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SimG4CMS
Tracker
src
FakeFrameRotation.cc
Go to the documentation of this file.
1
#include "
SimG4CMS/Tracker/interface/FakeFrameRotation.h
"
2
3
Local3DPoint
FakeFrameRotation::transformPoint
(
const
Local3DPoint
&
point
,
const
G4VPhysicalVolume*)
const
{
4
return
Local3DPoint
(point.
x
() *
invcm
, point.
z
() *
invcm
, -point.
y
() *
invcm
);
5
}
FakeFrameRotation::transformPoint
Local3DPoint transformPoint(const Local3DPoint &, const G4VPhysicalVolume *v=nullptr) const final
Definition:
FakeFrameRotation.cc:3
FrameRotation::invcm
static constexpr double invcm
Definition:
FrameRotation.h:11
PV3DBase::y
T y() const
Definition:
PV3DBase.h:60
PV3DBase::z
T z() const
Definition:
PV3DBase.h:61
FakeFrameRotation.h
Point3DBase< float, LocalTag >
PV3DBase::x
T x() const
Definition:
PV3DBase.h:59
point
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
Definition:
invegas.h:5
Local3DPoint
Point3DBase< float, LocalTag > Local3DPoint
Definition:
LocalPoint.h:9
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