ++ihits) { // iCand and iiCand NEED to have same nr of hits! (always have by construction)
1662  if (chosen_segments[iCand][ihits] == chosen_segments[chosen_seg][ihits]) {
1663  ++SumCommonHits;
1664  }
1665  }
1666 
1667  //mark a pseg bad:
1668  if (SumCommonHits > 1) { // needs to be a card; should be investigated first
1669  chosen_weight[iCand] = -1.;
1670  nr_remaining_candidates -= 1;
1671  } else {
1672  // save the protosegment with the smallest weight
1673  if (chosen_weight[iCand] < chosen_weight_temp) {
1674  chosen_weight_temp = chosen_weight[iCand];
1675  chosen_seg_temp = iCand;
1676  }
1677  }
1678  }
1679 
1680  if (chosen_seg_temp > -1)
1681  GoodSegments.push_back(chosen_segments[chosen_seg_temp]);
1682 
1683  chosen_seg = chosen_seg_temp;
1684  // re-initialze temporary best parameters
1685  chosen_weight_temp = 999999;
1686  chosen_seg_temp = -1;
1687  }
1688 }
size
Write out results.
Segments GoodSegments
Definition: CSCSegAlgoST.h:117

◆ clusterHits()

std::vector< std::vector< const CSCRecHit2D * > > CSCSegAlgoST::clusterHits ( const CSCChamber aChamber,
const ChamberHitContainer rechits 
)

Build groups of rechits that are separated in x and y to save time on the segment finding

Definition at line 380 of file CSCSegAlgoST.cc.

References dXclusBoxMax, dYclusBoxMax, mps_fire::end, mps_fire::i, LogTrace, HI_PhotonSkim_cff::rechits, DetachedQuadStep_cff::seeds, findQualityFiles::size, groupFilesInBlocks::temp, theChamber, x, and y.

Referenced by run().

381  {
382  theChamber = aChamber;
383 
384  std::vector<ChamberHitContainer> rechits_clusters; // this is a collection of groups of rechits
385  // const float dXclus_box_cut = 4.; // seems to work reasonably 070116
386  // const float dYclus_box_cut = 8.; // seems to work reasonably 070116
387 
388  //float dXclus = 0.0;
389  //float dYclus = 0.0;
390  float dXclus_box = 0.0;
391  float dYclus_box = 0.0;
392 
393  std::vector<const CSCRecHit2D*> temp;
394 
395  std::vector<ChamberHitContainer> seeds;
396 
397  std::vector<float> running_meanX;
398  std::vector<float> running_meanY;
399 
400  std::vector<float> seed_minX;
401  std::vector<float> seed_maxX;
402  std::vector<float> seed_minY;
403  std::vector<float> seed_maxY;
404 
405  //std::cout<<"*************************************************************"<<std::endl;
406  //std::cout<<"Called clusterHits in Chamber "<< theChamber->specs()->chamberTypeName()<<std::endl;
407  //std::cout<<"*************************************************************"<<std::endl;
408 
409  // split rechits into subvectors and return vector of vectors:
410  // Loop over rechits
411  // Create one seed per hit
412  for (unsigned int i = 0; i < rechits.size(); ++i) {
413  temp.clear();
414 
415  temp.push_back(rechits[i]);
416 
417  seeds.push_back(temp);
418 
419  // First added hit in seed defines the mean to which the next hit is compared
420  // for this seed.
421 
422  running_meanX.push_back(rechits[i]->localPosition().x());
423  running_meanY.push_back(rechits[i]->localPosition().y());
424 
425  // set min/max X and Y for box containing the hits in the precluster:
426  seed_minX.push_back(rechits[i]->localPosition().x());
427  seed_maxX.push_back(rechits[i]->localPosition().x());
428  seed_minY.push_back(rechits[i]->localPosition().y());
429  seed_maxY.push_back(rechits[i]->localPosition().y());
430  }
431 
432  // merge clusters that are too close
433  // measure distance between final "running mean"
434  for (size_t NNN = 0; NNN < seeds.size(); ++NNN) {
435  for (size_t MMM = NNN + 1; MMM < seeds.size(); ++MMM) {
436  if (running_meanX[MMM] == 999999. || running_meanX[NNN] == 999999.) {
437  LogTrace("CSCSegment|CSC")
438  << "[CSCSegAlgoST::clusterHits] ALARM! Skipping used seeds, this should not happen - inform CSC DPG";
439  // std::cout<<"We should never see this line now!!!"<<std::endl;
440  continue; //skip seeds that have been used
441  }
442 
443  // calculate cut criteria for simple running mean distance cut:
444  //dXclus = fabs(running_meanX[NNN] - running_meanX[MMM]);
445  //dYclus = fabs(running_meanY[NNN] - running_meanY[MMM]);
446 
447  // calculate minmal distance between precluster boxes containing the hits:
448  if (running_meanX[NNN] > running_meanX[MMM])
449  dXclus_box = seed_minX[NNN] - seed_maxX[MMM];
450  else
451  dXclus_box = seed_minX[MMM] - seed_maxX[NNN];
452  if (running_meanY[NNN] > running_meanY[MMM])
453  dYclus_box = seed_minY[NNN] - seed_maxY[MMM];
454  else
455  dYclus_box = seed_minY[MMM] - seed_maxY[NNN];
456 
457  if (dXclus_box < dXclusBoxMax && dYclus_box < dYclusBoxMax) {
458  // merge clusters!
459  // merge by adding seed NNN to seed MMM and erasing seed NNN
460 
461  // calculate running mean for the merged seed:
462  running_meanX[MMM] = (running_meanX[NNN] * seeds[NNN].size() + running_meanX[MMM] * seeds[MMM].size()) /
463  (seeds[NNN].size() + seeds[MMM].size());
464  running_meanY[MMM] = (running_meanY[NNN] * seeds[NNN].size() + running_meanY[MMM] * seeds[MMM].size()) /
465  (seeds[NNN].size() + seeds[MMM].size());
466 
467  // update min/max X and Y for box containing the hits in the merged cluster:
468  if (seed_minX[NNN] <= seed_minX[MMM])
469  seed_minX[MMM] = seed_minX[NNN];
470  if (seed_maxX[NNN] > seed_maxX[MMM])
471  seed_maxX[MMM] = seed_maxX[NNN];
472  if (seed_minY[NNN] <= seed_minY[MMM])
473  seed_minY[MMM] = seed_minY[NNN];
474  if (seed_maxY[NNN] > seed_maxY[MMM])
475  seed_maxY[MMM] = seed_maxY[NNN];
476 
477  // add seed NNN to MMM (lower to larger number)
478  seeds[MMM].insert(seeds[MMM].end(), seeds[NNN].begin(), seeds[NNN].end());
479 
480  // mark seed NNN as used (at the moment just set running mean to 999999.)
481  running_meanX[NNN] = 999999.;
482  running_meanY[NNN] = 999999.;
483  // we have merged a seed (NNN) to the highter seed (MMM) - need to contimue to
484  // next seed (NNN+1)
485  break;
486  }
487  }
488  }
489 
490  // hand over the final seeds to the output
491  // would be more elegant if we could do the above step with
492  // erasing the merged ones, rather than the
493  for (size_t NNN = 0; NNN < seeds.size(); ++NNN) {
494  if (running_meanX[NNN] == 999999.)
495  continue; //skip seeds that have been marked as used up in merging
496  rechits_clusters.push_back(seeds[NNN]);
497  }
498 
499  //***************************************************************
500 
501  return rechits_clusters;
502 }
size
Write out results.
double dXclusBoxMax
Definition: CSCSegAlgoST.h:164
const CSCChamber * theChamber
Definition: CSCSegAlgoST.h:116
#define LogTrace(id)
double dYclusBoxMax
Definition: CSCSegAlgoST.h:165

