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CSCSegAlgoDF Class Reference

#include <CSCSegAlgoDF.h>

Inheritance diagram for CSCSegAlgoDF:
CSCSegmentAlgorithm

Public Types

typedef std::deque< bool > BoolContainer
 
typedef std::vector< const
CSCRecHit2D * > 
ChamberHitContainer
 
typedef std::vector< const
CSCRecHit2D * >
::const_iterator 
ChamberHitContainerCIt
 
typedef std::vector< int > LayerIndex
 Typedefs. More...
 

Public Member Functions

std::vector< CSCSegmentbuildSegments (const ChamberHitContainer &rechits)
 
 CSCSegAlgoDF (const edm::ParameterSet &ps)
 Constructor. More...
 
std::vector< CSCSegmentrun (const CSCChamber *aChamber, const ChamberHitContainer &rechits) override
 
 ~CSCSegAlgoDF () override
 Destructor. More...
 
- Public Member Functions inherited from CSCSegmentAlgorithm
 CSCSegmentAlgorithm (const edm::ParameterSet &)
 Constructor. More...
 
virtual std::vector< CSCSegmentrun (const CSCChamber *chamber, const std::vector< const CSCRecHit2D * > &rechits)=0
 
virtual ~CSCSegmentAlgorithm ()
 Destructor. More...
 

Private Member Functions

bool addHit (const CSCRecHit2D *hit, int layer)
 
void compareProtoSegment (const CSCRecHit2D *h, int layer)
 
void dumpSegment (const CSCSegment &seg) const
 
void flagHitsAsUsed (const ChamberHitContainer &rechitsInChamber)
 
bool hasHitOnLayer (int layer) const
 
bool isHitNearSegment (const CSCRecHit2D *h) const
 
void pruneFromResidual (void)
 
void tryAddingHitsToSegment (const ChamberHitContainer &rechitsInChamber, const ChamberHitContainerCIt i1, const ChamberHitContainerCIt i2, const LayerIndex &layerIndex)
 Utility functions. More...
 
void updateParameters (void)
 

Private Attributes

float chi2Max
 
ChamberHitContainer closeHits
 
bool debug
 
double dPhiFineMax
 
double dRPhiFineMax
 
float maxRatioResidual
 
int minHitsForPreClustering
 
int minHitsPerSegment
 
int minLayersApart
 
const std::string myName
 
int nHitsPerClusterIsShower
 
CSCSegAlgoPreClusteringpreCluster_
 
bool preClustering
 
ChamberHitContainer protoSegment
 
bool Pruning
 
ChamberHitContainer secondSeedHits
 
CSCSegFitsfit_
 
CSCSegAlgoShoweringshowering_
 
float tanPhiMax
 
float tanThetaMax
 
const CSCChambertheChamber
 
BoolContainer usedHits
 

Detailed Description

This is a modified version of the SK algorithm for building endcap muon track segments out of the rechit's in a CSCChamber.

A CSCSegment is a RecSegment4D, and is built from CSCRecHit2D objects, each of which is a RecHit2DLocalPos.

This builds segments by first creating proto-segments from at least 3 hits. We intend to try all possible pairs of hits to start segment building. 'All possible' means each hit lies on different layers in the chamber. Once a hit has been assigned to a segment, we don't consider it again, THAT IS, FOR THE FIRST PASS ONLY ! In fact, this is one of the possible flaw with the SK algorithms as it sometimes manages to build segments with the wrong starting points. In the DF algorithm, the endpoints are tested as the best starting points in a 2nd and 3rd loop.

Another difference with the from the SK algorithm is that rechits can be added to proto segments if they fall within n sigmas of the projected track within a given layer. Hence, a cylinder isn't used as in the SK algorimthm, which allows for pseudo 2D hits built from wire or strip only hits to be used in segment reconstruction.

Also, only a certain muonsPerChamberMax maximum number of segments can be produced in the chamber. [Seems to be hardwired rather than using this variable?]

Alternative algorithms can be used for the segment building by writing classes like this, and then selecting which one is actually used via the CSCSegmentBuilder.

Author
Dominique Fortin - UCR

Definition at line 48 of file CSCSegAlgoDF.h.

Member Typedef Documentation

typedef std::deque<bool> CSCSegAlgoDF::BoolContainer

Definition at line 55 of file CSCSegAlgoDF.h.

typedef std::vector<const CSCRecHit2D*> CSCSegAlgoDF::ChamberHitContainer

Definition at line 53 of file CSCSegAlgoDF.h.

typedef std::vector<const CSCRecHit2D*>::const_iterator CSCSegAlgoDF::ChamberHitContainerCIt

Definition at line 54 of file CSCSegAlgoDF.h.

typedef std::vector<int> CSCSegAlgoDF::LayerIndex

Typedefs.

Definition at line 52 of file CSCSegAlgoDF.h.

Constructor & Destructor Documentation

CSCSegAlgoDF::CSCSegAlgoDF ( const edm::ParameterSet ps)
explicit

Constructor.

Definition at line 34 of file CSCSegAlgoDF.cc.

References chi2Max, debug, dPhiFineMax, dRPhiFineMax, edm::ParameterSet::getParameter(), edm::ParameterSet::getUntrackedParameter(), maxRatioResidual, minHitsForPreClustering, minHitsPerSegment, minLayersApart, nHitsPerClusterIsShower, preCluster_, preClustering, Pruning, showering_, tanPhiMax, and tanThetaMax.

