src
RecoVertex
BeamSpotProducer
interface
BeamSpotProducer.h
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#ifndef BeamSpotProducer_BeamSpotProducer_h
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#define BeamSpotProducer_BeamSpotProducer_h
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#include "
FWCore/Framework/interface/stream/EDProducer.h
"
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#include "
FWCore/Framework/interface/Event.h
"
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#include "
DataFormats/Common/interface/Handle.h
"
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#include "
FWCore/Framework/interface/ESHandle.h
"
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#include "
FWCore/Framework/interface/EventSetup.h
"
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#include "
FWCore/Utilities/interface/ESGetToken.h
"
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#include "
CondFormats/DataRecord/interface/BeamSpotObjectsRcd.h
"
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#include "
CondFormats/BeamSpotObjects/interface/BeamSpotObjects.h
"
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class
BeamSpotProducer
:
public
edm::stream::EDProducer
<> {
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public
:
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typedef
std::vector<edm::ParameterSet>
Parameters
;
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explicit
BeamSpotProducer
(
const
edm::ParameterSet
& iConf);
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~BeamSpotProducer
()
override
;
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void
produce
(
edm::Event
&
iEvent
,
const
edm::EventSetup
& iSetup)
override
;
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private
:
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edm::ESGetToken<BeamSpotObjects, BeamSpotObjectsRcd>
m_beamToken
;
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};
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#endif
BeamSpotProducer::Parameters
std::vector< edm::ParameterSet > Parameters
Definition:
BeamSpotProducer.h:27
BeamSpotObjectsRcd.h
BeamSpotProducer::~BeamSpotProducer
~BeamSpotProducer() override
destructor
Definition:
BeamSpotProducer.cc:27
Event.h
EventSetup.h
EDProducer.h
edm::ESGetToken< BeamSpotObjects, BeamSpotObjectsRcd >
iEvent
int iEvent
Definition:
GenABIO.cc:224
ESGetToken.h
BeamSpotProducer::m_beamToken
edm::ESGetToken< BeamSpotObjects, BeamSpotObjectsRcd > m_beamToken
Definition:
BeamSpotProducer.h:38
BeamSpotProducer::BeamSpotProducer
BeamSpotProducer(const edm::ParameterSet &iConf)
constructor
Definition:
BeamSpotProducer.cc:17
ESHandle.h
edm::EventSetup
Definition:
EventSetup.h:59
BeamSpotProducer::produce
void produce(edm::Event &iEvent, const edm::EventSetup &iSetup) override
produce a beam spot class
Definition:
BeamSpotProducer.cc:34
edm::stream::EDProducer
Definition:
EDProducer.h:36
BeamSpotProducer
Definition:
BeamSpotProducer.h:25
BeamSpotObjects.h
edm::ParameterSet
Definition:
ParameterSet.h:47
edm::Event
Definition:
Event.h:73
Handle.h
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