◆ dumpSegment()

void CSCSegAlgoST::dumpSegment ( const CSCSegment seg) const
private

Definition at line 1765 of file CSCSegAlgoST.cc.

References chamber(), CSCSegment::chi2(), CSCSegment::degreesOfFreedom(), CSCChamber::id(), CSCSegment::localDirection(), CSCSegment::localDirectionError(), CSCSegment::localPosition(), CSCSegment::localPositionError(), CSCSegment::parametersError(), CSCSegment::specificRecHits(), and CSCSegment::time().

Referenced by buildSegments().

1765  {
1766  // Only called if pset value 'CSCDebug' is set in config
1767 
1768  edm::LogVerbatim("CSCSegment") << "CSCSegment in " << chamber()->id() << "\nlocal position = " << seg.localPosition()
1769  << "\nerror = " << seg.localPositionError()
1770  << "\nlocal direction = " << seg.localDirection()
1771  << "\nerror =" << seg.localDirectionError() << "\ncovariance matrix"
1772  << seg.parametersError() << "chi2/ndf = " << seg.chi2() << "/"
1773  << seg.degreesOfFreedom() << "\n#rechits = " << seg.specificRecHits().size()
1774  << "\ntime = " << seg.time();
1775 }
Log< level::Info, true > LogVerbatim
float time() const
Definition: CSCSegment.cc:144
LocalPoint localPosition() const override
Definition: CSCSegment.h:39
double chi2() const override
Chi2 of the segment fit.
Definition: CSCSegment.h:58
LocalVector localDirection() const override
Local direction.
Definition: CSCSegment.h:42
const CSCChamber * chamber() const
Definition: CSCSegAlgoST.h:109
int degreesOfFreedom() const override
Degrees of freedom of the segment fit.
Definition: CSCSegment.h:62
LocalError localDirectionError() const override
Error on the local direction.
Definition: CSCSegment.cc:52
AlgebraicSymMatrix parametersError() const override
Covariance matrix of parameters()
Definition: CSCSegment.h:49
const std::vector< CSCRecHit2D > & specificRecHits() const
Definition: CSCSegment.h:66
LocalError localPositionError() const override
Definition: CSCSegment.cc:48
CSCDetId id() const
Get the (concrete) DetId.
Definition: CSCChamber.h:34

◆ findDuplicates()

void CSCSegAlgoST::findDuplicates ( std::vector< CSCSegment > &  segments)
private

Definition at line 1740 of file CSCSegAlgoST.cc.

Referenced by run().

1740  {
1741  // this is intended for ME1/1a only - we have ghost segments because of the strips ganging
1742  // this function finds them (first the rechits by sharesInput() )
1743  // if a segment shares all the rechits with another segment it is a duplicate (even if
1744  // it has less rechits)
1745 
1746  for (std::vector<CSCSegment>::iterator it = segments.begin(); it != segments.end(); ++it) {
1747  std::vector<CSCSegment*> duplicateSegments;
1748  for (std::vector<CSCSegment>::iterator it2 = segments.begin(); it2 != segments.end(); ++it2) {
1749  //
1750  bool allShared = true;
1751  if (it != it2) {
1752  allShared = it->sharesRecHits(*it2);
1753  } else {
1754  allShared = false;
1755  }
1756  //
1757  if (allShared) {
1758  duplicateSegments.push_back(&(*it2));
1759  }
1760  }
1761  it->setDuplicateSegments(duplicateSegments);
1762  }
1763 }

◆ isGoodToMerge()

bool CSCSegAlgoST::isGoodToMerge ( bool  isME11a,
ChamberHitContainer newChain,
ChamberHitContainer oldChain 
)
private

Definition at line 579 of file CSCSegAlgoST.cc.