35  : CSCSegmentAlgorithm(ps), myName("CSCSegAlgoDF"), sfit_(nullptr) {
36  debug = ps.getUntrackedParameter<bool>("CSCSegmentDebug");
37  minLayersApart = ps.getParameter<int>("minLayersApart");
38  minHitsPerSegment = ps.getParameter<int>("minHitsPerSegment");
39  dRPhiFineMax = ps.getParameter<double>("dRPhiFineMax");
40  dPhiFineMax = ps.getParameter<double>("dPhiFineMax");
41  tanThetaMax = ps.getParameter<double>("tanThetaMax");
42  tanPhiMax = ps.getParameter<double>("tanPhiMax");
43  chi2Max = ps.getParameter<double>("chi2Max");
44  preClustering = ps.getUntrackedParameter<bool>("preClustering");
45  minHitsForPreClustering = ps.getParameter<int>("minHitsForPreClustering");
46  nHitsPerClusterIsShower = ps.getParameter<int>("nHitsPerClusterIsShower");
47  Pruning = ps.getUntrackedParameter<bool>("Pruning");
48  maxRatioResidual = ps.getParameter<double>("maxRatioResidualPrune");
49 
52 }
T getUntrackedParameter(std::string const &, T const &) const
CSCSegAlgoPreClustering * preCluster_
Definition: CSCSegAlgoDF.h:139
CSCSegmentAlgorithm(const edm::ParameterSet &)
Constructor.
CSCSegAlgoShowering * showering_
Definition: CSCSegAlgoDF.h:140
bool preClustering
Definition: CSCSegAlgoDF.h:123
const std::string myName
Definition: CSCSegAlgoDF.h:112
CSCSegFit * sfit_
Definition: CSCSegAlgoDF.h:141
float maxRatioResidual
Definition: CSCSegAlgoDF.h:137
int minHitsForPreClustering
Definition: CSCSegAlgoDF.h:124
float tanThetaMax
Definition: CSCSegAlgoDF.h:135
double dPhiFineMax
Definition: CSCSegAlgoDF.h:133
T getParameter(std::string const &) const
Definition: ParameterSet.h:303
double dRPhiFineMax
Definition: CSCSegAlgoDF.h:132
int minHitsPerSegment
Definition: CSCSegAlgoDF.h:130
int nHitsPerClusterIsShower
Definition: CSCSegAlgoDF.h:128
CSCSegAlgoDF::~CSCSegAlgoDF ( )
override

Destructor.

Definition at line 57 of file CSCSegAlgoDF.cc.

References preCluster_, and showering_.

57  {
58  delete preCluster_;
59  delete showering_;
60 }
CSCSegAlgoPreClustering * preCluster_
Definition: CSCSegAlgoDF.h:139
CSCSegAlgoShowering * showering_
Definition: CSCSegAlgoDF.h:140

Member Function Documentation

bool CSCSegAlgoDF::addHit ( const CSCRecHit2D hit,
int  layer 
)
private

Definition at line 423 of file CSCSegAlgoDF.cc.

References protoSegment.

Referenced by compareProtoSegment(), and tryAddingHitsToSegment().

423  {
424  // std::cout << "[CSCSegAlgoDF::addHit] on layer " << layer << " to protoSegment.size() = "
425  // << protoSegment.size() << std::endl;
426 
427  // Return true if hit was added successfully and then parameters are updated.
428  // Return false if there is already a hit on the same layer, or insert failed.
429 
430  if (protoSegment.size() > 5)
431  return false; //@@ can only have 6 hits at most
432 
433  // Test that we are not trying to add the same hit again
434  for (ChamberHitContainer::const_iterator it = protoSegment.begin(); it != protoSegment.end(); ++it)
435  if (aHit == (*it))
436  return false;
437 
438  protoSegment.push_back(aHit);
439 
440  return true;
441 }
ChamberHitContainer protoSegment
Definition: CSCSegAlgoDF.h:118
std::vector< CSCSegment > CSCSegAlgoDF::buildSegments ( const ChamberHitContainer rechits)

Build track segments in this chamber (this is where the actual segment-building algorithm hides.)

Definition at line 109 of file CSCSegAlgoDF.cc.

References CSCSegFit::chi2(), chi2Max, CSCSegFit::covarianceMatrix(), debug, dumpSegment(), PVValHelper::dz, flagHitsAsUsed(), CSCSegFit::hits(), mps_fire::i, cuy::ib, CSCSegFit::intercept(), CSCChamber::layer(), CSCSegFit::localdir(), CSCRecHit2D::localPosition(), minHitsPerSegment, minLayersApart, nHitsPerClusterIsShower, mkfit::Config::nLayers, CSCSegment::nRecHits(), GeomDet::position(), preClustering, protoSegment, pruneFromResidual(), Pruning, HI_PhotonSkim_cff::rechits, sfit_, showering_, CSCSegAlgoShowering::showerSeg(), tanPhiMax, tanThetaMax, groupFilesInBlocks::temp, theChamber, GeomDet::toGlobal(), GeomDet::toLocal(), tryAddingHitsToSegment(), updateParameters(), usedHits, PV3DBase< T, PVType, FrameType >::x(), PV3DBase< T, PVType, FrameType >::y(), and PV3DBase< T, PVType, FrameType >::z().

Referenced by run().

