20 const std::vector<VolumeSide>&
faces,
27 const std::vector<VolumeSide>&
faces()
const override {
return theFaces; }
GloballyPositioned< float >::GlobalPoint GlobalPoint
const std::vector< VolumeSide > & faces() const override
Access to volume faces.
GloballyPositioned< float >::LocalPoint LocalPoint
MagCylinder(const PositionType &pos, const RotationType &rot, const std::vector< VolumeSide > &faces, const MagneticFieldProvider< float > *mfp)
bool inside(const GlobalPoint &gp, double tolerance=0.) const override
Point3DBase< float, GlobalTag > PositionType
std::vector< VolumeSide > theFaces
TkRotation< float > RotationType