References L1TCSCTF_cfi::gangedME11a.

Referenced by chainHits().

579  {
580  for (size_t iRH_new = 0; iRH_new < newChain.size(); ++iRH_new) {
581  int layer_new = newChain[iRH_new]->cscDetId().layer() - 1;
582  int middleStrip_new = newChain[iRH_new]->nStrips() / 2;
583  int centralStrip_new = newChain[iRH_new]->channels(middleStrip_new);
584  int centralWire_new = newChain[iRH_new]->hitWire();
585  bool layerRequirementOK = false;
586  bool stripRequirementOK = false;
587  bool wireRequirementOK = false;
588  bool goodToMerge = false;
589  for (size_t iRH_old = 0; iRH_old < oldChain.size(); ++iRH_old) {
590  int layer_old = oldChain[iRH_old]->cscDetId().layer() - 1;
591  int middleStrip_old = oldChain[iRH_old]->nStrips() / 2;
592  int centralStrip_old = oldChain[iRH_old]->channels(middleStrip_old);
593  int centralWire_old = oldChain[iRH_old]->hitWire();
594 
595  // to be chained, two hits need to be in neighbouring layers...
596  // or better allow few missing layers (upto 3 to avoid inefficiencies);
597  // however we'll not make an angle correction because it
598  // worsen the situation in some of the "regular" cases
599  // (not making the correction means that the conditions for
600  // forming a cluster are different if we have missing layers -
601  // this could affect events at the boundaries )
602  if (layer_new == layer_old + 1 || layer_new == layer_old - 1 || layer_new == layer_old + 2 ||
603  layer_new == layer_old - 2 || layer_new == layer_old + 3 || layer_new == layer_old - 3 ||
604  layer_new == layer_old + 4 || layer_new == layer_old - 4) {
605  layerRequirementOK = true;
606  }
607  int allStrips = 48;
608  //to be chained, two hits need to be "close" in strip number (can do it in phi
609  // but it doesn't really matter); let "close" means upto 2 strips (3?) -
610  // this is more compared to what CLCT readout patterns allow
611  if (centralStrip_new == centralStrip_old || centralStrip_new == centralStrip_old + 1 ||
612  centralStrip_new == centralStrip_old - 1 || centralStrip_new == centralStrip_old + 2 ||
613  centralStrip_new == centralStrip_old - 2) {
614  stripRequirementOK = true;
615  }
616  // same for wires (and ALCT patterns)
617  if (centralWire_new == centralWire_old || centralWire_new == centralWire_old + 1 ||
618  centralWire_new == centralWire_old - 1 || centralWire_new == centralWire_old + 2 ||
619  centralWire_new == centralWire_old - 2) {
620  wireRequirementOK = true;
621  }
622 
623  if (gangedME11a) {
624  if (centralStrip_new == centralStrip_old + 1 - allStrips ||
625  centralStrip_new == centralStrip_old - 1 - allStrips ||
626  centralStrip_new == centralStrip_old + 2 - allStrips ||
627  centralStrip_new == centralStrip_old - 2 - allStrips ||
628  centralStrip_new == centralStrip_old + 1 + allStrips ||
629  centralStrip_new == centralStrip_old - 1 + allStrips ||
630  centralStrip_new == centralStrip_old + 2 + allStrips ||
631  centralStrip_new == centralStrip_old - 2 + allStrips) {
632  stripRequirementOK = true;
633  }
634  }
635  if (layerRequirementOK && stripRequirementOK && wireRequirementOK) {
636  goodToMerge = true;
637  return goodToMerge;
638  }
639  }
640  }
641  return false;
642 }

◆ prune_bad_hits()

std::vector< CSCSegment > CSCSegAlgoST::prune_bad_hits ( const CSCChamber aChamber,
std::vector< CSCSegment > &  segments 
)

Remove bad hits from found segments based not only on chi2, but also on charge and further "low level" chamber information.

Definition at line 177 of file CSCSegAlgoST.cc.

References adjustCovariance(), BPMinImprovement, BrutePruning, edmScanValgrind::buffer, chamber(), CSCSegFit::chi2(), cscSegments_cfi::chi2ndfProbMin, chi2Norm_3D_, ChiSquaredProbability(), condpass1, condpass2, CSCSegFit::covarianceMatrix(), MillePedeFileConverter_cfg::e, CSCCondSegFit::fit(), CSCSegFit::intercept(), CSCChamber::layer(), CSCSegFit::localdir(), visualization-live-secondInstance_cfg::m, minHitsPerSegment, CSCSegFit::ndof(), nhits, protoSegment, pset(), CSCSegFit::scaleXError(), CSCSegFit::setScaleXError(), groupFilesInBlocks::temp, theChamber, GeomDet::toGlobal(), PV3DBase< T, PVType, FrameType >::x(), LocalError::xx(), and PV3DBase< T, PVType, FrameType >::z().

Referenced by run().