109  {
110  ChamberHitContainer rechits = _rechits;
111  // Clear buffer for segment vector
112  std::vector<CSCSegment> segmentInChamber;
113  segmentInChamber.clear();
114 
115  unsigned nHitInChamber = rechits.size();
116 
117  // std::cout << "[CSCSegAlgoDF::buildSegments] address of chamber = " << theChamber << std::endl;
118  // std::cout << "[CSCSegAlgoDF::buildSegments] starting in " << theChamber->id()
119  // << " with " << nHitInChamber << " rechits" << std::endl;
120 
121  // Return #1 - OK, there aren't enough rechits to build a segment
122  if (nHitInChamber < 3)
123  return segmentInChamber;
124 
125  LayerIndex layerIndex(nHitInChamber);
126 
127  size_t nLayers = 0;
128  size_t old_layer = 0;
129  for (size_t i = 0; i < nHitInChamber; ++i) {
130  size_t this_layer = rechits[i]->cscDetId().layer();
131  // std::cout << "[CSCSegAlgoDF::buildSegments] this_layer = " << this_layer << std::endl;
132  layerIndex[i] = this_layer;
133  // std::cout << "[CSCSegAlgoDF::buildSegments] layerIndex[" << i << "] = " << layerIndex[i] << std::endl;
134  if (this_layer != old_layer) {
135  old_layer = this_layer;
136  ++nLayers;
137  }
138  }
139 
140  // std::cout << "[CSCSegAlgoDF::buildSegments] layers with rechits = " << nLayers << std::endl;
141 
142  // Return #2 - OK, there aren't enough hit layers to build a segment
143  if (nLayers < 3)
144  return segmentInChamber;
145 
146  double z1 = theChamber->layer(1)->position().z();
147  double z6 = theChamber->layer(6)->position().z();
148 
149  if (z1 > 0.) {
150  if (z1 > z6) {
151  reverse(layerIndex.begin(), layerIndex.end());
152  reverse(rechits.begin(), rechits.end());
153  }
154  } else if (z1 < 0.) {
155  if (z1 < z6) {
156  reverse(layerIndex.begin(), layerIndex.end());
157  reverse(rechits.begin(), rechits.end());
158  }
159  }
160 
161  // std::cout << "[CSCSegAlgoDF::buildSegments] rechits have been ordered" << std::endl;
162 
163  // Showering muon
164  if (preClustering && int(nHitInChamber) > nHitsPerClusterIsShower && nLayers > 2) {
165  // std::cout << "[CSCSegAlgoDF::buildSegments] showering block" << std::endl;
166 
167  CSCSegment segShower = showering_->showerSeg(theChamber, rechits);
168 
169  // Return #3 - OK, this is now 'effectve' rechits
170  // Make sure have at least 3 hits...
171  if (segShower.nRecHits() < 3)
172  return segmentInChamber;
173 
174  segmentInChamber.push_back(segShower);
175  if (debug)
176  dumpSegment(segShower);
177 
178  // Return #4 - OK, only get one try at building a segment from shower
179  return segmentInChamber;
180  }
181 
182  // Initialize flags that a given hit has been allocated to a segment
183  BoolContainer used_ini(rechits.size(), false);
184  usedHits = used_ini;
185 
186  ChamberHitContainerCIt ib = rechits.begin();
187  ChamberHitContainerCIt ie = rechits.end();
188 
189  // std::cout << "[CSCSegAlgoDF::buildSegments] entering rechit loop" << std::endl;
190 
191  // Now Loop over hits within the chamber to find 1st seed for segment building
192  for (ChamberHitContainerCIt i1 = ib; i1 < ie; ++i1) {
193  if (usedHits[i1 - ib])
194  continue;
195 
196  const CSCRecHit2D* h1 = *i1;
197  int layer1 = layerIndex[i1 - ib];
198  const CSCLayer* l1 = theChamber->layer(layer1);
199  GlobalPoint gp1 = l1->toGlobal(h1->localPosition());
200  LocalPoint lp1 = theChamber->toLocal(gp1);
201 
202  // Loop over hits backward to find 2nd seed for segment building
203  for (ChamberHitContainerCIt i2 = ie - 1; i2 > ib; --i2) {
204  if (usedHits[i2 - ib])
205  continue; // Hit has been used already
206 
207  int layer2 = layerIndex[i2 - ib];
208  if ((layer2 - layer1) < minLayersApart)
209  continue;
210 
211  const CSCRecHit2D* h2 = *i2;
212  const CSCLayer* l2 = theChamber->layer(layer2);
213  GlobalPoint gp2 = l2->toGlobal(h2->localPosition());
214  LocalPoint lp2 = theChamber->toLocal(gp2);
215 
216  // Clear proto segment so it can be (re)-filled
217  protoSegment.clear();
218 
219  // We want hit wrt chamber (and local z will be != 0)
220  float dz = gp2.z() - gp1.z();
221  float slope_u = (lp2.x() - lp1.x()) / dz;
222  float slope_v = (lp2.y() - lp1.y()) / dz;
223 
224  // Test if entrance angle is roughly pointing towards IP
225  if (fabs(slope_v) > tanThetaMax)
226  continue;
227  if (fabs(slope_u) > tanPhiMax)
228  continue;
229 
230  protoSegment.push_back(h1);
231  protoSegment.push_back(h2);
232 
233  // std::cout << "[CSCSegAlgoDF::buildSegments] about to fit 2 hits on layers "
234  // << layer1 << " and " << layer2 << std::endl;
235 
236  // protoSegment has just 2 hits - but need to create a CSCSegFit to hold it in case
237  // we fail to add any more hits
239 
240  // Try adding hits to proto segment
241  tryAddingHitsToSegment(rechits, i1, i2, layerIndex);
242 
243  // Check no. of hits on segment to see if segment is large enough
244  bool segok = true;
245  unsigned iadd = 0;
246 
247  if (protoSegment.size() < minHitsPerSegment + iadd)
248  segok = false;
249 
250  if (Pruning && segok)
252 
253  // Check if segment satisfies chi2 requirement
254  if (sfit_->chi2() > chi2Max)
255  segok = false;
256 
257  if (segok) {
258  // Create an actual CSCSegment - retrieve all info from the current fit
260  // std::cout << "[CSCSegAlgoDF::buildSegments] about to delete sfit= = " << sfit_ << std::endl;
261  delete sfit_;
262  sfit_ = nullptr; // avoid possibility of attempting a second delete later
263 
264  segmentInChamber.push_back(temp);
265  if (debug)
266  dumpSegment(temp);
267 
268  // Return #5 - OK, fewer than 3 rechits not on this segment left in chamber
269  if (nHitInChamber - protoSegment.size() < 3)
270  return segmentInChamber;
271  // Return $6 - already have more than 4 segments in this chamber
272  if (segmentInChamber.size() > 4)
273  return segmentInChamber;
274 
275  // Flag used hits
276  flagHitsAsUsed(rechits);
277  }
278  }
279  }
280  // Return #7
281  return segmentInChamber;
282 }
void tryAddingHitsToSegment(const ChamberHitContainer &rechitsInChamber, const ChamberHitContainerCIt i1, const ChamberHitContainerCIt i2, const LayerIndex &layerIndex)
Utility functions.
ChamberHitContainer protoSegment
Definition: CSCSegAlgoDF.h:118
std::vector< const CSCRecHit2D * > ChamberHitContainer
Definition: CSCSegAlgoDF.h:53
std::vector< const CSCRecHit2D * >::const_iterator ChamberHitContainerCIt
Definition: CSCSegAlgoDF.h:54
CSCSetOfHits hits(void) const
Definition: CSCSegFit.h:79
int ib
Definition: cuy.py:661
LocalVector localdir() const
Definition: CSCSegFit.h:85
CSCSegment showerSeg(const CSCChamber *aChamber, const ChamberHitContainer &rechits)
GlobalPoint toGlobal(const Local2DPoint &lp) const
Conversion to the global R.F. from the R.F. of the GeomDet.
Definition: GeomDet.h:49
T y() const
Definition: PV3DBase.h:60
LocalPoint toLocal(const GlobalPoint &gp) const
Conversion to the R.F. of the GeomDet.
Definition: GeomDet.h:58
CSCSegAlgoShowering * showering_
Definition: CSCSegAlgoDF.h:140
bool preClustering
Definition: CSCSegAlgoDF.h:123
constexpr int nLayers
Definition: Config.h:73
CSCSegFit * sfit_
Definition: CSCSegAlgoDF.h:141
void updateParameters(void)
std::deque< bool > BoolContainer
Definition: CSCSegAlgoDF.h:55
const Surface::PositionType & position() const
The position (origin of the R.F.)
Definition: GeomDet.h:43
int nRecHits() const
Definition: CSCSegment.h:68
void dumpSegment(const CSCSegment &seg) const
double chi2(void) const
Definition: CSCSegFit.h:82
T z() const
Definition: PV3DBase.h:61
const CSCLayer * layer(CSCDetId id) const
Return the layer corresponding to the given id.
Definition: CSCChamber.cc:30
std::vector< int > LayerIndex
Typedefs.
Definition: CSCSegAlgoDF.h:52
LocalPoint localPosition() const override
Definition: CSCRecHit2D.h:56
void flagHitsAsUsed(const ChamberHitContainer &rechitsInChamber)
float tanThetaMax
Definition: CSCSegAlgoDF.h:135
void pruneFromResidual(void)
AlgebraicSymMatrix covarianceMatrix(void)
Definition: CSCSegFit.cc:352
LocalPoint intercept() const
Definition: CSCSegFit.h:84
const CSCChamber * theChamber
Definition: CSCSegAlgoDF.h:113
int minHitsPerSegment
Definition: CSCSegAlgoDF.h:130
int nHitsPerClusterIsShower
Definition: CSCSegAlgoDF.h:128
T x() const
Definition: PV3DBase.h:59
BoolContainer usedHits
Definition: CSCSegAlgoDF.h:114
void CSCSegAlgoDF::compareProtoSegment ( const CSCRecHit2D h,
int  layer 
)
private

