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MuonME0FrameRotation Class Reference

#include <MuonME0FrameRotation.h>

Inheritance diagram for MuonME0FrameRotation:
MuonFrameRotation

Public Member Functions

 MuonME0FrameRotation (const MuonGeometryConstants &muonConstants)
 
Local3DPoint transformPoint (const Local3DPoint &, const G4Step *) const override
 
 ~MuonME0FrameRotation () override
 
- Public Member Functions inherited from MuonFrameRotation
 MuonFrameRotation ()
 
virtual ~MuonFrameRotation ()
 

Detailed Description

implementation of FrameRotation for the muon ME0

Author
Arno Straessner, CERN arno..nosp@m.stra.nosp@m.essne.nosp@m.r@ce.nosp@m.rn.ch

Modification:

Definition at line 22 of file MuonME0FrameRotation.h.

Constructor & Destructor Documentation

◆ MuonME0FrameRotation()

MuonME0FrameRotation::MuonME0FrameRotation ( const MuonGeometryConstants muonConstants)

◆ ~MuonME0FrameRotation()

MuonME0FrameRotation::~MuonME0FrameRotation ( )
override

Definition at line 8 of file MuonME0FrameRotation.cc.

8 {}

Member Function Documentation

◆ transformPoint()

Local3DPoint MuonME0FrameRotation::transformPoint ( const Local3DPoint point,
const G4Step *   
) const
overridevirtual

Reimplemented from MuonFrameRotation.

Definition at line 10 of file MuonME0FrameRotation.cc.

References point.

10  {
11  return Local3DPoint(point.x(), point.z(), -point.y());
12 }
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
Definition: invegas.h:5
Point3DBase< float, LocalTag > Local3DPoint
Definition: LocalPoint.h:9