177  {
178  // std::cout<<"*************************************************************"<<std::endl;
179  // std::cout<<"Called prune_bad_hits in Chamber "<< theChamber->specs()->chamberTypeName()<<std::endl;
180  // std::cout<<"*************************************************************"<<std::endl;
181 
182  std::vector<CSCSegment> segments_temp;
183  std::vector<ChamberHitContainer> rechits_clusters; // this is a collection of groups of rechits
184 
185  const float chi2ndfProbMin = 1.0e-4;
186  bool use_brute_force = BrutePruning;
187 
188  int hit_nr = 0;
189  int hit_nr_worst = -1;
190  //int hit_nr_2ndworst = -1;
191 
192  for (std::vector<CSCSegment>::iterator it = segments.begin(); it != segments.end(); ++it) {
193  // do nothing for nhit <= minHitPerSegment
194  if ((*it).nRecHits() <= minHitsPerSegment)
195  continue;
196 
197  if (!use_brute_force) { // find worst hit
198 
199  float chisq = (*it).chi2();
200  int nhits = (*it).nRecHits();
201  LocalPoint localPos = (*it).localPosition();
202  LocalVector segDir = (*it).localDirection();
203  const CSCChamber* cscchamber = theChamber;
204  float globZ;
205 
206  GlobalPoint globalPosition = cscchamber->toGlobal(localPos);
207  globZ = globalPosition.z();
208 
209  if (ChiSquaredProbability((double)chisq, (double)(2 * nhits - 4)) < chi2ndfProbMin) {
210  // find (rough) "residuals" (NOT excluding the hit from the fit - speed!) of hits on segment
211  std::vector<CSCRecHit2D> theseRecHits = (*it).specificRecHits();
212  std::vector<CSCRecHit2D>::const_iterator iRH_worst;
213  //float xdist_local = -99999.;
214 
215  float xdist_local_worst_sig = -99999.;
216  float xdist_local_2ndworst_sig = -99999.;
217  float xdist_local_sig = -99999.;
218 
219  hit_nr = 0;
220  hit_nr_worst = -1;
221  //hit_nr_2ndworst = -1;
222 
223  for (std::vector<CSCRecHit2D>::const_iterator iRH = theseRecHits.begin(); iRH != theseRecHits.end(); ++iRH) {
224  //mark "worst" hit:
225 
226  //float z_at_target ;
227  //float radius ;
228  float loc_x_at_target;
229  //float loc_y_at_target;
230  //float loc_z_at_target;
231 
232  //z_at_target = 0.;
233  //radius = 0.;
234 
235  // set the z target in CMS global coordinates:
236  const CSCLayer* csclayerRH = theChamber->layer((*iRH).cscDetId().layer());
237  LocalPoint localPositionRH = (*iRH).localPosition();
238  GlobalPoint globalPositionRH = csclayerRH->toGlobal(localPositionRH);
239 
240  LocalError rerrlocal = (*iRH).localPositionError();
241  float xxerr = rerrlocal.xx();
242 
243  float target_z = globalPositionRH.z(); // target z position in cm (z pos of the hit)
244 
245  if (target_z > 0.) {
246  loc_x_at_target = localPos.x() + (segDir.x() / fabs(segDir.z()) * (target_z - globZ));
247  //loc_y_at_target = localPos.y() + (segDir.y()/fabs(segDir.z())*( target_z - globZ ));
248  //loc_z_at_target = target_z;
249  } else {
250  loc_x_at_target = localPos.x() + ((-1) * segDir.x() / fabs(segDir.z()) * (target_z - globZ));
251  //loc_y_at_target = localPos.y() + ((-1)*segDir.y()/fabs(segDir.z())*( target_z - globZ ));
252  //loc_z_at_target = target_z;
253  }
254  // have to transform the segments coordinates back to the local frame... how?!!!!!!!!!!!!
255 
256  //xdist_local = fabs(localPositionRH.x() - loc_x_at_target);
257  xdist_local_sig = fabs((localPositionRH.x() - loc_x_at_target) / (xxerr));
258 
259  if (xdist_local_sig > xdist_local_worst_sig) {
260  xdist_local_2ndworst_sig = xdist_local_worst_sig;
261  xdist_local_worst_sig = xdist_local_sig;
262  iRH_worst = iRH;
263  //hit_nr_2ndworst = hit_nr_worst;
264  hit_nr_worst = hit_nr;
265  } else if (xdist_local_sig > xdist_local_2ndworst_sig) {
266  xdist_local_2ndworst_sig = xdist_local_sig;
267  //hit_nr_2ndworst = hit_nr;
268  }
269  ++hit_nr;
270  }
271 
272  // reset worst hit number if certain criteria apply.
273  // Criteria: 2nd worst hit must be at least a factor of
274  // 1.5 better than the worst in terms of sigma:
275  if (xdist_local_worst_sig / xdist_local_2ndworst_sig < 1.5) {
276  hit_nr_worst = -1;
277  //hit_nr_2ndworst = -1;
278  }
279  }
280  }
281 
282  // if worst hit was found, refit without worst hit and select if considerably better than original fit.
283  // Can also use brute force: refit all n-1 hit segments and choose one over the n hit if considerably "better"
284 
285  std::vector<CSCRecHit2D> buffer;
286  std::vector<std::vector<CSCRecHit2D> > reduced_segments;
287  std::vector<CSCRecHit2D> theseRecHits = (*it).specificRecHits();
288  float best_red_seg_prob = 0.0;
289  // usefor chi2 1 diff float best_red_seg_prob = 99999.;
290  buffer.clear();
291 
292  if (ChiSquaredProbability((double)(*it).chi2(), (double)((2 * (*it).nRecHits()) - 4)) < chi2ndfProbMin) {
293  buffer = theseRecHits;
294 
295  // Dirty switch: here one can select to refit all possible subsets or just the one without the