Definition at line 483 of file CSCSegAlgoDF.cc.

References addHit(), CSCSegFit::chi2(), CSCSegFit::fit(), phase1PixelTopology::layer, convertSQLiteXML::ok, protoSegment, sfit_, and theChamber.

Referenced by tryAddingHitsToSegment().

483  {
484  // std::cout << "[CSCSegAlgoDF::compareProtoSegment] for hit on layer " << layer
485  // << " with protoSegment.size() = " << protoSegment.size() << std::endl;
486 
487  // Try adding the hit to existing segment, and remove old one existing in same layer
488  ChamberHitContainer::iterator it;
489  for (it = protoSegment.begin(); it != protoSegment.end();) {
490  if ((*it)->cscDetId().layer() == layer) {
491  it = protoSegment.erase(it);
492  } else {
493  ++it;
494  }
495  }
496 
497  // std::cout << "[CSCSegAlgoDF::compareProtoSegment] about to add hit on layer " << layer
498  // << " with protoSegment.size() = " << protoSegment.size() << std::endl;
499 
500  bool ok = addHit(h, layer);
501 
502  CSCSegFit* newfit = nullptr;
503  if (ok) {
504  newfit = new CSCSegFit(theChamber, protoSegment);
505  // std::cout << "[CSCSegAlgoDF::compareProtoSegment] newfit = " << newfit << std::endl;
506  newfit->fit();
507  }
508  if (!ok || (newfit->chi2() > sfit_->chi2())) {
509  // std::cout << "[CSCSegAlgoDF::compareProtoSegment] about to delete newfit = " << newfit << std::endl;
510  delete newfit; // failed to add a hit or new fit is worse
511  } else {
512  // std::cout << "[CSCSegAlgoDF::compareProtoSegment] about to delete sfit_ = " << sfit_ << std::endl;
513  delete sfit_; // new fit is better
514  sfit_ = newfit;
515  // std::cout << "[CSCSegAlgoDF::compareProtoSegment] reset sfit_ = " << sfit_ << std::endl;
516  }
517 }
void fit(void)
Definition: CSCSegFit.cc:13
ChamberHitContainer protoSegment
Definition: CSCSegAlgoDF.h:118
bool addHit(const CSCRecHit2D *hit, int layer)
constexpr std::array< uint8_t, layerIndexSize > layer
CSCSegFit * sfit_
Definition: CSCSegAlgoDF.h:141
double chi2(void) const
Definition: CSCSegFit.h:82
const CSCChamber * theChamber
Definition: CSCSegAlgoDF.h:113
void CSCSegAlgoDF::dumpSegment ( const CSCSegment seg) const
private

Definition at line 608 of file CSCSegAlgoDF.cc.

References CSCSegment::chi2(), CSCSegment::degreesOfFreedom(), CSCChamber::id(), CSCSegment::localDirection(), CSCSegment::localDirectionError(), CSCSegment::localPosition(), CSCSegment::localPositionError(), CSCSegment::parametersError(), CSCSegment::specificRecHits(), theChamber, and CSCSegment::time().

Referenced by buildSegments().

