12 : name_(), index_(), prescale_(), run_(), accept_(), error_(), lastActiveFilterSlot_(), l3Filters_(0) {
19 : name_(name), index_(), prescale_(), run_(), accept_(), error_(), lastActiveFilterSlot_(), l3Filters_(0) {
31 unsigned lastActiveFilterSlot,
39 lastActiveFilterSlot_(lastActiveFilterSlot),
40 l3Filters_(l3Filters) {
56 std::vector<std::string>
seeds;
57 for (L1SeedCollection::const_iterator iSeed =
l1Seeds().
begin(); iSeed !=
l1Seeds().end(); ++iSeed) {
58 if (iSeed->first == decision)
59 seeds.push_back(iSeed->second);
std::vector< unsigned > filterIndices_
const L1SeedCollection & l1Seeds() const
Get all L1 seeds.
std::vector< std::string > modules_
int indexModule(const std::string &name) const
void find(edm::Handle< EcalRecHitCollection > &hits, DetId thisDet, std::vector< EcalRecHitCollection::const_iterator > &hit, bool debug=false)
bool accept(const edm::Event &event, const edm::TriggerResults &triggerTable, const std::string &triggerPath)
TriggerPath()
Constructors and Desctructor.
const std::string & name() const
Get the path name.