296  // tagged worst hit:
297  if (use_brute_force) { // Brute force method: loop over all possible segments:
298  for (size_t bi = 0; bi < buffer.size(); ++bi) {
299  reduced_segments.push_back(buffer);
300  reduced_segments[bi].erase(reduced_segments[bi].begin() + (bi), reduced_segments[bi].begin() + (bi + 1));
301  }
302  } else { // More elegant but still biased: erase only worst hit
303  // Comment: There is not a very strong correlation of the worst hit with the one that one should remove...
304  if (hit_nr_worst >= 0 && hit_nr_worst <= int(buffer.size())) {
305  // fill segment in buffer, delete worst hit
306  buffer.erase(buffer.begin() + (hit_nr_worst), buffer.begin() + (hit_nr_worst + 1));
307  reduced_segments.push_back(buffer);
308  } else {
309  // only fill segment in array, do not delete anything
310  reduced_segments.push_back(buffer);
311  }
312  }
313  }
314 
315  // Loop over the subsegments and fit (only one segment if "use_brute_force" is false):
316  for (size_t iSegment = 0; iSegment < reduced_segments.size(); ++iSegment) {
317  // loop over hits on given segment and push pointers to hits into protosegment
318  protoSegment.clear();
319  for (size_t m = 0; m < reduced_segments[iSegment].size(); ++m) {
320  protoSegment.push_back(&reduced_segments[iSegment][m]);
321  }
322 
323  // Create fitter object
324  CSCCondSegFit* segfit = new CSCCondSegFit(pset(), chamber(), protoSegment);
325  condpass1 = false;
326  condpass2 = false;
327  segfit->setScaleXError(1.0);
328  segfit->fit(condpass1, condpass2);
329 
330  // Attempt to handle numerical instability of the fit;
331  // The same as in the build method;
332  // Preprune is not applied;
333  if (adjustCovariance()) {
334  if (segfit->chi2() / segfit->ndof() > chi2Norm_3D_) {
335  condpass1 = true;
336  segfit->fit(condpass1, condpass2);
337  }
338  if ((segfit->scaleXError() < 1.00005) && (segfit->chi2() / segfit->ndof() > chi2Norm_3D_)) {
339  condpass2 = true;
340  segfit->fit(condpass1, condpass2);
341  }
342  }
343 
344  // calculate error matrix
345  // AlgebraicSymMatrix temp2 = segfit->covarianceMatrix();
346 
347  // build an actual segment
349  protoSegment, segfit->intercept(), segfit->localdir(), segfit->covarianceMatrix(), segfit->chi2());
350 
351  // and finished with this fit
352  delete segfit;
353 
354  // n-hit segment is (*it)
355  // (n-1)-hit segment is temp
356  // replace n-hit segment with (n-1)-hit segment if segment probability is BPMinImprovement better
357  double oldchi2 = (*it).chi2();
358  double olddof = 2 * (*it).nRecHits() - 4;
359  double newchi2 = temp.chi2();
360  double newdof = 2 * temp.nRecHits() - 4;
361  if ((ChiSquaredProbability(oldchi2, olddof) < (1. / BPMinImprovement) * ChiSquaredProbability(newchi2, newdof)) &&
362  (ChiSquaredProbability(newchi2, newdof) > best_red_seg_prob) &&
363  (ChiSquaredProbability(newchi2, newdof) > 1e-10)) {
364  best_red_seg_prob = ChiSquaredProbability(newchi2, newdof);
365  // The (n-1)- segment is better than the n-hit segment.
366  // If it has at least minHitsPerSegment hits replace the n-hit segment
367  // with this better (n-1)-hit segment:
368  if (temp.nRecHits() >= minHitsPerSegment) {
369  (*it) = temp;
370  }
371  }
372  } // end of loop over subsegments (iSegment)
373 
374  } // end loop over segments (it)
375 
376  return segments;
377 }
const CSCLayer * layer(CSCDetId id) const
Return the layer corresponding to the given id.
Definition: CSCChamber.cc:30
double chi2(void) const
Definition: CSCSegFit.h:82
bool condpass1
Flag whether to &#39;improve&#39; covariance matrix.
Definition: CSCSegAlgoST.h:189
T z() const
Definition: PV3DBase.h:61
const CSCChamber * theChamber
Definition: CSCSegAlgoST.h:116
LocalPoint intercept() const
Definition: CSCSegFit.h:84
int ndof(void) const
Definition: CSCSegFit.h:83
const edm::ParameterSet & pset(void) const
Definition: CSCSegAlgoST.h:82
ChamberHitContainer protoSegment
Definition: CSCSegAlgoST.h:155
T x() const
Definition: PV3DBase.h:59
double BPMinImprovement
Definition: CSCSegAlgoST.h:171
const CSCChamber * chamber() const
Definition: CSCSegAlgoST.h:109
float ChiSquaredProbability(double chiSquared, double nrDOF)
GlobalPoint toGlobal(const Local2DPoint &lp) const
Conversion to the global R.F. from the R.F. of the GeomDet.
Definition: GeomDet.h:49
bool adjustCovariance(void)
Definition: CSCSegAlgoST.h:85
int minHitsPerSegment
Definition: CSCSegAlgoST.h:161
AlgebraicSymMatrix covarianceMatrix(void)
Definition: CSCSegFit.cc:352
void setScaleXError(double factor)
Definition: CSCSegFit.h:67
LocalVector localdir() const
Definition: CSCSegFit.h:85
double scaleXError(void) const
Definition: CSCSegFit.h:80
void fit(bool condpass1=false, bool condpass2=false)
float xx() const
Definition: LocalError.h:22
double chi2Norm_3D_
Definition: CSCSegAlgoST.h:191