608  {
609  edm::LogVerbatim("CSCSegment") << "CSCSegment in " << theChamber->id() << "\nlocal position = " << seg.localPosition()
610  << "\nerror = " << seg.localPositionError()
611  << "\nlocal direction = " << seg.localDirection()
612  << "\nerror =" << seg.localDirectionError() << "\ncovariance matrix"
613  << seg.parametersError() << "chi2/ndf = " << seg.chi2() << "/"
614  << seg.degreesOfFreedom() << "\n#rechits = " << seg.specificRecHits().size()
615  << "\ntime = " << seg.time();
616 }
Log< level::Info, true > LogVerbatim
LocalPoint localPosition() const override
Definition: CSCSegment.h:39
CSCDetId id() const
Get the (concrete) DetId.
Definition: CSCChamber.h:34
double chi2() const override
Chi2 of the segment fit.
Definition: CSCSegment.h:58
LocalVector localDirection() const override
Local direction.
Definition: CSCSegment.h:42
int degreesOfFreedom() const override
Degrees of freedom of the segment fit.
Definition: CSCSegment.h:62
const std::vector< CSCRecHit2D > & specificRecHits() const
Definition: CSCSegment.h:66
LocalError localDirectionError() const override
Error on the local direction.
Definition: CSCSegment.cc:52
AlgebraicSymMatrix parametersError() const override
Covariance matrix of parameters()
Definition: CSCSegment.h:49
const CSCChamber * theChamber
Definition: CSCSegAlgoDF.h:113
LocalError localPositionError() const override
Definition: CSCSegment.cc:48
float time() const
Definition: CSCSegment.cc:144
void CSCSegAlgoDF::flagHitsAsUsed ( const ChamberHitContainer rechitsInChamber)
private

Flag hits on segment as used

Definition at line 524 of file CSCSegAlgoDF.cc.

References closeHits, cuy::ib, protoSegment, and usedHits.

Referenced by buildSegments().

524  {
525  // Flag hits on segment as used
526  ChamberHitContainerCIt ib = rechitsInChamber.begin();
527  ChamberHitContainerCIt hi, iu;
528 
529  for (hi = protoSegment.begin(); hi != protoSegment.end(); ++hi) {
530  for (iu = ib; iu != rechitsInChamber.end(); ++iu) {
531  if (*hi == *iu)
532  usedHits[iu - ib] = true;
533  }
534  }
535  // Don't reject hits marked as "nearby" for now.
536  // So this is bypassed at all times for now !!!
537  // Perhaps add back to speed up algorithm some more
538  if (!closeHits.empty())
539  return;
540  for (hi = closeHits.begin(); hi != closeHits.end(); ++hi) {
541  for (iu = ib; iu != rechitsInChamber.end(); ++iu) {
542  if (*hi == *iu)
543  usedHits[iu - ib] = true;
544  }
545  }
546 }
ChamberHitContainer protoSegment
Definition: CSCSegAlgoDF.h:118
std::vector< const CSCRecHit2D * >::const_iterator ChamberHitContainerCIt
Definition: CSCSegAlgoDF.h:54
int ib
Definition: cuy.py:661
ChamberHitContainer closeHits
Definition: CSCSegAlgoDF.h:116
BoolContainer usedHits
Definition: CSCSegAlgoDF.h:114
bool CSCSegAlgoDF::hasHitOnLayer ( int  layer) const
private

Definition at line 466 of file CSCSegAlgoDF.cc.

References phase1PixelTopology::layer, and protoSegment.

Referenced by tryAddingHitsToSegment().

466  {
467  // std::cout << "[CSCSegAlgoDF::hasHitOnLayer] on layer " << layer << std::endl;
468 
469  // Is there already a hit on this layer?
470  for (ChamberHitContainerCIt it = protoSegment.begin(); it != protoSegment.end(); it++)
471  if ((*it)->cscDetId().layer() == layer)
472  return true;
473 
474  return false;
475 }
ChamberHitContainer protoSegment
Definition: CSCSegAlgoDF.h:118
std::vector< const CSCRecHit2D * >::const_iterator ChamberHitContainerCIt
Definition: CSCSegAlgoDF.h:54
constexpr std::array< uint8_t, layerIndexSize > layer
bool CSCSegAlgoDF::isHitNearSegment ( const CSCRecHit2D h) const
private

Definition at line 381 of file CSCSegAlgoDF.cc.

References CSCRecHit2D::cscDetId(), srCondWrite_cfg::deltaPhi, dPhiFineMax, dRPhiFineMax, CSCDetId::layer(), CSCChamber::layer(), phase1PixelTopology::layer, CSCRecHit2D::localPosition(), M_PI, PV3DBase< T, PVType, FrameType >::phi(), dttmaxenums::R, sfit_, mathSSE::sqrt(), theChamber, GeomDet::toGlobal(), GeomDet::toLocal(), PV3DBase< T, PVType, FrameType >::x(), CSCSegFit::xfit(), PV3DBase< T, PVType, FrameType >::y(), CSCSegFit::yfit(), z, and PV3DBase< T, PVType, FrameType >::z().

Referenced by tryAddingHitsToSegment().

381  {
382  const CSCLayer* layer = theChamber->layer(hit->cscDetId().layer());
383 
384  // hit phi position in global coordinates
385  GlobalPoint Hgp = layer->toGlobal(hit->localPosition());
386  float Hphi = Hgp.phi();
387  if (Hphi < 0.)
388  Hphi += 2. * M_PI;
389  LocalPoint Hlp = theChamber->toLocal(Hgp);
390  float z = Hlp.z();
391 
392  float LocalX = sfit_->xfit(z);
393  float LocalY = sfit_->yfit(z);
394 
395  LocalPoint Slp(LocalX, LocalY, z);
396  GlobalPoint Sgp = theChamber->toGlobal(Slp);
397  float Sphi = Sgp.phi();
398  if (Sphi < 0.)
399  Sphi += 2. * M_PI;
400  float R = sqrt(Sgp.x() * Sgp.x() + Sgp.y() * Sgp.y());
401 
402  float deltaPhi = Sphi - Hphi;
403  if (deltaPhi > 2. * M_PI)
404  deltaPhi -= 2. * M_PI;
405  if (deltaPhi < -2. * M_PI)
406  deltaPhi += 2. * M_PI;
407  if (deltaPhi < 0.)
408  deltaPhi = -deltaPhi;
409 
410  float RdeltaPhi = R * deltaPhi;
411 
412  if (RdeltaPhi < dRPhiFineMax && deltaPhi < dPhiFineMax)
413  return true;
414 
415  return false;
416 }
GlobalPoint toGlobal(const Local2DPoint &lp) const
Conversion to the global R.F. from the R.F. of the GeomDet.
Definition: GeomDet.h:49
Geom::Phi< T > phi() const
Definition: PV3DBase.h:66
T y() const
Definition: PV3DBase.h:60
LocalPoint toLocal(const GlobalPoint &gp) const
Conversion to the R.F. of the GeomDet.
Definition: GeomDet.h:58
constexpr std::array< uint8_t, layerIndexSize > layer
CSCSegFit * sfit_
Definition: CSCSegAlgoDF.h:141
T sqrt(T t)
Definition: SSEVec.h:19
T z() const
Definition: PV3DBase.h:61
const CSCLayer * layer(CSCDetId id) const
Return the layer corresponding to the given id.
Definition: CSCChamber.cc:30
float xfit(float z) const
Definition: CSCSegFit.cc:426
#define M_PI
double dPhiFineMax
Definition: CSCSegAlgoDF.h:133
double dRPhiFineMax
Definition: CSCSegAlgoDF.h:132
const CSCChamber * theChamber
Definition: CSCSegAlgoDF.h:113
T x() const
Definition: PV3DBase.h:59
float yfit(float z) const
Definition: CSCSegFit.cc:432
void CSCSegAlgoDF::pruneFromResidual ( void  )
private

