SimGeneral
GFlash
src
GflashTrajectoryPoint.cc
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#include "
SimGeneral/GFlash/interface/GflashTrajectoryPoint.h
"
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GflashTrajectoryPoint::GflashTrajectoryPoint
() : thePosition(0, 0, 0), theMomentum(0, 0, 0), thePathLength(0) {
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// default constructor
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}
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GflashTrajectoryPoint::GflashTrajectoryPoint
(
Gflash3Vector
&
position
,
Gflash3Vector
&momentum,
double
pathLength) {
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thePosition
=
position
;
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theMomentum
= momentum;
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thePathLength
= pathLength;
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}
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GflashTrajectoryPoint::~GflashTrajectoryPoint
() {}
GflashTrajectoryPoint::~GflashTrajectoryPoint
~GflashTrajectoryPoint()
Definition:
GflashTrajectoryPoint.cc:13
GflashTrajectoryPoint::theMomentum
Gflash3Vector theMomentum
Definition:
GflashTrajectoryPoint.h:31
GflashTrajectoryPoint::thePathLength
double thePathLength
Definition:
GflashTrajectoryPoint.h:32
GflashTrajectoryPoint::GflashTrajectoryPoint
GflashTrajectoryPoint()
Definition:
GflashTrajectoryPoint.cc:3
Gflash3Vector
CLHEP::Hep3Vector Gflash3Vector
Definition:
Gflash3Vector.h:6
GflashTrajectoryPoint.h
position
static int position[264][3]
Definition:
ReadPGInfo.cc:289
GflashTrajectoryPoint::thePosition
Gflash3Vector thePosition
Definition:
GflashTrajectoryPoint.h:30
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