◆ pset()

const edm::ParameterSet& CSCSegAlgoST::pset ( void  ) const
inlineprivate

Definition at line 82 of file CSCSegAlgoST.h.

References ps_.

Referenced by buildSegments(), and prune_bad_hits().

82 { return ps_; }
const edm::ParameterSet ps_
Definition: CSCSegAlgoST.h:113

◆ run()

std::vector< CSCSegment > CSCSegAlgoST::run ( const CSCChamber aChamber,
const ChamberHitContainer rechits 
)
override

Build segments for all desired groups of hits

Definition at line 84 of file CSCSegAlgoST.cc.

References a, a_yweightPenaltyThreshold, b, buildSegments(), chainHits(), CSCChamberSpecs::chamberTypeName(), clusterHits(), findDuplicates(), CSCChamberSpecs::gangedStrips(), CSCChamber::id(), LogTrace, preClustering, preClustering_useChaining, prune_bad_hits(), Pruning, HI_PhotonSkim_cff::rechits, CSCChamber::specs(), theChamber, and yweightPenaltyThreshold.

84  {
85  // Set member variable
86  theChamber = aChamber;
87 
88  LogTrace("CSCSegAlgoST") << "[CSCSegAlgoST::run] Start building segments in chamber " << theChamber->id();
89 
90  // pre-cluster rechits and loop over all sub clusters seperately
91  std::vector<CSCSegment> segments_temp;
92  std::vector<CSCSegment> segments;
93  std::vector<ChamberHitContainer> rechits_clusters; // a collection of clusters of rechits
94 
95  // Define yweight penalty depending on chamber.
96  // We fixed the relative ratios, but they can be scaled by parameters:
97 
98  for (int a = 0; a < 5; ++a) {
99  for (int b = 0; b < 5; ++b) {
100  a_yweightPenaltyThreshold[a][b] = 0.0;
101  }
102  }
103 
114 
115  if (preClustering) {
116  // run a pre-clusterer on the given rechits to split clearly-separated segment seeds:
118  // it uses X,Y,Z information; there are no configurable parameters used;
119  // the X, Y, Z "cuts" are just (much) wider than the LCT readout ones
120  // (which are actually not step functions); this new code could accomodate
121  // the clusterHits one below but we leave it for security and backward
122  // comparison reasons
123  rechits_clusters = chainHits(theChamber, rechits);
124  } else {
125  // it uses X,Y information + configurable parameters
126  rechits_clusters = clusterHits(theChamber, rechits);
127  }
128  // loop over the found clusters:
129  for (std::vector<ChamberHitContainer>::iterator sub_rechits = rechits_clusters.begin();
130  sub_rechits != rechits_clusters.end();
131  ++sub_rechits) {
132  // clear the buffer for the subset of segments:
133  segments_temp.clear();
134  // build the subset of segments:
135  segments_temp = buildSegments((*sub_rechits));
136  // add the found subset of segments to the collection of all segments in this chamber:
137  segments.insert(segments.end(), segments_temp.begin(), segments_temp.end());
138  }
139  // Any pruning of hits?
140  if (Pruning) {
141  segments_temp.clear(); // segments_temp needed?!?!
142  segments_temp = prune_bad_hits(theChamber, segments);
143  segments.clear(); // segments_temp needed?!?!
144  segments.swap(segments_temp); // segments_temp needed?!?!
145  }
146 
147  // Ganged strips in ME1/1A?
148  if (("ME1/a" == aChamber->specs()->chamberTypeName()) && aChamber->specs()->gangedStrips()) {
149  // if ( aChamber->specs()->gangedStrips() ){
150  findDuplicates(segments);
151  }
152  return segments;
153  } else {
154  segments = buildSegments(rechits);
155  if (Pruning) {
156  segments_temp.clear(); // segments_temp needed?!?!
157  segments_temp = prune_bad_hits(theChamber, segments);
158  segments.clear(); // segments_temp needed?!?!
159  segments.swap(segments_temp); // segments_temp needed?!?!
160  }
161 
162  // Ganged strips in ME1/1A?
163  if (("ME1/a" == aChamber->specs()->chamberTypeName()) && aChamber->specs()->gangedStrips()) {
164  // if ( aChamber->specs()->gangedStrips() ){
165  findDuplicates(segments);
166  }
167  return segments;
168  //return buildSegments(rechits);
169  }
170 }
double yweightPenaltyThreshold
Definition: CSCSegAlgoST.h:181
bool preClustering_useChaining
Definition: CSCSegAlgoST.h:168
const CSCChamber * theChamber
Definition: CSCSegAlgoST.h:116
std::string chamberTypeName() const
std::vector< std::vector< const CSCRecHit2D * > > clusterHits(const CSCChamber *aChamber, const ChamberHitContainer &rechits)
#define LogTrace(id)
std::vector< std::vector< const CSCRecHit2D * > > chainHits(const CSCChamber *aChamber, const ChamberHitContainer &rechits)
std::vector< CSCSegment > buildSegments(const ChamberHitContainer &rechits)
std::vector< CSCSegment > prune_bad_hits(const CSCChamber *aChamber, std::vector< CSCSegment > &segments)
void findDuplicates(std::vector< CSCSegment > &segments)
double b
Definition: hdecay.h:118
double a
Definition: hdecay.h:119
bool preClustering
Definition: CSCSegAlgoST.h:167
bool gangedStrips() const
float a_yweightPenaltyThreshold[5][5]
Definition: CSCSegAlgoST.h:179
const CSCChamberSpecs * specs() const
Definition: CSCChamber.h:39
CSCDetId id() const
Get the (concrete) DetId.
Definition: CSCChamber.h:34