Prune bad segment from the worse hit based on residuals

Definition at line 549 of file CSCSegAlgoDF.cc.

References CSCRecHit2D::cscDetId(), runTauDisplay::gp, dqmiolumiharvest::j, CSCDetId::layer(), CSCChamber::layer(), phase1PixelTopology::layer, CSCRecHit2D::localPosition(), maxRatioResidual, nHits, protoSegment, CSCSegFit::Rdev(), sfit_, theChamber, GeomDet::toGlobal(), GeomDet::toLocal(), updateParameters(), PV3DBase< T, PVType, FrameType >::x(), PV3DBase< T, PVType, FrameType >::y(), and PV3DBase< T, PVType, FrameType >::z().

Referenced by buildSegments().

549  {
550  // Only prune if have at least 5 hits
551  if (protoSegment.size() < 5)
552  return;
553 
554  // Now Study residuals
555 
556  float maxResidual = 0.;
557  float sumResidual = 0.;
558  int nHits = 0;
559  int badIndex = -1;
560  int j = 0;
561 
562  ChamberHitContainer::const_iterator ih;
563 
564  for (ih = protoSegment.begin(); ih != protoSegment.end(); ++ih) {
565  const CSCRecHit2D& hit = (**ih);
566  const CSCLayer* layer = theChamber->layer(hit.cscDetId().layer());
567  GlobalPoint gp = layer->toGlobal(hit.localPosition());
568  LocalPoint lp = theChamber->toLocal(gp);
569 
570  float residual = sfit_->Rdev(lp.x(), lp.y(), lp.z());
571 
572  sumResidual += residual;
573  nHits++;
574  if (residual > maxResidual) {
575  maxResidual = residual;
576  badIndex = j;
577  }
578  j++;
579  }
580 
581  float corrAvgResidual = (sumResidual - maxResidual) / (nHits - 1);
582 
583  // Keep all hits
584  if (maxResidual / corrAvgResidual < maxRatioResidual)
585  return;
586 
587  // Drop worse hit and recompute segment properties + fill
588 
589  ChamberHitContainer newProtoSegment;
590 
591  j = 0;
592  for (ih = protoSegment.begin(); ih != protoSegment.end(); ++ih) {
593  if (j != badIndex)
594  newProtoSegment.push_back(*ih);
595  j++;
596  }
597 
598  protoSegment.clear();
599 
600  for (ih = newProtoSegment.begin(); ih != newProtoSegment.end(); ++ih) {
601  protoSegment.push_back(*ih);
602  }
603 
604  // Compute segment parameters
606 }
ChamberHitContainer protoSegment
Definition: CSCSegAlgoDF.h:118
std::vector< const CSCRecHit2D * > ChamberHitContainer
Definition: CSCSegAlgoDF.h:53
CSCDetId cscDetId() const
Definition: CSCRecHit2D.h:58
GlobalPoint toGlobal(const Local2DPoint &lp) const
Conversion to the global R.F. from the R.F. of the GeomDet.
Definition: GeomDet.h:49
T y() const
Definition: PV3DBase.h:60
float Rdev(float x, float y, float z) const
Definition: CSCSegFit.cc:438
LocalPoint toLocal(const GlobalPoint &gp) const
Conversion to the R.F. of the GeomDet.
Definition: GeomDet.h:58
int layer() const
Definition: CSCDetId.h:56
constexpr std::array< uint8_t, layerIndexSize > layer
CSCSegFit * sfit_
Definition: CSCSegAlgoDF.h:141
void updateParameters(void)
T z() const
Definition: PV3DBase.h:61
const CSCLayer * layer(CSCDetId id) const
Return the layer corresponding to the given id.
Definition: CSCChamber.cc:30
float maxRatioResidual
Definition: CSCSegAlgoDF.h:137
LocalPoint localPosition() const override
Definition: CSCRecHit2D.h:56
caConstants::TupleMultiplicity const CAHitNtupletGeneratorKernelsGPU::HitToTuple const cms::cuda::AtomicPairCounter GPUCACell const *__restrict__ uint32_t const *__restrict__ gpuPixelDoublets::CellNeighborsVector const gpuPixelDoublets::CellTracksVector const GPUCACell::OuterHitOfCell const int32_t nHits
const CSCChamber * theChamber
Definition: CSCSegAlgoDF.h:113
T x() const
Definition: PV3DBase.h:59
std::vector< CSCSegment > CSCSegAlgoDF::run ( const CSCChamber aChamber,
const ChamberHitContainer rechits 
)
override

Here we must implement the algorithm

Definition at line 65 of file CSCSegAlgoDF.cc.

References buildSegments(), CSCSegAlgoPreClustering::clusterHits(), minHitsForPreClustering, nHits, preCluster_, preClustering, and theChamber.

