16 _normal = normal * (1. / normal.mag());
31 CLHEP::Hep3Vector vecproj = vec - (proj *
_normal);
46 CLHEP::Hep3Vector vecproj = vec - (proj *
_normal);
CLHEP::Hep3Vector _normal
CLHEP::Hep3Vector project(const CLHEP::Hep3Vector &vec)
static void dump3v(const CLHEP::Hep3Vector &vec, const std::string &msg)
ALILine lineProject(const CLHEP::Hep3Vector &vec)
ALIPlane(const CLHEP::Hep3Vector &point, const CLHEP::Hep3Vector &normal)
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point