1 #ifndef StraightLinePlaneCrossing_H_
2 #define StraightLinePlaneCrossing_H_
46 std::pair<bool, PositionType>
position(
const Plane& plane)
const;
const PropagationDirection thePropDir
Basic3DVector< float > PositionType
StraightLinePlaneCrossing(const PositionType &point, const DirectionType &momentum, const PropagationDirection propDir=alongMomentum)
PositionType position(float s) const
std::pair< bool, double > pathLength(const Plane &plane) const
~StraightLinePlaneCrossing()
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
Basic3DVector unit() const