65  {
66  // Store chamber info in temp memory
67  theChamber = aChamber;
68 
69  int nHits = rechits.size();
70 
71  // Segments prior to pruning
72  std::vector<CSCSegment> segments_temp;
73 
74  if (preClustering && nHits > minHitsForPreClustering) {
75  // This is where the segment origin is in the chamber on avg.
76  std::vector<CSCSegment> testSegments;
77  std::vector<ChamberHitContainer> clusteredHits = preCluster_->clusterHits(theChamber, rechits);
78  // loop over the found clusters:
79  for (std::vector<ChamberHitContainer>::iterator subrechits = clusteredHits.begin();
80  subrechits != clusteredHits.end();
81  ++subrechits) {
82  // build the subset of segments:
83  std::vector<CSCSegment> segs = buildSegments((*subrechits));
84  // add the found subset of segments to the collection of all segments in this chamber:
85  segments_temp.insert(segments_temp.end(), segs.begin(), segs.end());
86  }
87  } else {
88  std::vector<CSCSegment> segs = buildSegments(rechits);
89  // add the found subset of segments to the collection of all segments in this chamber:
90  segments_temp.insert(segments_temp.end(), segs.begin(), segs.end());
91  }
92 
93  return segments_temp;
94 }
CSCSegAlgoPreClustering * preCluster_
Definition: CSCSegAlgoDF.h:139
bool preClustering
Definition: CSCSegAlgoDF.h:123
std::vector< CSCSegment > buildSegments(const ChamberHitContainer &rechits)
int minHitsForPreClustering
Definition: CSCSegAlgoDF.h:124
caConstants::TupleMultiplicity const CAHitNtupletGeneratorKernelsGPU::HitToTuple const cms::cuda::AtomicPairCounter GPUCACell const *__restrict__ uint32_t const *__restrict__ gpuPixelDoublets::CellNeighborsVector const gpuPixelDoublets::CellTracksVector const GPUCACell::OuterHitOfCell const int32_t nHits
std::vector< std::vector< const CSCRecHit2D * > > clusterHits(const CSCChamber *aChamber, const ChamberHitContainer &rechits)
clusterize
const CSCChamber * theChamber
Definition: CSCSegAlgoDF.h:113
void CSCSegAlgoDF::tryAddingHitsToSegment ( const ChamberHitContainer rechitsInChamber,
const ChamberHitContainerCIt  i1,
const ChamberHitContainerCIt  i2,
const LayerIndex layerIndex 
)
private

Utility functions.

Try adding non-used hits to segment
Skip the layers containing the segment endpoints on first 2 passes, but then
try hits on layer containing the segment starting points on 2nd and/or 3rd pass
if segment has >2 hits. Test each hit on the other layers to see if it is near
the segment using rechit error matrix.
If it is, see whether there is already a hit on the segment from the same layer

  • if so, and there are more than 2 hits on the segment, copy the segment,
    replace the old hit with the new hit. If the new segment chi2 is better
    then replace the original segment with the new one
  • if not, copy the segment, add the hit if it's within a certain range.

Definition at line 290 of file CSCSegAlgoDF.cc.

References addHit(), closeHits, compareProtoSegment(), h, hasHitOnLayer(), mps_fire::i, cuy::ib, isHitNearSegment(), phase1PixelTopology::layer, protoSegment, updateParameters(), and usedHits.

Referenced by buildSegments().

293  {
294  /* Iterate over the layers with hits in the chamber
295  * Skip the layers containing the segment endpoints on first pass, but then
296  * try hits on layer containing the segment starting points on 2nd pass
297  * if segment has >2 hits. Once a hit is added to a layer, don't replace it
298  * until 2nd iteration
299  */
300 
301  // std::cout << "[CSCSegAlgoDF::tryAddingHitsToSegment] entering"
302  // << " with rechits.size() = " << rechits.size() << std::endl;
303 
305  ChamberHitContainerCIt ie = rechits.end();
306  closeHits.clear();
307 
308  // int counter1 = 0;
309  // int counter2 = 0;
310 
311  for (ChamberHitContainerCIt i = ib; i != ie; ++i) {
312  // std::cout << "counter1 = " << ++counter1 << std::endl;
313  if (i == i1 || i == i2)
314  continue;
315  if (usedHits[i - ib])
316  continue; // Don't use hits already part of a segment.
317 
318  // std::cout << "counter2 = " << ++counter2 << std::endl;
319  const CSCRecHit2D* h = *i;
320  int layer = layerIndex[i - ib];
321  int layer1 = layerIndex[i1 - ib];
322  int layer2 = layerIndex[i2 - ib];
323 
324  // std::cout << "[CSCSegAlgoDF::tryAddingHitsToSegment] layer, layer1, layer2 = "
325  // << layer << ", " << layer1 << ", " << layer2 << std::endl;
326 
327  // Low multiplicity case
328  // only adds hit to protoSegment if no hit on layer already; otherwise adds to closeHits
329  if (rechits.size() < 9) {
330  // std::cout << "low mult" << std::endl;
331  if (isHitNearSegment(h)) {
332  if (!hasHitOnLayer(layer)) {
333  addHit(h, layer);
334  } else {
335  closeHits.push_back(h);
336  }
337  }
338 
339  // High multiplicity case
340  // only adds hit to protoSegment if no hit on layer already AND then refits; otherwise adds to closeHits
341  } else {
342  // std::cout << "high mult" << std::endl;
343  if (isHitNearSegment(h)) {
344  // std::cout << "near seg" << std::endl;
345  if (!hasHitOnLayer(layer)) {
346  // std::cout << "no hit on layer" << std::endl;
347  if (addHit(h, layer)) {
348  // std::cout << "update fit" << std::endl;
350  }
351  // Don't change the starting points at this stage !!!
352  } else {
353  // std::cout << "already hit on layer" << std::endl;
354  closeHits.push_back(h);
355  if (layer != layer1 && layer != layer2)
356  compareProtoSegment(h, layer);
357  }
358  }
359  }
360  }
361 
362  if (int(protoSegment.size()) < 3)
363  return;
364  // std::cout << "final fit" << std::endl;
366 
367  // 2nd pass to remove biases
368  // This time, also consider changing the endpoints
369  for (ChamberHitContainerCIt i = closeHits.begin(); i != closeHits.end(); ++i) {
370  // std::cout << "2nd pass" << std::endl;
371  const CSCRecHit2D* h = *i;
372  int layer = (*i)->cscDetId().layer();
373  compareProtoSegment(h, layer);
374  }
375 }
ChamberHitContainer protoSegment
Definition: CSCSegAlgoDF.h:118
std::vector< const CSCRecHit2D * >::const_iterator ChamberHitContainerCIt
Definition: CSCSegAlgoDF.h:54
int ib
Definition: cuy.py:661
ChamberHitContainer closeHits
Definition: CSCSegAlgoDF.h:116
bool addHit(const CSCRecHit2D *hit, int layer)
bool isHitNearSegment(const CSCRecHit2D *h) const
constexpr std::array< uint8_t, layerIndexSize > layer
void updateParameters(void)
void compareProtoSegment(const CSCRecHit2D *h, int layer)
The Signals That Services Can Subscribe To This is based on ActivityRegistry h
Helper function to determine trigger accepts.
Definition: Activities.doc:4
BoolContainer usedHits
Definition: CSCSegAlgoDF.h:114
bool hasHitOnLayer(int layer) const
void CSCSegAlgoDF::updateParameters ( void  )
private

