46 myCout <<
"\n MuonShowerTemplate print..." << std::endl;
52 for (
int i = 0;
i < nObjects;
i++) {
54 myCout <<
" Template for object " <<
i <<
" [ hex ]" << std::endl;
55 myCout <<
" MuonShower0 = " << std::hex <<
m_objectParameter[
i].MuonShower0 << std::endl;
56 myCout <<
" MuonShower1 = " << std::hex <<
m_objectParameter[
i].MuonShower1 << std::endl;
57 myCout <<
" MuonShowerOutOfTime0 = " << std::hex <<
m_objectParameter[
i].MuonShowerOutOfTime0 << std::endl;
58 myCout <<
" MuonShowerOutOfTime1 = " << std::hex <<
m_objectParameter[
i].MuonShowerOutOfTime1 << std::endl;
const int nrObjects() const
get number of trigger objects
void setConditionParameter(const std::vector< ObjectParameter > &objParameter)
set functions
bool m_condGEq
the operator used for the condition (>=, =): true for >=
const bool condGEq() const
get / set condition GEq flag
std::ostream & operator<<(std::ostream &out, const ALILine &li)
const l1t::GtConditionCategory & condCategory() const
get / set the category of the condition
const l1t::GtConditionType & condType() const
get / set the type of the condition (1s, etc)
const int & condRelativeBx() const
get / set the condition relative bx
void copy(const MuonShowerTemplate &cp)
copy function for copy constructor and operator=
const std::vector< l1t::GlobalObject > & objectType() const
get / set the trigger object type(s) in the condition
~MuonShowerTemplate() override
std::string m_condName
the name of the condition
const int & condChipNr() const
get / set the condition-chip number the condition is located on
int m_condChipNr
condition is located on condition chip m_condChipNr
l1t::GtConditionCategory m_condCategory
the category of the condition
const std::string & condName() const
get / set condition name
virtual void print(std::ostream &myCout) const
print condition
MuonShowerTemplate & operator=(const MuonShowerTemplate &)
std::vector< ObjectParameter > m_objectParameter
variables containing the parameters
void print(std::ostream &myCout) const override
print the condition
const std::vector< ObjectParameter > * objectParameter() const
std::vector< l1t::GlobalObject > m_objectType
the trigger object type(s)
l1t::GtConditionType m_condType
the type of the condition (1s, etc)