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L1Trigger
RPCTechnicalTrigger
interface
RBCLinkBoardGLSignal.h
Go to the documentation of this file.
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#ifndef RBCLINKBOARDGLSIGNAL_H
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#define RBCLINKBOARDGLSIGNAL_H 1
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// Include files
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#include "
L1Trigger/RPCTechnicalTrigger/interface/RBCInput.h
"
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#include "
L1Trigger/RPCTechnicalTrigger/interface/RPCInputSignal.h
"
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#include <map>
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class
RBCLinkBoardGLSignal
:
public
RPCInputSignal
{
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public
:
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RBCLinkBoardGLSignal
(){};
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RBCLinkBoardGLSignal
(std::map<int, RBCInput*>*);
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~RBCLinkBoardGLSignal
()
override
;
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void
clear
()
override
{};
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std::map<int, RBCInput*>*
m_linkboardin
;
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protected
:
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private
:
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};
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#endif // RBCLINKBOARDGLSIGNAL_H
RPCInputSignal
Definition:
RPCInputSignal.h:12
RPCInputSignal.h
RBCInput.h
RBCLinkBoardGLSignal::m_linkboardin
std::map< int, RBCInput * > * m_linkboardin
Definition:
RBCLinkBoardGLSignal.h:25
RBCLinkBoardGLSignal::~RBCLinkBoardGLSignal
~RBCLinkBoardGLSignal() override
Destructor.
Definition:
RBCLinkBoardGLSignal.cc:19
RBCLinkBoardGLSignal::RBCLinkBoardGLSignal
RBCLinkBoardGLSignal()
Standard constructor.
Definition:
RBCLinkBoardGLSignal.h:19
RBCLinkBoardGLSignal
Definition:
RBCLinkBoardGLSignal.h:16
RBCLinkBoardGLSignal::clear
void clear() override
Destructor.
Definition:
RBCLinkBoardGLSignal.h:25
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