Definition at line 448 of file CSCSegAlgoDF.cc.

References CSCSegFit::fit(), protoSegment, sfit_, and theChamber.

Referenced by buildSegments(), pruneFromResidual(), and tryAddingHitsToSegment().

448  {
449  // Delete existing CSCSegFit, create a new one and make the fit
450  // Uses internal variables - theChamber & protoSegment
451 
452  // std::cout << "[CSCSegAlgoDF::updateParameters] about to delete sfit_ = " << sfit_ << std::endl;
453  delete sfit_;
454  // std::cout << "[CSCSegAlgoDF::updateParameters] protoSegment.size() = "
455  // << protoSegment.size() << std::endl;
456  // std::cout << "[CSCSegAlgoDF::updateParameters] theChamber = " << theChamber << std::endl;
458  // std::cout << "[CSCSegAlgoDF::updateParameters] new sfit_ = " << sfit_ << std::endl;
459  sfit_->fit();
460 }
void fit(void)
Definition: CSCSegFit.cc:13
ChamberHitContainer protoSegment
Definition: CSCSegAlgoDF.h:118
CSCSegFit * sfit_
Definition: CSCSegAlgoDF.h:141
const CSCChamber * theChamber
Definition: CSCSegAlgoDF.h:113

Member Data Documentation

float CSCSegAlgoDF::chi2Max
private

Definition at line 136 of file CSCSegAlgoDF.h.

Referenced by buildSegments(), and CSCSegAlgoDF().

ChamberHitContainer CSCSegAlgoDF::closeHits
private

Definition at line 116 of file CSCSegAlgoDF.h.

Referenced by flagHitsAsUsed(), and tryAddingHitsToSegment().

bool CSCSegAlgoDF::debug
private
double CSCSegAlgoDF::dPhiFineMax
private

Definition at line 133 of file CSCSegAlgoDF.h.

Referenced by CSCSegAlgoDF(), and isHitNearSegment().

double CSCSegAlgoDF::dRPhiFineMax
private

Definition at line 132 of file CSCSegAlgoDF.h.

Referenced by CSCSegAlgoDF(), and isHitNearSegment().

float CSCSegAlgoDF::maxRatioResidual
private

Definition at line 137 of file CSCSegAlgoDF.h.

Referenced by CSCSegAlgoDF(), and pruneFromResidual().

int CSCSegAlgoDF::minHitsForPreClustering
private

Definition at line 124 of file CSCSegAlgoDF.h.

Referenced by CSCSegAlgoDF(), and run().

int CSCSegAlgoDF::minHitsPerSegment
private

Definition at line 130 of file CSCSegAlgoDF.h.

Referenced by buildSegments(), and CSCSegAlgoDF().

int CSCSegAlgoDF::minLayersApart
private

Definition at line 127 of file CSCSegAlgoDF.h.

Referenced by buildSegments(), and CSCSegAlgoDF().

const std::string CSCSegAlgoDF::myName
private

Definition at line 112 of file CSCSegAlgoDF.h.

int CSCSegAlgoDF::nHitsPerClusterIsShower
private

Definition at line 128 of file CSCSegAlgoDF.h.

Referenced by buildSegments(), and CSCSegAlgoDF().

CSCSegAlgoPreClustering* CSCSegAlgoDF::preCluster_
private

Definition at line 139 of file CSCSegAlgoDF.h.

Referenced by CSCSegAlgoDF(), run(), and ~CSCSegAlgoDF().

bool CSCSegAlgoDF::preClustering
private

Definition at line 123 of file CSCSegAlgoDF.h.

Referenced by buildSegments(), CSCSegAlgoDF(), and run().

ChamberHitContainer CSCSegAlgoDF::protoSegment
private
bool CSCSegAlgoDF::Pruning
private

Definition at line 126 of file CSCSegAlgoDF.h.

Referenced by buildSegments(), and CSCSegAlgoDF().

ChamberHitContainer CSCSegAlgoDF::secondSeedHits
private

Definition at line 119 of file CSCSegAlgoDF.h.

CSCSegFit* CSCSegAlgoDF::sfit_
private
CSCSegAlgoShowering* CSCSegAlgoDF::showering_
private

Definition at line 140 of file CSCSegAlgoDF.h.

Referenced by buildSegments(), CSCSegAlgoDF(), and ~CSCSegAlgoDF().

float CSCSegAlgoDF::tanPhiMax
private

Definition at line 134 of file CSCSegAlgoDF.h.

Referenced by buildSegments(), and CSCSegAlgoDF().

float CSCSegAlgoDF::tanThetaMax
private

Definition at line 135 of file CSCSegAlgoDF.h.

Referenced by buildSegments(), and CSCSegAlgoDF().

const CSCChamber* CSCSegAlgoDF::theChamber
private
BoolContainer CSCSegAlgoDF::usedHits
private

Definition at line 114 of file CSCSegAlgoDF.h.

Referenced by buildSegments(), flagHitsAsUsed(), and tryAddingHitsToSegment().