◆ theWeight()

double CSCSegAlgoST::theWeight ( double  coordinate_1,
double  coordinate_2,
double  coordinate_3,
float  layer_1,
float  layer_2,
float  layer_3 
)
private

Utility functions.

Definition at line 644 of file CSCSegAlgoST.cc.

Referenced by buildSegments().

645  {
646  double sub_weight = 0;
647  sub_weight = fabs(((coordinate_2 - coordinate_3) / (layer_2 - layer_3)) -
648  ((coordinate_1 - coordinate_2) / (layer_1 - layer_2)));
649  return sub_weight;
650 }

Member Data Documentation

◆ a_yweightPenaltyThreshold

float CSCSegAlgoST::a_yweightPenaltyThreshold[5][5]
private

Definition at line 179 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and run().

◆ adjustCovariance_

bool CSCSegAlgoST::adjustCovariance_
private

Definition at line 187 of file CSCSegAlgoST.h.

Referenced by adjustCovariance(), and CSCSegAlgoST().

◆ BPMinImprovement

double CSCSegAlgoST::BPMinImprovement
private

Definition at line 171 of file CSCSegAlgoST.h.

Referenced by CSCSegAlgoST(), and prune_bad_hits().

◆ BrutePruning

bool CSCSegAlgoST::BrutePruning
private

Definition at line 170 of file CSCSegAlgoST.h.

Referenced by CSCSegAlgoST(), and prune_bad_hits().

◆ chi2Norm_3D_

double CSCSegAlgoST::chi2Norm_3D_
private

Definition at line 191 of file CSCSegAlgoST.h.

Referenced by buildSegments(), CSCSegAlgoST(), and prune_bad_hits().

◆ chosen_Psegments

std::vector<ChamberHitContainer> CSCSegAlgoST::chosen_Psegments
private

Definition at line 130 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ chosen_weight_A

std::vector<float> CSCSegAlgoST::chosen_weight_A
private

Definition at line 139 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ condpass1

bool CSCSegAlgoST::condpass1
private

Flag whether to 'improve' covariance matrix.

Definition at line 189 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and prune_bad_hits().

◆ condpass2

bool CSCSegAlgoST::condpass2
private

Definition at line 189 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and prune_bad_hits().

◆ curv_A

std::vector<float> CSCSegAlgoST::curv_A
private

Definition at line 140 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ curv_noL1_A

std::vector<float> CSCSegAlgoST::curv_noL1_A
private

Definition at line 141 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ curv_noL2_A

std::vector<float> CSCSegAlgoST::curv_noL2_A
private

Definition at line 142 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ curv_noL3_A

std::vector<float> CSCSegAlgoST::curv_noL3_A
private

Definition at line 143 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ curv_noL4_A

std::vector<float> CSCSegAlgoST::curv_noL4_A
private

Definition at line 144 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ curv_noL5_A

std::vector<float> CSCSegAlgoST::curv_noL5_A
private

Definition at line 145 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ curv_noL6_A

std::vector<float> CSCSegAlgoST::curv_noL6_A
private

Definition at line 146 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ curvePenalty

double CSCSegAlgoST::curvePenalty
private

Definition at line 185 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ curvePenaltyThreshold

double CSCSegAlgoST::curvePenaltyThreshold
private

Definition at line 184 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ debug

bool CSCSegAlgoST::debug
private

◆ dXclusBoxMax

double CSCSegAlgoST::dXclusBoxMax
private

Definition at line 164 of file CSCSegAlgoST.h.

Referenced by clusterHits(), and CSCSegAlgoST().

◆ dYclusBoxMax

double CSCSegAlgoST::dYclusBoxMax
private

Definition at line 165 of file CSCSegAlgoST.h.

Referenced by clusterHits(), and CSCSegAlgoST().

◆ GoodSegments

Segments CSCSegAlgoST::GoodSegments
private

Definition at line 117 of file CSCSegAlgoST.h.

Referenced by buildSegments(), ChooseSegments2(), ChooseSegments2a(), and ChooseSegments3().

◆ hitDropLimit4Hits

double CSCSegAlgoST::hitDropLimit4Hits
private

Definition at line 175 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ hitDropLimit5Hits

double CSCSegAlgoST::hitDropLimit5Hits
private

Definition at line 176 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ hitDropLimit6Hits

double CSCSegAlgoST::hitDropLimit6Hits
private

Definition at line 177 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ maxRecHitsInCluster

int CSCSegAlgoST::maxRecHitsInCluster
private

Definition at line 166 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ minHitsPerSegment

int CSCSegAlgoST::minHitsPerSegment
private

Definition at line 161 of file CSCSegAlgoST.h.

Referenced by buildSegments(), CSCSegAlgoST(), and prune_bad_hits().

◆ myName_

const std::string CSCSegAlgoST::myName_
private

Definition at line 112 of file CSCSegAlgoST.h.

