virtual bool inside(const Local3DPoint &) const =0
Determine if the point is inside the bounds.
LocalPoint localPosition() const
const Bounds & bounds() const
const Plane & surface() const
The nominal surface of the GeomDet.
Local2DVector maximalLocalDisplacement(const TrajectoryStateOnSurface &ts, const Plane &plane) const override
const GeomDet * det() const
Vector2DBase< float, LocalTag > Local2DVector
bool estimate(const TrajectoryStateOnSurface &ts, const Plane &plane) const override
std::pair< bool, double > HitReturnType