◆ onlyBestSegment

bool CSCSegAlgoST::onlyBestSegment
private

Definition at line 172 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ PAhits_onLayer

ChamberHitContainer CSCSegAlgoST::PAhits_onLayer[6]
private

Definition at line 119 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ preClustering

bool CSCSegAlgoST::preClustering
private

Definition at line 167 of file CSCSegAlgoST.h.

Referenced by CSCSegAlgoST(), and run().

◆ preClustering_useChaining

bool CSCSegAlgoST::preClustering_useChaining
private

Definition at line 168 of file CSCSegAlgoST.h.

Referenced by CSCSegAlgoST(), and run().

◆ prePrun_

bool CSCSegAlgoST::prePrun_
private

Chi^2 normalization for the initial fit.

Definition at line 193 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ prePrunLimit_

double CSCSegAlgoST::prePrunLimit_
private

Allow to prune a (rechit in a) segment in segment buld method once it passed through Chi^2-X and chi2uCorrection is big.

Definition at line 195 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ protoSegment

ChamberHitContainer CSCSegAlgoST::protoSegment
private

Definition at line 155 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and prune_bad_hits().

◆ Pruning

bool CSCSegAlgoST::Pruning
private

Definition at line 169 of file CSCSegAlgoST.h.

Referenced by CSCSegAlgoST(), and run().

◆ ps_

const edm::ParameterSet CSCSegAlgoST::ps_
private

Definition at line 113 of file CSCSegAlgoST.h.

Referenced by pset().

◆ Psegments

std::vector<ChamberHitContainer> CSCSegAlgoST::Psegments
private

Definition at line 122 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and ChooseSegments2().

◆ Psegments_hits

ChamberHitContainer CSCSegAlgoST::Psegments_hits
private

Definition at line 120 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ Psegments_noL1

std::vector<ChamberHitContainer> CSCSegAlgoST::Psegments_noL1
private

Definition at line 124 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ Psegments_noL2

std::vector<ChamberHitContainer> CSCSegAlgoST::Psegments_noL2
private

Definition at line 125 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ Psegments_noL3

std::vector<ChamberHitContainer> CSCSegAlgoST::Psegments_noL3
private

Definition at line 126 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ Psegments_noL4

std::vector<ChamberHitContainer> CSCSegAlgoST::Psegments_noL4
private

Definition at line 127 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ Psegments_noL5

std::vector<ChamberHitContainer> CSCSegAlgoST::Psegments_noL5
private

Definition at line 128 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ Psegments_noL6

std::vector<ChamberHitContainer> CSCSegAlgoST::Psegments_noL6
private

Definition at line 129 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ Psegments_noLx

std::vector<ChamberHitContainer> CSCSegAlgoST::Psegments_noLx
private

Definition at line 123 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ showering_

CSCSegAlgoShowering* CSCSegAlgoST::showering_
private

Definition at line 114 of file CSCSegAlgoST.h.

Referenced by buildSegments(), CSCSegAlgoST(), and ~CSCSegAlgoST().

◆ theChamber

const CSCChamber* CSCSegAlgoST::theChamber
private

Definition at line 116 of file CSCSegAlgoST.h.

Referenced by buildSegments(), chamber(), clusterHits(), prune_bad_hits(), and run().

◆ useShowering

bool CSCSegAlgoST::useShowering
private

Definition at line 173 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ weight_A

std::vector<float> CSCSegAlgoST::weight_A
private

Definition at line 131 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and ChooseSegments2().

◆ weight_B

std::vector<float> CSCSegAlgoST::weight_B
private

Definition at line 147 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL1_A

std::vector<float> CSCSegAlgoST::weight_noL1_A
private

Definition at line 133 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL1_B

std::vector<float> CSCSegAlgoST::weight_noL1_B
private

Definition at line 148 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL2_A

std::vector<float> CSCSegAlgoST::weight_noL2_A
private

Definition at line 134 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL2_B

std::vector<float> CSCSegAlgoST::weight_noL2_B
private

Definition at line 149 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL3_A

std::vector<float> CSCSegAlgoST::weight_noL3_A
private

Definition at line 135 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL3_B

std::vector<float> CSCSegAlgoST::weight_noL3_B
private

Definition at line 150 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL4_A

std::vector<float> CSCSegAlgoST::weight_noL4_A
private

Definition at line 136 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL4_B

std::vector<float> CSCSegAlgoST::weight_noL4_B
private

Definition at line 151 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL5_A

std::vector<float> CSCSegAlgoST::weight_noL5_A
private

Definition at line 137 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL5_B

std::vector<float> CSCSegAlgoST::weight_noL5_B
private

Definition at line 152 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL6_A

std::vector<float> CSCSegAlgoST::weight_noL6_A
private

Definition at line 138 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noL6_B

std::vector<float> CSCSegAlgoST::weight_noL6_B
private

Definition at line 153 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ weight_noLx_A

std::vector<float> CSCSegAlgoST::weight_noLx_A
private

Definition at line 132 of file CSCSegAlgoST.h.

Referenced by buildSegments().

◆ yweightPenalty

double CSCSegAlgoST::yweightPenalty
private

Definition at line 182 of file CSCSegAlgoST.h.

Referenced by buildSegments(), and CSCSegAlgoST().

◆ yweightPenaltyThreshold

double CSCSegAlgoST::yweightPenaltyThreshold
private

Definition at line 181 of file CSCSegAlgoST.h.

Referenced by CSCSegAlgoST(), and run().